This build has been archived as of 19th September 2008, for the following reason:

This build had been designed for the following use:

This build was in the category great before being archived.

This build uses the spammability of Wounding Strike and Mystic Sweep to spread considerable pressure. Chilling Victory (especially while under Heart of Fury) provides extra spike capability.

Attributes and Skills

<pvxbig> [build prof=Dervish/Elementalist Scythe=12+1+1 Mysticism=8+1 wind=8+1 Air=7][Wounding Strike][Mystic Sweep][Chilling Victory@9][Enchanted Haste][Heart of Fury][Conjure Lightning][Attacker's Insight][Resurrection Signet][/build] </pvxbig>


  • Radiant or Survivor Insignias, depending on personal preference, the correct runes listed above, a Vigor rune, and Attunement/Vitae runes.
  • A Shocking Scythe of Enchanting or Fortitude, with "Guided By Fate" inscription.
  • Also bring a Vampiric or Sundering Scythe of Enchanting or Fortitude, with a "Guided By Fate" inscription, for attacking rangers and in case your conjure gets removed.
  • If you choose to use fortitude mods on your scythe, bring a 20% or 30% HSR staff with 20% longer enchantments to switch to when using any of your enchantments.



  • Enchantment stripping.
  • Normal melee counters- blind, weakness, block, anti-melee hexes, or snares.
  • Energy denial can cause problems.


  • Strength of Honor and Splinter Weapon have great synergy with this character.
  • Works well in a coordinated spike with teammates, as one or two attacks/spells from allies will kill most targets.


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