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== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=Mo/? hea=12+1+2 pro=3 div=12+1][Light of Deliverance][Patient Spirit][Orison of Healing][Dwayna's Kiss][Divine Spirit][Dismiss Condition][Cure Hex][Resurrection Chant][/build]
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[build prof=Mo/any healin=12+1+2 protec=3 divine=12+1][Light of Deliverance][Patient Spirit][Dwayna's Kiss][Optional][Dismiss Condition][Cure Hex][Resurrection Chant][/build]
 
</pvxbig>
 
</pvxbig>
   
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**Heal allies out of casting range but in mini-map range (name not grey in party window)
 
**Heal allies out of casting range but in mini-map range (name not grey in party window)
 
*Use [[gw:Patient Spirit|Patient Spirit]] as your primary heal.
 
*Use [[gw:Patient Spirit|Patient Spirit]] as your primary heal.
*Use [[gw:Orison of Healing|Orison of Healing]] as your primary heal (due to its recharge) while under duress or enchanted with Divine Spirit.
 
 
*Use [[gw:Dwayna's Kiss|Dwayna's Kiss]] on enchanted/hexed allies.
 
*Use [[gw:Dwayna's Kiss|Dwayna's Kiss]] on enchanted/hexed allies.
*Use [[gw:Dismiss Condition|Dismiss Condition]] to remove significant conditions such as [[gw:Blind|Blind]] on a fighter or [[gw:Dazed|Dazed]] on a caster.
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*Use [[gw:Dismiss Condition|Dismiss Condition]] to remove conditions.
 
*Use [[gw:Cure Hex|Cure Hex]] to remove terminal hexes or significant hexes such as [[gw:Empathy|Empathy]] or [[gw:Backfire|Backfire]].
 
*Use [[gw:Cure Hex|Cure Hex]] to remove terminal hexes or significant hexes such as [[gw:Empathy|Empathy]] or [[gw:Backfire|Backfire]].
 
*Use [[gw:Resurrection Chant|Resurrection Chant]] in combat to keep a setback from becoming a failure; ensure party is healthy first.
 
*Use [[gw:Resurrection Chant|Resurrection Chant]] in combat to keep a setback from becoming a failure; ensure party is healthy first.
*Use [[gw:Divine Spirit|Divine Spirit]] for surge/spam-healing or when critically low on energy. (Don't rez while DS is active.)
 
   
 
== Counters ==
 
== Counters ==
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== Variants ==
 
== Variants ==
{{skill icon|Dismiss Condition}}
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*For persistent condition removal, take [[gw:Spotless Soul|Spotless Soul]].
:{{skill icon|Spotless Soul}} for persistent, energy-efficient condition removal
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*Take [[gw:Draw Conditions|Draw Conditions]] for effecient stacked condition removal.
:{{skill icon|Draw Conditions}} for efficient stacked condition removal (synergises w/LoD)
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*For persistent hex removal take [[gw:Spotless Mind|Spotless Mind]].
{{skill icon|Cure Hex}}
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*Frequent hex removal can be provided by [[gw:Remove Hex|Remove Hex]].
:{{skill icon|Spotless Mind}} for persistent hex removal
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*Other resurrection skills like [[gw:Rebirth|Rebirth]], [[gw:Restore Life|Restore Life]], [[gw:Resurrect|Resurrect]], [[gw:Death Pact Signet|Death Pact Signet]], [[gw:Flesh of My Flesh]] and [[gw:Renew Life|Renew Life]] can be equipped.
:{{skill icon|Deny Hexes}} for removing up to two hexes concurrently
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*Take [[gw:Heaven's Delight|Heaven's Delight]] and/or [[gw:Divine Healing|Divine Healing]] for additional party healing.
:{{skill icon|Remove Hex}} for more frequent hex removal
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*Energy management from [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]] works if needed.
{{skill icon|Resurrection Chant}}
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*[[gw:Divine Spirit|Divine Spirit]] can provide further energy management as well as a primer for [[gw:Deny Hexes|Deny Hexes]].
:{{skill icon|Flesh of My Flesh}} for faster, full-ranged resurrect (use LoD immediately thereafter)
 
:{{skill icon|Restore Life}} for a caster-heavy party
 
:{{skill icon|Renew Life}} for a caster-heavy party
 
 
== Notes ==
 
*While enchanted with Divine Spirit, you will not consume energy when spamming spells since the 1 casting cost/sec is less than 1.3 energy regen/sec. Casting DS with only 10 energy remaining (cost of two spells) will still permit continuous casting for its duration (~dozen spells).
 
   
 
== See also ==
 
== See also ==
 
*[[Build:Mo/any Holy Haste LoD Healer]]
 
*[[Build:Mo/any Holy Haste LoD Healer]]
*[[gw:Monk|Monk profession]]
 
   
 
<!--[[Category:Multi-campaign builds|{{subst:PAGENAME}}]]-->
 
<!--[[Category:Multi-campaign builds|{{subst:PAGENAME}}]]-->

Revision as of 16:51, March 24, 2008

This build is still being created and is not yet ready to be rated.

This build has been designed for the following use:

Utilising low-cost low-recharge skills, the Patient Light of Deliverance Healer always has energy and a skill ready to proactively maintain party health and reactively spot-heal allies, functioning well as the party's only Monk--whether player-controlled or Hero.

Attributes and Skills

<pvxbig> [build prof=Mo/any healin=12+1+2 protec=3 divine=12+1][Light of Deliverance][Patient Spirit][Dwayna's Kiss][Optional][Dismiss Condition][Cure Hex][Resurrection Chant][/build] </pvxbig>

Equipment

  • Insignia: Radiant
  • Runes: Attunement
  • Weapon: Staff with HSR 20%, Enchantments +13% (or higher), Energy +15, Energy +5 (HP>50%)

Usage

Counters

  • Anti-caster skills (Backfire, Dazed, etc.) sans energy denial
  • Multiple Scourge Healing hexes can make Light of Deliverance lethal for the caster.

Variants

See also


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