mNo edit summary |
Phenaxkian (talk | contribs) |
||
(20 intermediate revisions by 11 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Archived-Build|date=14:27, 7 March 2009 (UTC)|reason1=Other monk elites such as WoH and UA|reason2=Outdated|type1=hero|category=Great}} |
||
− | {{Great-Build|hero|general}} |
||
{{TOCright}} |
{{TOCright}} |
||
The '''Blessed Light Monk''' employs [[GW:Blessed Light|Blessed Light's]] economical utility to free skill slots for choice energy-management interrupts exploited to the fullest by heroes' godly reflexes. |
The '''Blessed Light Monk''' employs [[GW:Blessed Light|Blessed Light's]] economical utility to free skill slots for choice energy-management interrupts exploited to the fullest by heroes' godly reflexes. |
||
Line 5: | Line 5: | ||
== Attributes and Skills == |
== Attributes and Skills == |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][Shield of Absorption][Shielding Hands][Protective Spirit][Heavens][ |
+ | [build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][Shield of Absorption][Shielding Hands][Protective Spirit][Heavens][Divine Healing][Power Drain][Waste Not, Want Not][/build] |
</pvxbig> |
</pvxbig> |
||
Line 15: | Line 15: | ||
== Usage == |
== Usage == |
||
− | * Set |
+ | * Set The Hero To [[gw:Hero#Combat_modes|Guard]]. |
== Counters == |
== Counters == |
||
Line 21: | Line 21: | ||
== Variants == |
== Variants == |
||
− | * Replace Power Drain and Leech Signet with [[gw:Waste Not, Want Not|Waste Not, Want Not]] and [[gw:Channeling|Channeling]] for caster-thin areas. |
||
*[[gw:Resurrection Signet|Resurrection Signet]] can be replaced with other skills. |
*[[gw:Resurrection Signet|Resurrection Signet]] can be replaced with other skills. |
||
** A different Resurrection Skill. |
** A different Resurrection Skill. |
||
− | ** [[gw: |
+ | ** [[gw:Drain Enchantment|Drain Enchantment]] for energy management and enchantment removal. |
− | ** [[gw:Mend Condition|Mend Condition]] for condition-heavy areas to prevent the hero from depleting energy by spamming Blessed Light |
+ | ** [[gw:Mend Condition|Mend Condition]] for condition-heavy areas to prevent the hero from depleting energy by spamming Blessed Light. |
− | ** [[gw: |
+ | ** [[gw:Channeling|Channeling]] for constant energy management. |
− | ** [[gw: |
+ | ** [[gw:Guardian|Guardian]] for defense against melee. |
+ | ** [[gw:Aegis|Aegis]] for party-wide defense against melee. |
||
** [[gw:Mantra of Earth|Mantra of (element)]] to mitigate particular elemental damage and provide energy. |
** [[gw:Mantra of Earth|Mantra of (element)]] to mitigate particular elemental damage and provide energy. |
||
*For player use, take [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]]. |
*For player use, take [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]]. |
Latest revision as of 21:12, 2 November 2010
This build has been archived as of 14:27, 7 March 2009 (UTC), for the following reasons:
This build had been designed for the following use: This build was in the category Great before being archived. |
The Blessed Light Monk employs Blessed Light's economical utility to free skill slots for choice energy-management interrupts exploited to the fullest by heroes' godly reflexes.
Attributes and Skills
<pvxbig> [build prof=mo/me divine=11+1+1 prot=10+1 insp=10][Blessed Light][Shield of Absorption][Shielding Hands][Protective Spirit][Heavens][Divine Healing][Power Drain][Waste Not, Want Not][/build] </pvxbig>
Equipment
- Survivor or Radiant insignia
- Any Staff
- The Hourglass Staff is popular and is free.
- Kepkhet's Refuge is ideal.
Usage
- Set The Hero To Guard.
Counters
- General anti-caster hate.
Variants
- Resurrection Signet can be replaced with other skills.
- A different Resurrection Skill.
- Drain Enchantment for energy management and enchantment removal.
- Mend Condition for condition-heavy areas to prevent the hero from depleting energy by spamming Blessed Light.
- Channeling for constant energy management.
- Guardian for defense against melee.
- Aegis for party-wide defense against melee.
- Mantra of (element) to mitigate particular elemental damage and provide energy.
- For player use, take Glyph of Lesser Energy.