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{{Untested-Testing|farming}}
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{{Great-Build|farming|running}}
   
Lolkath. Cupcakes are recommended.
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{{Dungeon Build}}
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{{Requires-Cons}}
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{{TOCright}}
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Solo [[gw:Catacombs of Kathandrax|Kathandrax]] with only [[gw:Birthday Cupcake|cupcakes]], [[gw:Blue Rock Candy|candies]], or [[gw:Essence of Celerity|essence's]].
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
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</pvxbig>
 
</pvxbig>
   
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==Equipment==
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*Radiant Armor, you'll want about 40 energy.
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*A weapon of enchanting.
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*A shield with 10 armor versus fire can be helpful
   
 
==Usage==
 
==Usage==
 
*Run to the dungeon.
 
*Run to the dungeon.
*Run level 1
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*Run level 2
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=== Level 1 ===
*On level 3, pull a becalmed and have your team kill it. Then pull everything in the room away and have your customers agro and kill the Djinn in the next room with PI.
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*Pop a cupcake/candy/essence and run to the Wurm.
*Run shrines to the dungeon boss.
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*When you get near the Wurm, use Dark Escape to drop aggro and Death Charge to the wurm.
*Use Ear Bite and daggers to kill the boss.
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*Kill Wurm with Ear Bite Spam while using Shadow Refuge to outheal the fire trap.
*?????
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*Get the key, and either Deaths Charge out or run out, and head to the second level. [http://img21.imageshack.us/img21/3851/gw024g.jpg 1]
*Profit!
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=== Level 2 ===
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*Use another cupcake/candy/essence and run to the Regent of Flame.
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*Kill him with Ear Bite spam, get the key, and run to the lock. [http://img21.imageshack.us/img21/7451/gw026q.jpg 2]
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*After the door, theres a wurm that will knock you down. You can either outrun it or let it KD you and recast Shadow Form and keep moving.
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*Run to floor 3.
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=== Level 3 ===
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*Pull a Becalmed Djinn and have your team kill it.
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*Aggro the Flame Djinn and pull him to the gate, you'll die doing this.
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*Have your team die so you can res.
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*Aggro everything in the room except the Flame Djinn, and pull them off to the side [http://img694.imageshack.us/img694/7944/gw028u.jpg 3]
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*Have your team ball up and kill the Flame Djinn with PI.
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*Get the key, and run with your team to the next shrine, everyone should die and you should res at the next shrine
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*Ball up everything in the next room, pull them off to the side, and have the team run torwards the Siege Wurms so they can die and res at the next shrine.
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*In the next room, use the Flame Jets to kill the Burning Spirits.
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*Have your team run to the next shrine.
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*Have your team pay [http://img211.imageshack.us/img211/8310/gw030k.jpg here]
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=== Boss ===
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*Have your team ball up, one person aggro him, and PI him.
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*When your party dies, run into a fireball so you dont accumulate Death Penalty.
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*Repeat until the boss dies. [http://img196.imageshack.us/i/gw031m.jpg/ 7]
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==Counters==
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*Bad pubbers.
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*[[gw:Burning Spirit|Burning Spirits]] using [[gw:Flame Djinn's Haste|Flame Djinn's Haste]].
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*[[gw:Magma Blister|Magma Blisters]] using [[gw:Signet of Sorrow|Signet of Sorrow]].
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*[[gw:Ominous Ooze|Ominous Oozes]] using [[gw:Vile Touch|Vile Touch]].
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*Getting KDed while recasting [[gw:Shadow Form|Shadow Form]].
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==Times==
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[http://img211.imageshack.us/img211/5940/gw025s.jpg Level 1:5 min]
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[http://i316.photobucket.com/albums/mm353/SirKbar/gw027-2-1.jpg Level 2:4 min]
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[http://img196.imageshack.us/i/gw031m.jpg/ Level 3:17 min]

Revision as of 01:58, November 9, 2009

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:


   Dungeon Guide This is part of the Dungeon Build series, see Dungeon Guide for all Dungeon builds.  


  EoC This build requires Consumables to operate properly.  

Solo Kathandrax with only cupcakes, candies, or essence's.

Attributes and Skills

<pvxbig> [build prof=A/E sha=12+1+3 Dagger=10+1 Crit=8+1][Glyph of Swiftness][Deadly Paradox][Shadow Form][Ear Bite][Ebon Battle Standard of Honor][Shadow Refuge][Death's Charge][Dark Escape][/build] </pvxbig>

Equipment

  • Radiant Armor, you'll want about 40 energy.
  • A weapon of enchanting.
  • A shield with 10 armor versus fire can be helpful

Usage

  • Run to the dungeon.

Level 1

  • Pop a cupcake/candy/essence and run to the Wurm.
  • When you get near the Wurm, use Dark Escape to drop aggro and Death Charge to the wurm.
  • Kill Wurm with Ear Bite Spam while using Shadow Refuge to outheal the fire trap.
  • Get the key, and either Deaths Charge out or run out, and head to the second level. 1

Level 2

  • Use another cupcake/candy/essence and run to the Regent of Flame.
  • Kill him with Ear Bite spam, get the key, and run to the lock. 2
  • After the door, theres a wurm that will knock you down. You can either outrun it or let it KD you and recast Shadow Form and keep moving.
  • Run to floor 3.

Level 3

  • Pull a Becalmed Djinn and have your team kill it.
  • Aggro the Flame Djinn and pull him to the gate, you'll die doing this.
  • Have your team die so you can res.
  • Aggro everything in the room except the Flame Djinn, and pull them off to the side 3
  • Have your team ball up and kill the Flame Djinn with PI.
  • Get the key, and run with your team to the next shrine, everyone should die and you should res at the next shrine
  • Ball up everything in the next room, pull them off to the side, and have the team run torwards the Siege Wurms so they can die and res at the next shrine.
  • In the next room, use the Flame Jets to kill the Burning Spirits.
  • Have your team run to the next shrine.
  • Have your team pay here

Boss

  • Have your team ball up, one person aggro him, and PI him.
  • When your party dies, run into a fireball so you dont accumulate Death Penalty.
  • Repeat until the boss dies. 7

Counters

Times

Level 1:5 min Level 2:4 min Level 3:17 min

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