m (It's a variable) |
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+ | {{Archived-Build|date=14:27, 7 March 2009 (UTC)|reason1=Other monk elites such as WoH and UA|reason2=Outdated|type1=hero|category=Great}} |
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− | {{Great-Build|hero}} |
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{{TOCright}} |
{{TOCright}} |
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== Attributes and Skills == |
== Attributes and Skills == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light |
+ | [build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][Shield of Absorption][Shielding Hands][Protective Spirit][Heavens][Divine Healing][Power Drain][Waste Not, Want Not][/build] |
</pvxbig> |
</pvxbig> |
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− | * Optional skills: |
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− | ** [[gw:Waste Not, Want Not|Waste Not, Want Not]] for energy management (Heroes use this well.) |
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== Equipment == |
== Equipment == |
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* Any [[gw:Staff|Staff]] |
* Any [[gw:Staff|Staff]] |
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** The [[gw:Hourglass Staff|Hourglass Staff]] is popular and is free. |
** The [[gw:Hourglass Staff|Hourglass Staff]] is popular and is free. |
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+ | ** [[gw:Kepkhet's Refuge|Kepkhet's Refuge]] is ideal. |
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== Usage == |
== Usage == |
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− | * Set |
+ | * Set The Hero To [[gw:Hero#Combat_modes|Guard]]. |
== Counters == |
== Counters == |
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== Variants == |
== Variants == |
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+ | *[[gw:Resurrection Signet|Resurrection Signet]] can be replaced with other skills. |
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− | * Replace Power Drain and Leech Signet with [[gw:Waste Not, Want Not|Waste Not, Want Not]] and [[gw:Channeling|Channeling]] for caster-thin areas. |
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− | * Consider [[gw:Spirit Bond|Spirit Bond]] over Protective Spirit. |
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+ | ** [[gw:Drain Enchantment|Drain Enchantment]] for energy management and enchantment removal. |
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+ | ** [[gw:Channeling|Channeling]] for constant energy management. |
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+ | *For player use, take [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]]. |
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+ | [[Category:Multi-campaign builds|Mo/Me Blessed Light Monk]] |
Latest revision as of 21:12, 2 November 2010
This build has been archived as of 14:27, 7 March 2009 (UTC), for the following reasons:
This build had been designed for the following use: This build was in the category Great before being archived. |
The Blessed Light Monk employs Blessed Light's economical utility to free skill slots for choice energy-management interrupts exploited to the fullest by heroes' godly reflexes.
Attributes and Skills
<pvxbig> [build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][Shield of Absorption][Shielding Hands][Protective Spirit][Heavens][Divine Healing][Power Drain][Waste Not, Want Not][/build] </pvxbig>
Equipment
- Survivor or Radiant insignia
- Any Staff
- The Hourglass Staff is popular and is free.
- Kepkhet's Refuge is ideal.
Usage
- Set The Hero To Guard.
Counters
- General anti-caster hate.
Variants
- Resurrection Signet can be replaced with other skills.
- A different Resurrection Skill.
- Drain Enchantment for energy management and enchantment removal.
- Mend Condition for condition-heavy areas to prevent the hero from depleting energy by spamming Blessed Light.
- Channeling for constant energy management.
- Guardian for defense against melee.
- Aegis for party-wide defense against melee.
- Mantra of (element) to mitigate particular elemental damage and provide energy.
- For player use, take Glyph of Lesser Energy.