This build has been archived as of 11:12, 1 July 2008 (EDT), for the following reasons:

  • Severe nerfs to the Deadly Arts line
  • Non-Elite alternatives to manage energy

This build had been designed for the following use:

This build was in the category No category specified before being archived.

This Build uses the elite elementalist skill Master of Magic and the Assassin skill Dancing Daggers to spam damage and maintain energy.

Attributes and Skills

<pvxbig> [build prof=E/A Ener=12+1+1 Dead=12][Master Of Magic][Optional][Deadly Paradox] [Augury of Death][Dancing Daggers][Entangling Asp][Signet of Toxic Shock][Optional][/build] </pvxbig>

Optional skills

  • Glyph of Lesser Energy Glyph of Lesser Energy: use this before Entangling Asp for a net gain of energy.
  • Shroud of Distress Shroud of Distress: just as a long recharge skill for MoM to give energy from, use WITHOUT Deadly Paradox.
  • Resurrection Signet Resurrection Signet: for RA; once used, it will count as recharging and give the energy bonus from MoM.
  • Magnetic Aura Magnetic Aura: this skill's long recharge will make MoM very effective.
  • Glyph of Sacrifice Glyph of Sacrifice: use before one of your other skills that have a long recharge. Do not use this on your chain.
  • Make sure to use them as soon as they recharge so you benefit from MoM.
  • Set Energy Storage attributes to: 10+1+1 and put rest in to Earth Magic. Then equip Kinetic Armor Kinetic Armor. This will last almost indefinitely because you spam Dancing Daggers. Keep renewing this, as it will greatly increase survivability.


  • Full Radiants. Rune of Superior Vigor.
  • Any weapon of 20% enchanting w/ HSR 10% or +5e mod. Energy Storage off-hand with HSR 20%.




  • Notify your team before-hand that you will be the first person to use Resurrection Signet when someone dies, so you can get energy bonus.
  • MoM counts itself as recharging.
  • This is more of a pressure build, but has some small spike capability.

See also

Master of Magic Smiter

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