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== Notes ==
 
== Notes ==
*The lower armor your target has the better. Shattering assault doesn't deal bonus damage, it deals base damage, so armor is taken into consideration. Base damage from skills is determined based on 60 armor level targets. If you reduce that amount the target will take more damage than listed, hence the ability to use Shattering Assault to deal massive damage. Against a 60 armor level target hexed with Shadowy Burden, Shattering assault will deal 159 damage x 2 (because its a dual attack). Against a monk using [[Frenzied Defense]] and [[Protective Spirit]], your first attack will deal 10% of the target's full health, but that attack will also strip Protective Spirit. The second attack usually deals about 250 damage, for a total of approximately 300 damage from one skill. However, monks will often wait until they are under attack to use Protective Spirit to conserve energy, resulting in an opportunity to deal 500 damage in one skill, often killing the target alone.
+
*The lower armor your target has the better. Shattering assault doesn't deal bonus damage, it deals base damage, so armor is taken into consideration. Base damage from skills is determined based on 60 armor level targets. If you reduce that amount the target will take more damage than listed, hence the ability to use Shattering Assault to deal massive damage. Against a 60 armor level target hexed with Shadowy Burden, Shattering assault will deal 127 damage x 2 (because its a dual attack). Against a monk using [[Frenzied Defense]] and [[Protective Spirit]], your first attack will deal 10% of the target's full health, but that attack will also strip Protective Spirit. The second attack usually deals about 250 damage, for a total of approximately 300 damage from one skill. However, monks will often wait until they are under attack to use Protective Spirit to conserve energy, resulting in an opportunity to deal 500 damage in one skill, often killing the target alone.
 
*If your first offhand attack is blocked, do not use Shattering Assault. Simply go on to the next offhand attack and continue the combo from there.
 
*If your first offhand attack is blocked, do not use Shattering Assault. Simply go on to the next offhand attack and continue the combo from there.
   

Revision as of 19:01, 19 March 2007

Template:Untested-build

This build uses Shadowy Burden to reduce the target's armor level, making Shattering Assault much more effective than normal due to the fact that it creates base damage as opposed to bonus damage like most attack skills.

Attributes and Skills

Warning

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Assassin / Monk Attribute Rank
Dagger Mastery 11 + 1 + 3
Shadow Arts 10 + 1
Critical Strikes 10 + 1
Healing Prayers 1

<pvxbig> [Shadowy Burden][Black Spider Strike][Shattering Assault][Black Lotus Strike][Mark of Instability][Caltrops][Restful Breeze][Generic resurrect] </pvxbig>


Equipment

  • Any armor you want, this build is not as energy intensive as most assassin builds, but you may want energy armor anyway.
  • Again, pretty much any daggers should work. I use 15^50 20/20 +30 daggers. Vampiric would work nice as well.

Usage

  • Shadowy Burden is one of the two main skills in this build. In normal cases you would use Shadowy Burden, Black Spider Strike, Shattering Assault, Black Lotus Strike, Shattering assault.
  • Use Mark of Instability to remove hex-breaker or if Shadowy Burden gets removed. Your spike will not be as strong but it will still work.
  • Use caltrops if needed to keep the target from running away.
  • Use Restful Breeze to heal yourself and allies.

Counters

  • Both of your hexes being removed.
  • A protection skill covered by other enchantments reduce your spiking power. The more enchants covering it, the longer it will take to remove with shattering assault. If it is covered with 4 enchantments, it will be impossible to remove during your spike.
  • Blocking Black Spider Strike or Black Lotus strike will reduce spiking power. Blocking both of them will make the spike fail, although if one of them hits you can use Shattering Assault since it cannot be blocked.
  • Most usual assassin counters.

Variants

  • Feigned neutrality or Shadow Refuge can replace Restful Breeze since you already use their attributes.
  • Another backup hex can be used instead of Mark of Instability.

Notes

  • The lower armor your target has the better. Shattering assault doesn't deal bonus damage, it deals base damage, so armor is taken into consideration. Base damage from skills is determined based on 60 armor level targets. If you reduce that amount the target will take more damage than listed, hence the ability to use Shattering Assault to deal massive damage. Against a 60 armor level target hexed with Shadowy Burden, Shattering assault will deal 127 damage x 2 (because its a dual attack). Against a monk using Frenzied Defense and Protective Spirit, your first attack will deal 10% of the target's full health, but that attack will also strip Protective Spirit. The second attack usually deals about 250 damage, for a total of approximately 300 damage from one skill. However, monks will often wait until they are under attack to use Protective Spirit to conserve energy, resulting in an opportunity to deal 500 damage in one skill, often killing the target alone.
  • If your first offhand attack is blocked, do not use Shattering Assault. Simply go on to the next offhand attack and continue the combo from there.