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{{Untested-Testing|RA|AB|HA|}}
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{{Good-Build|RA|AB|HA|}}
 
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Revision as of 20:43, 6 March 2010

The PvXwiki community finds this to be a good build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

Use overpowered scythes and Seeping Wound to win.

Attributes and Skills

<pvxbig> [build prof=Assassin/Dervish ScytheMastery=12 CriticalStrikes=12+1+1][Seeping Wound][Wearying Strike][Mystic Sweep (PvP)][Eremite's Attack (PvP)][Assassin's Remedy][Way of the Master][Dash][Resurrection Signet][/build] </pvxbig>

Equipment

  • Survivors Insignias.
  • Vampiric and Elemental Scythes,
  • Staff for Enchantments.
  • Defence Sets.

Usage

  • Hex your target with SW.
  • Use Wearying Strike → Mystic Sweep → Eremite's Attack to spike.
  • Maintain Assassin's Remedy and Way of the Master. Cover Assassin's Remedy with Way of the Master since being immune to blind is arguably more important than critical hit chance.
  • Res your teammates with res sig.

Counters

  • Hex Removal.
  • Standard melee counters.
  • Enchantment removal.

Variants

<pvxbig>

  • [[Rending Sweep@12] - enchantment removal.
  • [[Aura Slicer@12] - more conditions to trigger [[Seeping Wound@14] and more damage.
  • [[Crippling Sweep@12] / [[Crippling Victory@12] - more conditions to trigger [[Seeping Wound@14] and extra snare.
  • [[Deaths Charge@3] - more mobility.

</pvxbig>