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==Related Builds== |
==Related Builds== |
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*[[Build:E/any Air Spiker]] |
*[[Build:E/any Air Spiker]] |
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+ | [[Category:Factions builds|E/any Dual Attunement Air Spiker]] |
Revision as of 09:43, 5 May 2008
The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This build is a damage-focused Elementalist suitable for PvE groups. By utilizing both Air Attunement and Elemental Attunement, you get a huge energy return for each Air Magic spell cast, resulting in the ability to spam high energy cost skills repeatedly and continuously without running out of energy.
Attributes and Skills
<pvxbig> [build prof=eleme/any airmag=12+1+2 energy=12+1][Lightning Strike][Lightning Orb][Lightning Hammer][Blinding Flash][Aura of Restoration][Air Attunement][Elemental Attunement][Resurrection Signet][/build] </pvxbig>
Equipment
- Any armor with max AL can be used with this build, but Blessed Insignia is preferred for its Armor bonus while enchanted.
- A 20/20 HCT/HSR Air Wand and a 20/20 HCT/HSR Air Magic Offhand.
RmGY6kNWKqiZmm0TzZmmMs8IujkKdZmiMsuZmi0D |
Usage
- Cast and maintain Elemental Attunement and Air Attunement in that order. Keep them covered with Aura of Restoration.
- Use Blinding Flash on approaching enemy attackers to negate any physical attacks. You can easily keep two targets blinded.
- Lightning Hammer and Lightning Orb are your high damage, single-target skills.
- Use Lightning Strike for a quick casting damage spell.
Counters
- Interrupts.
- Upon casting/action hexes, such as Backfire.
- Enchantment removal, while not immediately devastating, will make energy management difficult, reducing the build's overall effectiveness.
- Protective Spirit and Spirit Bond.
Variants
- Lightning Bolt offers more damage than Lightning Strike but attacks with a projectile and has a longer recharge.
- Replace Blinding Flash with another damaging skill or Intensity when in areas with few martial classes and more spellcasters.
- For AB replace Resurrection Signet with Storm Djinn's Haste.
- Use Glyph of Elemental Power to deal even more damage with each attack.
- By taking Mesmer as secondary and bringing Arcane Echo you can spam damage dealing spells more effectively. But be certain to maintain your attunements if you decide to spam Lightning Hammer.
- Lightning Javelin can be used as another quick casting damage spell. It also interrupts attacking targets, providing efficient shut down of Assassin, Dervish, Ranger and Warrior bosses when combined with Blinding Flash .
- Glyph of Concentration can be used to prevent annoying mesmers or rangers from interrupting your attunements. This is extremely useful in PvP, where often you do not have 45 seconds to wait for the spells to recharge.
- Glyph of Lesser Energy can be wise if using with heroes.
- Consider Maelstrom to shut down casters in PvE.
- Gale.
Notes
- Always use Elemental Attunement before using Air Attunement. This way, the less effective enchantment will be removed first.
- Watch out for interrupt rangers & sins and blind them as soon as they are within range.
- Especially in AB, use walls and ledges for cover, but beware that lightning orb(projectile) will be obstructed.
- Although not so important outside of HA or GvG, coordinating a spike with teammates requires removing any "improved casting time" weapon upgrades which may cause you to spike off time.
Related Builds
- Build:E/any Air Spiker