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{{Archived-Build|date=07:38, 15 March 2007|reason1=Nerfs to Angelic Bond and Stoneflesh Aura.|type1=HA|type2=general|category=good}}
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This build is a variant of the vetted [[Build:P/Mo Angelic Bonder|P/Mo Angelic Bonder]] HA Build, using [[Stoneflesh Aura]] to lower damage taken instead of [[Shield of Absorption]] and other reduction skills. The '''Angelic Stone Bonder''' can half damage to allies as needed, and undo spike damage with [[Angelic Protection]]. The Paragon also has Earth Magic Wards to protect casters.
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The '''Angelic Stone Bonder''' build, based off the vetted [[Build:P/Mo Angelic Bonder|Angelic Bonder]], is designed to escort Spellcasters and weak allies with [[gw:Angelic Bond|Angelic Bond]], [[gw:Angelic Protection|Protection]] and [[gw:Earth Magic|Earth Magic]] Wards. Designed for [[gw:PvE|PvE]], [[gw:HA|HA]], [[gw:AB|AB]] and Competitive Missions to hold positions against pressure and spikes.
 
 
 
== Attributes and Skills ==
 
== Attributes and Skills ==
   
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<pvxbig>
{{attributes | Paragon | Elementalist
 
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[build name="angelic stone bonder" prof=parag/eleme leader=12+1+2 earthm=12][stoneflesh aura][angelic bond][angelic protection][go for the eyes][glyph of lesser energy][ward of stability][ward against melee][res sig][/build]
| Leadership | 12 + 1 + 1
 
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</pvxbig>
| Spear Mastery | 8 + 1
 
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| Earth Magic | 10
 
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*'''PvE:''' [[gw:Signet of Return|Signet of Return]] is recommended as a resurrect. [[gw:Angelic Protection|Angelic Protection]] is also less effective in PvE, so [[gw:Leader's Comfort|Leader's Comfort]] is a nice healing skill.
}}
 
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*'''HA:''' [[gw:Resurrection Signet|Resurrection Signet]] or [[gw:Signet of Return|Signet of Return]] is recommended as a resurrect.
{{skill bar|Stoneflesh Aura|Angelic Bond|Angelic Protection|Leader's Comfort|Glyph of Lesser Energy|Ward Against Melee|Hexbreaker Aria|Signet of Return}}
 
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*'''AB/CM:''' Resurrection can be replaced with [[gw:"Fall Back!"|"Fall Back!"]] for kiting from lost causes or helping team movements.
   
 
== Equipment ==
 
== Equipment ==
*Blessed Insignia Armor
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*Blessed Insignia Armor.
*Use a [[Spear]] [[of Enchanting]]
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*Use a [[gw:Sundering|Sundering]] [[gw:Spear|Spear]] [[gw:of Enchanting|of Enchanting]] to maintain Stoneflesh Aura over its recharge time.
*[[Shield]] of Choice. I recommend while enchanted conditions.
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*[[gw:Shield|Shield]] of Choice. I recommend shields with ''while enchanted'' conditions.
   
 
== Usage ==
 
== Usage ==
*Cast [[Stoneflesh Aura]] on yourself and maintain it.
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*Cast [[gw:Stoneflesh Aura|Stoneflesh Aura]] on yourself and maintain it.
*Use [[Angelic Bond]] on the tank(s) and on others if necessary.
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*Use [[gw:Angelic Bond|Angelic Bond]] on the tank(s) and on others if necessary. Ghostly Hero's and Guild Lord's are a top priority.
*Use [[Angelic Protection]] on foes under spikes or heavy pressure. This may even be yourself if need be from bonding too many. This can be hard as it requires a quick reflex, but is very effective.
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*Use [[gw:Angelic Protection|Angelic Protection]] on foes under spikes or heavy pressure. This may even be yourself if need be from bonding too many. This can be hard as it requires a quick reflex, but is very effective.
*Use [[Hexbreaker Aria]] whenever possible to boost energy and relive monks of hex removal.
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*Use [[gw:"Go for the Eyes!"|"Go for the Eyes!"]] to boost energy whenever possible using your adrenaline.
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*When you find a place which spellcasters are going to hold down, use the [[gw:Glyph of Lesser Energy|Glyph of Lesser Energy]], [[gw:Ward of Stability|Ward of Stability]] and [[gw:Ward Against Melee|Ward Against Melee]] to buff that position. In GvG, this is very useful for defending your Guild Lord or attacking theirs. In HA, it is useful for holding a position while the Ghostly Hero takes it.
*Try to stay near a monk, but if necessary use [[Leader's Comfort]] to heal.
 
*Try to use [[Ward Against Melee]] whenever possible around spellcasters to protect them from assault. Use the glyph to relieve energy.
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*In Competitive Missions, place down wards around NPC positions to protect them and bond them as necessary.
   
 
== Counters ==
 
== Counters ==
*Spells which prevent [[Chant]]s or [[Shout]]s, in particular, [[Vocal Minority]], [[Ulcerous Lungs]], [[Roaring Winds]], and [[Well of Silence]].
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*Spells which prevent [[gw:Chant|Chant]]s or [[gw:Shout|Shout]]s, in particular, [[gw:Vocal Minority|Vocal Minority]], [[gw:Ulcerous Lungs|Ulcerous Lungs]], [[gw:Roaring Winds|Roaring Winds]], and [[gw:Well of Silence|Well of Silence]].
*Enchantment removal
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*Enchantment removal.
*Interruption of key skills
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*Interruption of key skills.
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*Lack of any kind of self heal.
   
 
== Variants ==
 
== Variants ==
*Replace [[Ward Against Melee]] with [[Ward Against Foes]] or [[Ward of Stability]].
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*Replace [[gw:Ward of Stability|Ward of Stability]] or [[gw:Ward Against Melee|Ward Against Melee]] with [[gw:Ward Against Foes|Ward Against Foes]] or [[gw:Ward Against Elements|Ward Against Elements]].
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*[[gw:Hexbreaker Aria|Hexbreaker Aria]] is an effective use of adrenaline, but uses a large quantity and has a slow cast time.
*If you find [[Angelic Protection]] too hard to use, a second ward is always good and easy.
 
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*[[gw:Earth Magic|Earth Magic]] can be dropped to 10, giving 8 points for [[gw:Command|Command]] or another attribute line if needed for other skills. With Points in [[gw:Motivation|Motivation]], [[gw:Leader's Zeal|Leader's Zeal]] can be a better energy management than [[gw:"Go for the Eyes!"|"Go for the Eyes!"]]
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*[[gw:Leader's Comfort|Leader's Comfort]] can be useful for self healing, but you should stay with monks anyway since they are most likely to be attacked.
   
 
== See Also ==
 
== See Also ==

Latest revision as of 21:07, 2 November 2010

This build has been archived as of 07:38, 15 March 2007, for the following reason:

  • Nerfs to Angelic Bond and Stoneflesh Aura.

This build had been designed for the following use:

This build was in the category good before being archived.

The Angelic Stone Bonder build, based off the vetted Angelic Bonder, is designed to escort Spellcasters and weak allies with Angelic Bond, Protection and Earth Magic Wards. Designed for PvE, HA, AB and Competitive Missions to hold positions against pressure and spikes.

Attributes and Skills

<pvxbig> [build name="angelic stone bonder" prof=parag/eleme leader=12+1+2 earthm=12][stoneflesh aura][angelic bond][angelic protection][go for the eyes][glyph of lesser energy][ward of stability][ward against melee][res sig][/build] </pvxbig>

Equipment

  • Blessed Insignia Armor.
  • Use a Sundering Spear of Enchanting to maintain Stoneflesh Aura over its recharge time.
  • Shield of Choice. I recommend shields with while enchanted conditions.

Usage

  • Cast Stoneflesh Aura on yourself and maintain it.
  • Use Angelic Bond on the tank(s) and on others if necessary. Ghostly Hero's and Guild Lord's are a top priority.
  • Use Angelic Protection on foes under spikes or heavy pressure. This may even be yourself if need be from bonding too many. This can be hard as it requires a quick reflex, but is very effective.
  • Use "Go for the Eyes!" to boost energy whenever possible using your adrenaline.
  • When you find a place which spellcasters are going to hold down, use the Glyph of Lesser Energy, Ward of Stability and Ward Against Melee to buff that position. In GvG, this is very useful for defending your Guild Lord or attacking theirs. In HA, it is useful for holding a position while the Ghostly Hero takes it.
  • In Competitive Missions, place down wards around NPC positions to protect them and bond them as necessary.

Counters

Variants

See Also

  • Build:P/Mo Angelic Bonder