This build has been archived as of 20:26, 12 December 2008 (EST), for the following reason:

  • Cultist's Fervor Bugfix to only affect Necromancer spells

This build had been designed for the following use:

This build was in the category No category specified before being archived.

This build uses the combination of Cultist's Fervor and Masochism to make Heal Party cost next to nothing.

Attributes and Skills Edit

<pvxbig> [build prof=n/mo blood=12+3+1 heal=11 soul=5+3 prot=4][Cultist's Fervor][Optional][Heal Party][Optional][Heal Other][Healing Breeze][Optional][Protective Spirit][/build] </pvxbig>

Equipment Edit

  • Spear of Enchanting with Half Skill Recharge inscription
  • Blood Magic focus, with 20% HSR (Blood) and 10% HCT (All)

Usage Edit

  • Use Cultist's Fervor and Masochism to spam Heal Party
  • Use Healing Breeze to heal yourself
  • Use Heal Other to heal allies
  • Maintain Protective Spirit on yourself if any enemies are nearby
  • Try to stay far away from enemies - Sit pretty far back from the front

Variants Edit

  • Well of Blood
  • Healing Seed for Kurzick side
  • The first 3 skills are all that is needed, the rest of the bar is fairly changeable
  • Foul Feast
  • Extinguish
  • Blood Ritual to help allies with energy
  • Blood Renewal
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