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Template:Other-Build

Uses Hidden Caltrops, high damage attacks, several conditions, a snare, and a knockdown to quickly assist in the elimination of foes. Designed to be used in hex/condition heavy teams.

Skills and Attributes

<pvxbig> [Build prof=Assassin/Warrior Cri=12+1 Dag=11+1+1 Sha=6+1][Hidden Caltrops][Deaths Charge][Flurry][Black Mantis Thrust][Jungle Strike][Trampling Ox][Falling Lotus Strike][Twisting Fangs][/build] </pvxbig>

Equipment

  • Survivor armor, with a rune of Superior Vigor
  • Vampiric & Ebon Daggers of Fortitude with 15^50 inscription
  • Zealous Daggers of Fortitude with +5 energy inscription
  • Defensive set: Zealous Spear of Fortitude with 15^50 inscription, & a Shield of Fortitude

Usage

Watch for moving targets.

A typical chain goes like this:

  • Hidden Caltrops
  • Deaths Charge
  • Flurry
  • Black Mantis Thrust
  • Jungle Strike
  • Trampling Ox
  • Falling Lotus Strike
  • Twisting Fangs

Counters

  • Standard Anti-Melee
  • Condition Removal (before Trampling Ox is delivered)
  • Knock Down Prevention

Variants

Notes

  • Hidden Caltrops can be used to snare and kite from targets at range if you swap to your spear and autoattack the hexed target.
  • Hidden Caltrops is NOT a half-cast spell, its full range.
  • Black Mantis Thrust will guarantee a cripple to fuel your spike, if they move they will be crippled once struck, if they don't move they will be crippled once struck by you (Hidden Caltrops will fuel Black Mantis Thrust with it being a hex), if Hidden Caltrops is removed they will be crippled even if the hex is removed by a Monk. Black Mantis Thrust will still do damage as only the cripple condition is conditional, not the bonus damage itself.
  • Deaths Charge is offered to provide mobility but is not nessacary to pull of the spike.
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