This build has been archived as of 00:12, October 23, 2009 (UTC), for the following reason:
This build had been designed for the following use: This build was in the category great before being archived. |
This build uses Wail of Doom to shutdown the Monk while supporting with Curses and Foul Feast.
Attributes and Skills[]
<pvxbig> [build prof=N/W curses=12+1+1 soul=12+1][Wail of Doom][Faintheartedness][Defile Defenses][Foul Feast][Plague Sending][Rip Enchantment][Shield Bash][Resurrection Signet][/build]
- [[Rend Enchantments@14] in TA, depending on your team.
- [[Disciplined Stance@9], spec into tactics.
- [[Barbs@14] for melee support.
- [[Hexer's Vigor@13] for a selfheal.
- [[Insidious Parasite@14] as an alternate over Faintheartedness.
- [[Signet of Lost Souls@13] for selfheal and energy.
- [[Enfeeble@14] for weakness
- [[Grasping Earth@8] as a snare.
</pvxbig>
Equipment[]
- Survivor with Vitaes.
- 20/20 Curses set.
- Sets of shields and a -5 energy Spear.
Usage[]
- Wail of Doom is very flexible:
- Use it as a sort of Diversion in most cases, but to reduce the spell's effectiveness instead of affecting the recharge.
- Use it on a Warrior during their adrenaline spike to drastically reduce their damage output – same goes for Assassins and Dervishes.
- Use it on a Monk during a spike to reduce their healing to nothing.
- Spam your melee hate on melee. Melee shouldn't be able to do anything. Just keep your hexes up, and if a melee character somehow gets through, use Wail of Doom during their spike to shut them down anyway.
- Use your utility skill as needed.
Counters[]
- Anti-Caster.
- Huge hex removal.
- Interrupts.