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{{Archived-Build|date=14:27, 7 March 2009 (UTC)|reason1=Other monk elites such as WoH and UA|reason2=Outdated|type1=hero|category=Great}}
{{Untested-Testing|hero}}
 
 
{{TOCright}}
 
{{TOCright}}
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The '''Blessed Light Monk''' employs [[GW:Blessed Light|Blessed Light's]] economical utility to free skill slots for choice energy-management interrupts exploited to the fullest by heroes' godly reflexes.
 
This build uses Blessed Light in order to free up skill slots allowing the hero using this to bring more energy management.
 
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][RoF][Shield of Absorption][Shielding Hands][Protective Spirit][optional][Power Drain][Leech Signet][/build]
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[build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][Shield of Absorption][Shielding Hands][Protective Spirit][Heavens][Divine Healing][Power Drain][Waste Not, Want Not][/build]
 
</pvxbig>
 
</pvxbig>
* Some skills for the optionals could be:
 
** [[gw:Waste Not, Want Not|Waste Not, Want Not]] for some more energy management (heroes use this well).
 
** [[gw:Mend Condition|Mend Condition]] is needed for condition-heavy areas so that the hero doesn't spam itself out of energy using Blessed Light.
 
** [[gw:Guardian|Guardian]] for defense against melee.
 
** [[gw:Aegis|Aegis]] for party-wide defense against melee.
 
** An elemental mantra, such as [[gw:Mantra of Lightning|Mantra of Lightning]] if your expecting a certain type of damage.
 
   
 
== Equipment ==
 
== Equipment ==
* Survivors' or Radiant insignias depending on preference.
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* Survivor or Radiant insignia
* [[gw:Hourglass Staff|Hourglass Staff]].
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* Any [[gw:Staff|Staff]]
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** The [[gw:Hourglass Staff|Hourglass Staff]] is popular and is free.
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** [[gw:Kepkhet's Refuge|Kepkhet's Refuge]] is ideal.
   
 
== Usage ==
 
== Usage ==
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* Set The Hero To [[gw:Hero#Combat_modes|Guard]].
* Let the hero do the work.
 
   
 
== Counters ==
 
== Counters ==
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== Variants ==
 
== Variants ==
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*[[gw:Resurrection Signet|Resurrection Signet]] can be replaced with other skills.
* [[gw:Spirit Bond|Spirit Bond]] instead of Protective Spirit.
 
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** A different Resurrection Skill.
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** [[gw:Drain Enchantment|Drain Enchantment]] for energy management and enchantment removal.
 
** [[gw:Mend Condition|Mend Condition]] for condition-heavy areas to prevent the hero from depleting energy by spamming Blessed Light.
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** [[gw:Channeling|Channeling]] for constant energy management.
 
** [[gw:Guardian|Guardian]] for defense against melee.
 
** [[gw:Aegis|Aegis]] for party-wide defense against melee.
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** [[gw:Mantra of Earth|Mantra of (element)]] to mitigate particular elemental damage and provide energy.
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*For player use, take [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]].
   
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[[Category:Multi-campaign builds|Mo/Me Blessed Light Monk]]
== Notes ==
 
* Blessed Light hasn't been updated yet on PvXwiki, it heals for 123 at 13 Divine Favor.
 

Latest revision as of 21:12, 2 November 2010

This build has been archived as of 14:27, 7 March 2009 (UTC), for the following reasons:

  • Other monk elites such as WoH and UA
  • Outdated

This build had been designed for the following use:

This build was in the category Great before being archived.

The Blessed Light Monk employs Blessed Light's economical utility to free skill slots for choice energy-management interrupts exploited to the fullest by heroes' godly reflexes.

Attributes and Skills

<pvxbig> [build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][Shield of Absorption][Shielding Hands][Protective Spirit][Heavens][Divine Healing][Power Drain][Waste Not, Want Not][/build] </pvxbig>

Equipment

Usage

Counters

  • General anti-caster hate.

Variants