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− | {{Untested-Testing| |
+ | {{Untested-Testing|GvG}} |
− | This monk build uses the newly buffed elite [[gww:Peace and Harmony|Peace and Harmony]] as an incredibly powerful hex/condition removal |
+ | This monk build uses the newly buffed elite [[gww:Peace and Harmony|Peace and Harmony]] as an incredibly powerful hex/condition removal. |
== Attributes and Skills == |
== Attributes and Skills == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Mo/ |
+ | [build prof=Mo/E DivineFavor=11+1 Prot=11+1+1 Heal=8+1][Peace and Harmony][Spirit Bond][Gift of Health][Guardian][Reversal of Fortune][Mend Condition][Glyph of Lesser Energy][Aegis][/build] |
</pvxbig> |
</pvxbig> |
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− | |||
− | :See Variants for list of optionals. |
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== Equipment == |
== Equipment == |
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+ | *Standard metagame equipment. |
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− | * Armor: A mixture of survivor and radiant armor is advised. Use highest possible Vigor and an attunement. |
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− | * Weapons: 1st set: An Insightful Staff of Fortitude with an e5^50 insc. 2nd set: A spear/shield health set. |
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== Usage == |
== Usage == |
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* Use Peace and Harmony to remove hexes and conditions en masse and to greatly reduce the effectiveness of further hexes/conditions on party members. |
* Use Peace and Harmony to remove hexes and conditions en masse and to greatly reduce the effectiveness of further hexes/conditions on party members. |
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− | * Use [[gww:Gift of Health|Gift of Health]] as a heal. |
+ | * Use [[gww:Gift of Health|Gift of Health]] as a heal. |
− | * Use [[gww:Reversal of Fortune|RoF]] as damage mitigation |
+ | * Use [[gww:Reversal of Fortune|RoF]] as damage mitigation when your opponent is slapping big damage(loss attack skills, criticals and elemental damage) |
− | * [ |
+ | * [[[gww:Spirit Bond|Spirit Bond]], and [[gww:Guardian|Guardian]] as anti-spike/damage mitigation skills. |
+ | * [[gwww:Mend Condition|Mend Condition]] as condition removal and healing |
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== Counters == |
== Counters == |
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* Standard anti-caster ([[gww:Daze|Daze]], [[gww:Backfire|Backfire]], [[gww:Migraine|Migraine]], etc.) |
* Standard anti-caster ([[gww:Daze|Daze]], [[gww:Backfire|Backfire]], [[gww:Migraine|Migraine]], etc.) |
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− | == |
+ | == Notes == |
+ | * Co-monk should have mend condition too. |
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− | Very flexible build. Attribute distribution may be required, but consider bringing: |
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+ | * Best when used in heavy-physical builds, as PnH is hex invulnerability. |
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− | |||
− | ==={{mo}}Monk{{mo}}=== |
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− | * [[gww:Shielding Hands|Shielding Hands]] for more damage mitigation. |
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− | * [[gww:Patient Spirit|Patient Spirit]] OVER Gift of Health. |
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− | * [[gww:Protective Spirit|Protective Spirit]] for more damage mitigation. |
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− | * [[gww:Infuse Health|Infuse Health]] for a spike heal. |
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− | * [[gww:Draw Conditions|Draw Conditions]] for continuous condition removal; after you've gotten all party members, cast Peace and Harmony on yourself. |
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− | |||
− | ==={{w}}Warrior{{w}}=== |
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− | * [[gww:Shield Bash|Shield Bash]] for Shield Bashiness (anti-spike). |
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− | * [[gww:Disciplined Stance|Disciplined Stance]] and [[gww:Shield Stance|Shield Stance]] for protection from attackers. |
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− | * [[gww:Sprint|Sprint]] for an IMS to get across CM and AB fields faster. |
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− | ==={{e}}Elementalist{{e}}=== |
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− | * [[gww:Glyph of Lesser Energy|GoLE]] for energy management. |
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− | |||
− | ==={{me}}Mesmer{{me}}=== |
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− | * [[gww:Channeling|Channeling]] in HA,CM, or PvE for e-management. |
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− | |||
− | ==={{p}}Paragon{{p}}=== |
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− | * [[gww:Make Haste|"Make Haste!"]] and [[gww:Fall Back|"Fall Back!"]] for carriers, etc. |
Revision as of 14:48, 13 January 2009
This build requires a rating. Please apply the appropriate tag based upon consensus. This build has been designed for the following use: |
This monk build uses the newly buffed elite Peace and Harmony as an incredibly powerful hex/condition removal.
Attributes and Skills
<pvxbig> [build prof=Mo/E DivineFavor=11+1 Prot=11+1+1 Heal=8+1][Peace and Harmony][Spirit Bond][Gift of Health][Guardian][Reversal of Fortune][Mend Condition][Glyph of Lesser Energy][Aegis][/build] </pvxbig>
Equipment
- Standard metagame equipment.
Usage
- Use Peace and Harmony to remove hexes and conditions en masse and to greatly reduce the effectiveness of further hexes/conditions on party members.
- Use Gift of Health as a heal.
- Use RoF as damage mitigation when your opponent is slapping big damage(loss attack skills, criticals and elemental damage)
- [[[gww:Spirit Bond|Spirit Bond]], and Guardian as anti-spike/damage mitigation skills.
- Mend Condition as condition removal and healing
Counters
Notes
- Co-monk should have mend condition too.
- Best when used in heavy-physical builds, as PnH is hex invulnerability.