mNo edit summary |
(Holy Haste ends when you use Veil. Nubs.) |
||
Line 5: | Line 5: | ||
== Attributes and Skills == |
== Attributes and Skills == |
||
<pvxbig> |
<pvxbig> |
||
− | [build prof=monk/any healin=12+1+3 divine=12+1 protec=3+1][ethereal light][dwaynas kiss][healing touch][light of deliverance][dismiss condition][ |
+ | [build prof=monk/any healin=12+1+3 divine=12+1 protec=3+1][ethereal light][dwaynas kiss][healing touch][light of deliverance][dismiss condition][deny hexes][holy haste][restore life][/build] |
</pvxbig> |
</pvxbig> |
||
Revision as of 20:23, 31 July 2007
The PvXwiki community finds this to be an excellent build. If you disagree with this rating, please discuss it on the build's talk page. This build has been designed for the following use: |
This PvE monk uses Holy Haste to quickly cast healing spells on party members whenever needed. With Light of Deliverance, this monk becomes more versatile as it can heal the whole party whenever needed and it has the possibility to heal over a very long range.
Attributes and Skills
<pvxbig> [build prof=monk/any healin=12+1+3 divine=12+1 protec=3+1][ethereal light][dwaynas kiss][healing touch][light of deliverance][dismiss condition][deny hexes][holy haste][restore life][/build] </pvxbig>
- Signet of Rejuvenation can be used for better energy management
- A Hex Removal such as Smite Hex can be brought if some or multiple "critical" hexes are being used in the area
Equipment
- Any armor is usable, though for PvE Radiant armor may be best
- A 20/20 +5energy +30hp healing staff is recommended
Usage
- Cast Holy Haste and recast it whenever necessary
- Cast Dwayna's Kiss and Ethereal Light whenever needed
- If multiple allies take damage, use Light of Deliverance
- Use Light of Deliverance whenever you can't reach an ally in need of healing
- Healing Touch and Light of Deliverance are your self heals, though the easily interruptable Ethereal Light can be used as one as well
- Dismiss Condition whenever a "critical" condition appears on an ally such as Blind on a warrior or Dazed on an elementalist
- Smite Hex whenever a "critical" hex appears on an ally such as Backfire on a caster, Empathy on a warrior or Vocal Minority on a paragon. Of course Scourge Healing is lethal when using Light of Deliverance and therefore this should have high priority when removing hexes
- Use Restore Life on a fallen ally, however don't do this until you are sure you can spend some free seconds where no allies need healing. The last thing you want is more deaths because of a resurrection
Counters
- Any spell caster counters (daze, backfire, etc.)
- Scourge Healing can do major damage when being careless with Light of Deliverance
Variants
- Words of Comfort can be useful instead of Ethereal Light if many conditions are used in that area.
- Mend Condition can be used instead of Dismiss Condition if you think you don't get conditions yourself or if few enchantments are being used.
- If no conditions are being used in a certain area, consider bringing another healing skill or another hex removal instead of Dismiss Condition.
- If no hexes are being used in a certain area, consider bringing another healing skill instead of Smite Hex.
- Signet of Rejuvenation can be used for better energy management in this build. Replace Dismiss Condition or Smite Hex by one of these signets, depending on what you need most, anti condition or anti hex.
- Resurrection Chant instead of Restore Life for a resurrect from some distance.