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{{Archived-Build|date=18:14, June 17, 2010 (UTC)|category=great|type1=GvG|type2=HA|type3=RA|reason1=general water build [[Build:E/Rt Standard Water Ele]]}}
 
{{Archived-Build|date=18:14, June 17, 2010 (UTC)|category=great|type1=GvG|type2=HA|type3=RA|reason1=general water build [[Build:E/Rt Standard Water Ele]]}}
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Revision as of 18:42, 17 June 2010

This build has been archived as of 18:14, June 17, 2010 (UTC), for the following reason:

This build had been designed for the following use:

This build was in the category great before being archived.

An elementalist using Water Magic for defense and spiking ability.

Attributes and Skills

<pvxbig> [build prof=E/any Water=12+1+1 Energy=12+1][Shard Storm][Freezing Gust][Winter's Embrace][Blurred Vision][Glowing Ice][Mirror of Ice][Water Attunement][Resurrection Signet][/build] </pvxbig>

  • See the Variants section.

Equipment

Skillsdisk
The Equipment Template for this build is:
Pk5hjMz6TDgMvKSFzUEpHmzUEZY5ScFpI6yUEZYdzUEpnA
  • Survivor's, Rune of Sup Vigor
  • 40/20/20 Enchanting Set
  • 40/40 Water Set
  • Defensive Sets

Usage

  • Cover Water Attunement and Mirror of Ice
  • Shard Storm -> Freezing Gust for spiking.
  • Shard Storm, Freezing Gust and Winter's Embrace to snare targets.
  • Glowing Ice for Energy Management.
  • Blurred Vision for anti-melee.

Counters

  • General Anti-Caster.

Variants

  • Rust instead of Winter's Embrace
  • GoLE over Water Attunement.
  • A Hard Res.

Notes

  • Mirror of Ice's cost is displayed incorrectly, its real cost is 15 energy.