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{{Untested-Testing|general|hero}}
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{{Archived-Build|date=01:59, 22 March 2009 (UTC)|type1=general|type2=hero|reason1=Replaced by Build:Mo/any Light of Deliverance Hybrid|category=Good}}
 
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Utilising low-cost low-recharge skills, the '''Patient Light of Deliverance Healer''' always has energy and a skill ready to proactively maintain party health and reactively spot-heal allies, functioning well as the party's only Monk--whether player-controlled or Hero.
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Utilising low-cost and low-recharge skills, the '''Patient Light of Deliverance Healer''' always has energy and a skill ready to proactively maintain party health and reactively spot-heal allies, functioning well as the party's only Monk--whether player-controlled or Hero.
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
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== Variants ==
 
== Variants ==
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*If additional protection is preferred, take [[gw:Protective Spirit|Protective Spirit]].
 
*For persistent condition removal, take [[gw:Spotless Soul|Spotless Soul]].
 
*For persistent condition removal, take [[gw:Spotless Soul|Spotless Soul]].
 
*An energy-free heal can be provided by [[gw:Signet of Devotion|Signet of Devotion]] or [[gw:Signet of Rejuvenation|Signet of Rejuvenation]].
 
*An energy-free heal can be provided by [[gw:Signet of Devotion|Signet of Devotion]] or [[gw:Signet of Rejuvenation|Signet of Rejuvenation]].
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*For persistent hex removal take [[gw:Spotless Mind|Spotless Mind]].
 
*For persistent hex removal take [[gw:Spotless Mind|Spotless Mind]].
 
*Frequent hex removal can be provided by [[gw:Remove Hex|Remove Hex]].
 
*Frequent hex removal can be provided by [[gw:Remove Hex|Remove Hex]].
*Other resurrection skills like [[gw:Rebirth|Rebirth]], [[gw:Restore Life|Restore Life]], [[gw:Resurrect|Resurrect]], [[gw:Death Pact Signet|Death Pact Signet]], [[gw:Flesh of My Flesh]] and [[gw:Renew Life|Renew Life]] can be equipped.
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*Other resurrection skills like [[gw:Rebirth|Rebirth]], [[gw:Restore Life|Restore Life]], [[gw:Resurrect|Resurrect]], [[gw:Death Pact Signet|Death Pact Signet]], [[gw:Flesh of My Flesh|Flesh of My Flesh]] and [[gw:Renew Life|Renew Life]] can be equipped.
 
*Take [[gw:Heaven's Delight|Heaven's Delight]] and/or [[gw:Divine Healing|Divine Healing]] for additional party healing.
 
*Take [[gw:Heaven's Delight|Heaven's Delight]] and/or [[gw:Divine Healing|Divine Healing]] for additional party healing.
 
*Energy management from [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]] works if needed.
 
*Energy management from [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]] works if needed.
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*[[Build:Mo/any Holy Haste LoD Healer]]
 
*[[Build:Mo/any Holy Haste LoD Healer]]
   
<!--[[Category:Multi-campaign builds|{{subst:PAGENAME}}]]-->
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<!--[[Category:Multi-campaign builds|Mo/any Light of Deliverance Monk]]-->

Latest revision as of 21:09, November 2, 2010

This build has been archived as of 01:59, 22 March 2009 (UTC), for the following reason:

  • Replaced by Build:Mo/any Light of Deliverance Hybrid

This build had been designed for the following use:

This build was in the category Good before being archived.

Utilising low-cost and low-recharge skills, the Patient Light of Deliverance Healer always has energy and a skill ready to proactively maintain party health and reactively spot-heal allies, functioning well as the party's only Monk--whether player-controlled or Hero.

Attributes and Skills Edit

<pvxbig> [build prof=Mo/any healin=12+1+2 protec=3 divine=12+1][Patient Spirit][Dwayna's Kiss][Light of Deliverance][Dismiss Condition][Optional][Healing Seed][Cure Hex][Resurrection Chant][/build] </pvxbig>

Equipment Edit

  • Insignia: Radiant
  • Runes: Attunement
  • Weapon: Staff with HSR 20%, Enchantments +13% (or higher), Energy +15, Energy +5 (HP>50%)

Usage Edit

Counters Edit

  • Anti-caster skills (Backfire, Dazed, etc.) sans energy denial
  • Multiple Scourge Healing hexes can make Light of Deliverance lethal for the caster.

Variants Edit

See also Edit


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