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{{Archived-Build|date=23:31, 3 April 2008 (EDT)|type1=general|reason1=Shadow Form buff made this obsolete|category=great}}
{{Great-Build|general|}}
 
 
{{TOCright}}
 
{{TOCright}}
This build is variant of the [[build:W/E Obsidian Tank|Obsidian Tank]]. The advantage of using a dervish is that a dervish can maintain constant health regeneration, which is the bane of the warrior variant.
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This build is variant of the [[build:W/E Obsidian Tank|Obsidian Tank]]. The advantage of using a [[gw:Dervish|Dervish]] is that a [[gw:Dervish|Dervish]] can maintain constant health regeneration, which is the bane of the [[gw:Warrior|Warrior]] variant.
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
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== Equipment ==
 
== Equipment ==
 
* [[gw:Insignia|Radiant]] insignias on all armor pieces.
 
* [[gw:Insignia|Radiant]] insignias on all armor pieces.
* Any +5 energy weapon of enchanting such as the [[gw:Totem Axe|Totem Axe]] and [[gw:Rajazan's Fervor|Rajazan's Fervor]].
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* Any +5 energy weapon of enchanting such as the [[gw:Totem Axe|Totem Axe]] or [[gw:Rajazan's Fervor|Rajazan's Fervor]].
 
* An Earth Focus, with +health and +armor while enchanted mods, or a [[gw:HSR|HSR]] mod, such as [[gw:Hajok's Prism|Hajok's Prism]].
 
* An Earth Focus, with +health and +armor while enchanted mods, or a [[gw:HSR|HSR]] mod, such as [[gw:Hajok's Prism|Hajok's Prism]].
 
* A shield or earth focus with -2 (while enchanted) is a nice addition to the build.
 
* A shield or earth focus with -2 (while enchanted) is a nice addition to the build.
   
 
== Usage ==
 
== Usage ==
*Keep up constantly Stoneflesh Aura, Armor of Earth, and Mystic Regeneration.
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*Keep up constantly [[gw:Stoneflesh Aura|Stoneflesh Aura]], [[gw:Armor of Earth|Armor of Earth]], and [[gw:Mystic Regeneration|Mystic Regeneration]].
 
*Use Obsidian Flesh as it recharges or as needed.
 
*Use Obsidian Flesh as it recharges or as needed.
*If facing minor interrupts, cover your spells with Glyph of Concentration.
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*If facing minor interrupts, cover your spells with [[gw:Glyph of Concentration|Glyph of Concentration]].
*If facing heavy amounts of hard interrupts, cover Glyph of Concentration with Mirage Cloak.
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*If facing heavy amounts of hard interrupts, cover [[gw:Glyph of Concentration|Glyph of Concentration]] with [[gw:Mirage Cloak|Mirage Cloak]].
   
 
== Counters ==
 
== Counters ==
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== Variants ==
 
== Variants ==
*If you're doing Ravenheart Gloom, replace Fleeting Stability.
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*If you're doing [[gw:Ravenheart Gloom|Ravenheart Gloom]], replace [[gw:Fleeting Stability|Fleeting Stability]].
*If not doing Ravenheart Gloom, replace Mirage Cloak.
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*If not doing [[gw:Ravenheart Gloom|Ravenheart Gloom]], replace [[gw:Mirage Cloak|Mirage Cloak]].
*If an elementalist is using Deep Freeze, Ward Against Foes may be replaced (not recommended).
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*If an elementalist is using [[gw:Deep Freeze|Deep Freeze]], [[gw:Ward Against Foes|Ward Against Foes]] may be replaced (not recommended).
*For less experienced teams, you can include a Resurrection Signet.
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*For less experienced teams, you can include a [[gw:Resurrection Signet|Resurrection Signet]].
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<pvxbig>
*Vital Boon, Sliver Armor, and Grasping Earth are good variants.
 
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[build prof=dervi/eleme earthm=12 earthp=12+1+1 myst=3][Stoneflesh Aura][Obsidian Flesh][Armor of Earth][Glyph of Concentration][Sliver Armor][Mystic Regeneration][fleeting stability][Ward Against Foes][/build]
*Fire Storm can be used to pull the monks in the mobs up to you.
 
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</pvxbig>
*Pious Concentration, although risky, is a surefire way to get off your Glyph of Concentration in Gloom. Additional cover enchantments from the monk and a cancel stance such as Conviction are required to use this skill.
 
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*[[gw:Vital Boon|Vital Boon]], [[gw:Sliver Armor|Sliver Armor]], and [[gw:Grasping Earth|Grasping Earth]] are good variants.
 
*[[gw:Fire Storm|Fire Storm]] can be used to pull the monks in the mobs up to you.
 
*[[gw:Pious Concentration|Pious Concentration]], although risky, is a surefire way to get off your [[gw:Glyph of Concentration|Glyph of Concentration]] in [[gw:Ravenheart Gloom|Ravenheart Gloom]]. Additional cover enchantments from the monk and a cancel stance such as [[gw:Conviction|Conviction]] are required to use this skill.
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*[[gw:Signet of Pious Light|Signet of Pious Light]] can be using for losing [[gw:Mirage Cloak|Mirage Cloak]] for dealing small damage and selfheal.
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[[Category:Multi-campaign builds|D/E Obsidian Dervish]]

Latest revision as of 14:25, 28 October 2011

This build has been archived as of 23:31, 3 April 2008 (EDT), for the following reason:

  • Shadow Form buff made this obsolete

This build had been designed for the following use:

This build was in the category great before being archived.

This build is variant of the Obsidian Tank. The advantage of using a Dervish is that a Dervish can maintain constant health regeneration, which is the bane of the Warrior variant.

Attributes and Skills

<pvxbig> [build prof=dervi/eleme earthm=12 earthp=12+1+1 myst=3][Stoneflesh Aura][Obsidian Flesh][Armor of Earth][Glyph of Concentration][Mirage Cloak][Mystic Regeneration][Fleeting Stability][Ward Against Foes][/build] </pvxbig>

Equipment

  • Radiant insignias on all armor pieces.
  • Any +5 energy weapon of enchanting such as the Totem Axe or Rajazan's Fervor.
  • An Earth Focus, with +health and +armor while enchanted mods, or a HSR mod, such as Hajok's Prism.
  • A shield or earth focus with -2 (while enchanted) is a nice addition to the build.

Usage

Counters

  • Non-Spell Enchantment removal
  • Interrupts
  • Dazed

Variants

<pvxbig> [build prof=dervi/eleme earthm=12 earthp=12+1+1 myst=3][Stoneflesh Aura][Obsidian Flesh][Armor of Earth][Glyph of Concentration][Sliver Armor][Mystic Regeneration][fleeting stability][Ward Against Foes][/build] </pvxbig>