m (changed attributes) |
m (Reverted edits by 72.66.230.211 (talk | block) to last version by Phenaxkian) |
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+ | {{Archived-Build|date=11:50, 3 February 2009 (EST)|reason1=Updates to many Assassin elites made this redundant|reason2=Never really used/became meta|type1=GvG|type2=RA|type3=AB|category=good}} |
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− | {{build-stub}} |
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+ | {{TOCright}} |
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+ | The Haze Ganks takes advantages of the Daze and Shadowstep from BH. Giving Daze, Poison, DW, and Bleeding, it can be a powerful ganker or a good asset to any team. |
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== Attributes and Skills == |
== Attributes and Skills == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=assas/ |
+ | [build prof=assas/derv critic=10+1+2 dagger=11+1 shadowarts=6+1 windprayers=8][Beguiling Haze][Golden Phoenix Strike][Horns of the Ox][Falling Spider][Twisting Fangs][harrier's haste][natural healing][Way of the Lotus][/build] |
</pvxbig> |
</pvxbig> |
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+ | |||
+ | * Swap Harrier's Haste or Natural Healing for Resurrection Signet in RA/TA, if wanted. |
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+ | |||
+ | == Equipment == |
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+ | * Survior insignias |
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+ | * Sundering 15/50 or +5 Energy inscription. |
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+ | * A +5 energy Spear of Enchanting with a selection of Shields |
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+ | * Zealous Daggers of Fortitude with a 15^50 or +5 energy Inscription |
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+ | |||
+ | == Usage == |
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+ | * Use Beguiling Haze then(1->)2 -> 3 -> 4 -> 5 |
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+ | * When facing Archers and Melee characters, Beguiling Haze isnt always needed. |
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+ | * You can auto attack the target then when they're at 75% and using the heal or renewing prot, then cast Beguiling to interrupt the target and have a sure kill. |
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+ | * The single combo does not always kill a target, just keep auto-attacking since Daze is still applied, so they can't heal. |
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+ | * If short on energy, find a target without blocking and autoattack with your Zealous daggers to quickly regain energy. |
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+ | * Switch to shield set when not in combat to regain energy and have additional armor. |
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+ | |||
+ | == Counters == |
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+ | * Removal of your Enchantment |
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+ | * Blind. |
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+ | * Standard anti-melee hexes. |
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+ | * KD prevention. |
Latest revision as of 22:23, 27 January 2011
This build has been archived as of 11:50, 3 February 2009 (EST), for the following reasons:
This build had been designed for the following use: This build was in the category good before being archived. |
The Haze Ganks takes advantages of the Daze and Shadowstep from BH. Giving Daze, Poison, DW, and Bleeding, it can be a powerful ganker or a good asset to any team.
Attributes and Skills
<pvxbig> [build prof=assas/derv critic=10+1+2 dagger=11+1 shadowarts=6+1 windprayers=8][Beguiling Haze][Golden Phoenix Strike][Horns of the Ox][Falling Spider][Twisting Fangs][harrier's haste][natural healing][Way of the Lotus][/build] </pvxbig>
- Swap Harrier's Haste or Natural Healing for Resurrection Signet in RA/TA, if wanted.
Equipment
- Survior insignias
- Sundering 15/50 or +5 Energy inscription.
- A +5 energy Spear of Enchanting with a selection of Shields
- Zealous Daggers of Fortitude with a 15^50 or +5 energy Inscription
Usage
- Use Beguiling Haze then(1->)2 -> 3 -> 4 -> 5
- When facing Archers and Melee characters, Beguiling Haze isnt always needed.
- You can auto attack the target then when they're at 75% and using the heal or renewing prot, then cast Beguiling to interrupt the target and have a sure kill.
- The single combo does not always kill a target, just keep auto-attacking since Daze is still applied, so they can't heal.
- If short on energy, find a target without blocking and autoattack with your Zealous daggers to quickly regain energy.
- Switch to shield set when not in combat to regain energy and have additional armor.
Counters
- Removal of your Enchantment
- Blind.
- Standard anti-melee hexes.
- KD prevention.