This build has been archived as of Saturday, November 1, 2008, for the following reason:
This build had been designed for the following use: This build was in the category good before being archived. |
Uses standard Domination and powerful snares to win games.
Skills and Attributes[]
<pvxbig> [build prof=Me/A Domination=12+1+1 Inspiration=10+1 Fastcasting=6+1 Shadow=6][Hidden Caltrops][Shatter Enchantment][power leak][power drain][Diversion][Shame][inspired enchantment][Resurrection Signet][/build] </pvxbig> <pvxbig>
Usage[]
- [[Hidden Caltrops@6|Hidden Caltrops] : HC is a powerful offensive and defensive snare. Use at your own discretion or coordinate its usage with your team so as to elevate their effectiveness. Drop this on a flagger leaving the stand if you want to win.
- [[Shatter Enchantment@14|Shatter Enchantment] : Moar spike.
- [[Power Leak@14|Power Leak] : Spank the monks for being impolite enough to try to heal.
- [[Power Drain@10|Power Drain] : Emanage. Dont be bad and waste it. Use on an easy skill like guardian.
- [[Diversion@14|Diversion] : Be good.
- [[Shame@14|Shame] : Use on spikes if your team has no gale, or just use it fuck with them.
- [[Inspired Enchantment@10|Inspired Enchantment] : Use on recharge tbh.
- [[Resurrection Signet|Resurrection Signet] : ...
</pvxbig>
Equipment[]
- Meta Armor.
- 40/40 Domination Set.
- Defensive Set
- Shield Switches
- Defensive Set
- Run Crippling on +5 Spear.