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{{Archived-Build|date=7 December 2007|type1=HA|reason1=Fallen out of meta, replaced by SH eles.|category=great}}
{{build-stub}}
 
 
 
{{TOCright}}
 
{{TOCright}}
The '''Mind Blast Warder''' is able to help its party with wards while suppyling good damage and great energy management with [[gw:Fire Attunement|Fire Attunement]] and [[gw:Mind Burn|Mind Burn]].
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The '''Mind Blast Warder''' applies heavy pressure using fire magic skills while defending its backline with wards and maintaining energy using [[gw:Mind Blast|Mind Blast]].
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=E/anySecondary Fire=12+1+1 Earth=9+1 Energy=9+1][Mind Blast][Rodgort's Invocation][Meteor]
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[build prof=E/any Fire=12+1+2 Earth=9+1 Energy=9+1][Mind Blast][Rodgort's Invocation][Meteor]
 
[Optional][Ward against Melee][Ward against Foes][Fire Attunement][Resurrection Signet][/build]
 
[Optional][Ward against Melee][Ward against Foes][Fire Attunement][Resurrection Signet][/build]
 
</pvxbig>
 
</pvxbig>
 
'''Optional Slot'''
 
 
*You can go air and take [[gw:Blinding Flash|Blinding Flash]], or water for some snares.
 
   
 
== Equipment ==
 
== Equipment ==
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* [[gw:Insignia#Common|Survivor's insignias]] are recommended to counteract the major rune.
* Radiant Armor, Superior Vigor and attunement runes.
 
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* Standard high energy, low energy, and defensive [[gw:Weapon Set|sets]].
* Insightful PvP Fire Staff of Fortitude
 
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* [[gw:40/40|40/40]] fire and earth sets.
   
 
== Usage ==
 
== Usage ==
*Keep up Fire Attunement at all times.
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*Keep up [[gw:Fire Attunement|Fire Attunement]] at all times.
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*Apply heavy pressure using [[gw:Rodgort's Invocation|Rodgort's Invocation]].
 
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*Use [[gw:Meteor|Meteor]] for an [[gw:Area of Effect|AoE]] knockdown.
*Protect your team with your wards.
 
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*Use [[gw:Ward Against Melee|Ward Against Melee]] and [[gw:Ward Against Foes|Ward Against Foes]] to help protect your backline.
 
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*Spam [[gw:Mind Blast|Mind Blast]] to maintain a high energy level.
*Use Mind Burn as much as possible to deal good damage and gain energy.
 
 
*Resurrect fallen allies with [[gw:Resurrection Signet|Resurrection Signet]].
 
*Also deal damage with your team to foes with Rodgort's Incrovation and Meteor.
 
 
*Resurrect fallen alies with Resurrection Signet.
 
   
 
== Counters ==
 
== Counters ==
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*[[gw:Interrupt|Interrupts]]. Your 40/40 set helps to partially counter this.
*Interrupts
 
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*Skills disabling. Be wary of enemy [[gw:Mesmer|mesmers]] with [[gw:Diversion|Diversion]] in particular.
 
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*Enchantment removal, to some extent - you can easily function without Fire Attunement, though at a cost to your damage output.
*Skills disabling
 
 
*Enchantment Removal
 
   
 
== Variants ==
 
== Variants ==
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*{{skill icon|Draw Conditions}} to clear allies of conditions.
List the major variants.
 
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*{{skill icon|Extinguish}} to counter partywide condition spread.
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*{{skill icon|Gaze of Contempt}} or {{skill icon|Rend Enchantments}} if your team lacks enchantment removal.
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*{{skill icon|Hex Breaker}} for anti-diversion.
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*{{skill icon|Ward of Stability}} when anticipating knockdowns.
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*{{skill icon|Fireball}} or {{skill icon|Liquid Flame}} for additional damage.
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*{{skill icon|Glyph of Lesser Energy}} if you need additional energy management.
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*{{skill icon|Mark of Rodgort}} to spread [[gw:Burning|burning]].
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*With an investment into [[gw:Air Magic|Air]] or [[gw:Water Magic|Water Magic]] instead of [[gw:Earth Magic|Earth Magic]], take {{skill icon|Blinding Flash}} or some [[gw:Snare (terminology)|snares]] respectively, instead of the wards.
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*{{skill icon|Mirror of Disenchantment}} to remove party-wide enchantments like [[gw:Tainted Flesh|Tainted Flesh]], [[gw:Aegis|Aegis]], and [[gw:Life Bond|Life Bond]].
   
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[[Category:Multi-campaign builds|E/any Mind Blast Warder]]
== Notes ==
 
*Credit to [[user:Tycn|Tycn]] for build.
 

Latest revision as of 21:00, 2 November 2010

This build has been archived as of 7 December 2007, for the following reason:

  • Fallen out of meta, replaced by SH eles.

This build had been designed for the following use:

This build was in the category great before being archived.

The Mind Blast Warder applies heavy pressure using fire magic skills while defending its backline with wards and maintaining energy using Mind Blast.

Attributes and Skills

<pvxbig> [build prof=E/any Fire=12+1+2 Earth=9+1 Energy=9+1][Mind Blast][Rodgort's Invocation][Meteor] [Optional][Ward against Melee][Ward against Foes][Fire Attunement][Resurrection Signet][/build] </pvxbig>

Equipment

  • Survivor's insignias are recommended to counteract the major rune.
  • Standard high energy, low energy, and defensive sets.
  • 40/40 fire and earth sets.

Usage

Counters

  • Interrupts. Your 40/40 set helps to partially counter this.
  • Skills disabling. Be wary of enemy mesmers with Diversion in particular.
  • Enchantment removal, to some extent - you can easily function without Fire Attunement, though at a cost to your damage output.

Variants