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{{Great-Build|general|}}
 
{{Great-Build|general|}}
 
{{TOCright}}
 
{{TOCright}}
This build is variant of the [[build:W/E Obsidian Tank|Obsidian Tank]]. The advantage of using a dervish is that a dervish can maintain constant health regeneration, which is the bane of the warrior variant.
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This build is variant of the [[build:W/E Obsidian Tank|Obsidian Tank]]. The advantage of using a [[gw:Dervish|Dervish]] is that a [[gw:Dervish|Dervish]] can maintain constant health regeneration, which is the bane of the [[Build:W/E Obsidian Tank|Warrior Variant]].
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
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== Usage ==
 
== Usage ==
*Keep up constantly Stoneflesh Aura, Armor of Earth, and Mystic Regeneration.
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*Keep up constantly [[gw:Stoneflesh Aura|Stoneflesh Aura]], [[gw:Armor of Earth|Armor of Earth]], and [[gw:Mystic Regeneration|Mystic Regeneration]].
 
*Use Obsidian Flesh as it recharges or as needed.
 
*Use Obsidian Flesh as it recharges or as needed.
*If facing minor interrupts, cover your spells with Glyph of Concentration.
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*If facing minor interrupts, cover your spells with [[gw:Glyph of Concentration|Glyph of Concentration]].
*If facing heavy amounts of hard interrupts, cover Glyph of Concentration with Mirage Cloak.
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*If facing heavy amounts of hard interrupts, cover [[gw:Glyph of Concentration|Glyph of Concentration]] with [[gw:Mirage Cloak|Mirage Cloak]].
   
 
== Counters ==
 
== Counters ==
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== Variants ==
 
== Variants ==
*If you're doing Ravenheart Gloom, replace Fleeting Stability.
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*If you're doing [[gw:Ravenheart Gloom|Ravenheart Gloom]], replace [[gw:Fleeting Stability|Fleeting Stability]].
*If not doing Ravenheart Gloom, replace Mirage Cloak.
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*If not doing [[gw:Ravenheart Gloom|Ravenheart Gloom]], replace [[gw:Mirage Cloak|Mirage Cloak]].
*If an elementalist is using Deep Freeze, Ward Against Foes may be replaced (not recommended).
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*If an elementalist is using [[gw:Deep Freeze|Deep Freeze]], [[gw:Ward Against Foes|Ward Against Foes]] may be replaced (not recommended).
*For less experienced teams, you can include a Resurrection Signet.
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*For less experienced teams, you can include a [[gw:Resurrection Signet|Resurrection Signet]].
*Vital Boon, Sliver Armor, and Grasping Earth are good variants.
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*[[gw:Vital Boon|Vital Boon]], [[gw:Silver Armor|Silver Armor]], and [[gw:Grasping Earth|Grasping Earth]] are good variants.
*Fire Storm can be used to pull the monks in the mobs up to you.
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*[[gw:Fire Storm|Fire Storm]] can be used to pull the monks in the mobs up to you.
*Pious Concentration, although risky, is a surefire way to get off your Glyph of Concentration in Gloom. Additional cover enchantments from the monk and a cancel stance such as Conviction are required to use this skill.
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*[[gw:Pious Concentration|Pious Concentration]], although risky, is a surefire way to get off your [[gw:Glyph of Concentration|Glyph of Concentration]] in [[gw:Ravenheart Gloom|Ravenheart Gloom]]. Additional cover enchantments from the monk and a cancel stance such as [[gw:Conviction|Conviction]] are required to use this skill.

Revision as of 16:58, January 21, 2008

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build is variant of the Obsidian Tank. The advantage of using a Dervish is that a Dervish can maintain constant health regeneration, which is the bane of the Warrior Variant.

Attributes and Skills

<pvxbig> [build prof=dervi/eleme earthm=12 earthp=12+1+1 myst=3][Stoneflesh Aura][Obsidian Flesh][Armor of Earth][Glyph of Concentration][Mirage Cloak][Mystic Regeneration][Fleeting Stability][Ward Against Foes][/build] </pvxbig>

Equipment

  • Radiant insignias on all armor pieces.
  • Any +5 energy weapon of enchanting such as the Totem Axe and Rajazan's Fervor.
  • An Earth Focus, with +health and +armor while enchanted mods, or a HSR mod, such as Hajok's Prism.
  • A shield or earth focus with -2 (while enchanted) is a nice addition to the build.

Usage

Counters

  • Non-Spell Enchantment removal
  • Interrupts
  • Dazed

Variants

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