This build has been archived as of 22:54, 17 February 2009 (EST), for the following reasons:

  • Outdated
  • AoE is generally better

This build had been designed for the following use:

This build was in the category great before being archived.

This is an all-round PvE assassin build that has something to deal against pretty much anything you will encounter in PvE and can attack at full efficiency without downtimes or crucial requirements.

The main purpose of this build is preparing enemies for your team to kill them. Your damage output won't be enough to take on enemies by yourself, but your combo renders their defenses useless.

Attributes and Skills Edit

<pvxbig> [build prof=assas/any dagger=12+1+1 crit=12+1][Golden Fox Strike][Wild Strike][Shattering Assault][optional][Critical Eye][Critical Defenses][Critical Agility][Sunspear Rebirth Signet][/build] </pvxbig>


The optimal equipment is:

  • Max armor
  • Zealous daggers, preferably of Fortitude and with either 15^50, +15% while enchanted or +5 energy. Ceremonial Daggers (Unique) work well.
  • 30 max energy total, using all other spare rune & insignia slots for health mods.

Usage Edit


  • Monsters with Scourge Enchantment or Soul Barbs can hurt you very badly, since it triggers twice every time you critical: once for Critical Defenses, once for Critical Agility.
  • Enchantment removal will make you a little weaker, and if you get stripped of all your enchantments, your lead attack won't be an unblockable hit.

Notes Edit

  • Look that other players get aggro from enemy casters. You don't need to worry about melee foes, but casters are your bane.
  • You can break through block stances, enchantments and many other defenses. This is useful especially in Nightfall and the Realm of Torment, where most enemies have some means of blocking.


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