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{{Archived-Build|date=13:00, January 22, 2010 (UTC)|reason1=Buff to elites such as BA and Mel's as well as general inferiority to other elites meant this stopped seeing play.|type1=AB|type2=RA|type3=CM|category=good|}}
{{Great-Build|AB|RA|CM|general|hero}}
 
 
{{TOCright}}
 
{{TOCright}}
 
This build is designed to put pressure on enemy casters by inflicting [[gw:Dazed|Dazed]] through the use of the [[gw:Ranger|Ranger]] elite skill [[gw:Broad Head Arrow|Broad Head Arrow]]. Additional skills from the Wilderness Survival line are used to increase survivability and condition spreading with [[gw:Apply Poison|Apply Poison]]. The [[gw:Monk|Monk]] secondary is used in conjunction with the main Ranger build to remove conditions.
 
This build is designed to put pressure on enemy casters by inflicting [[gw:Dazed|Dazed]] through the use of the [[gw:Ranger|Ranger]] elite skill [[gw:Broad Head Arrow|Broad Head Arrow]]. Additional skills from the Wilderness Survival line are used to increase survivability and condition spreading with [[gw:Apply Poison|Apply Poison]]. The [[gw:Monk|Monk]] secondary is used in conjunction with the main Ranger build to remove conditions.
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==Attributes and Skills==
 
==Attributes and Skills==
 
<pvxbig>
 
<pvxbig>
[build prof=R/Mo expert=12+1+2 wilder=9+1 marksm=9+1 protec=3][Broad Head Arrow][Hunter's Shot][Distracting Shot][Savage Shot][Apply Poison][Natural Stride][Mending Touch][Resurrection Signet][/build]
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[build prof=R/Mo expert=12+1+2 wilder=9+1 marksm=9+1 protec=3][Broad Head Arrow][Optional][Distracting Shot][Savage Shot][Apply Poison][Natural Stride][Mending Touch][Resurrection Signet][/build]
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*[[Point Blank Shot@15] - Big damage.
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*[[Debilitating Shot@10] - Energy Denial.
 
*[[Pin Down@10] - Snare.
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*[[Lightning Reflexes@15] - blocking + IAS.
 
</pvxbig>
 
</pvxbig>
   
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*Inflict [[gw:Dazed|Dazed]] with [[gw:Broad Head Arrow|Broad Head Arrow]]. Because of the increase in Arc angle, it has an increased chance of being dodged by moving targets, so you may wish to close in on the target before firing.
 
*Inflict [[gw:Dazed|Dazed]] with [[gw:Broad Head Arrow|Broad Head Arrow]]. Because of the increase in Arc angle, it has an increased chance of being dodged by moving targets, so you may wish to close in on the target before firing.
 
*Interrupt targets with [[gw:Distracting Shot|Distracting Shot]] and [[gw:Savage Shot|Savage Shot]].
 
*Interrupt targets with [[gw:Distracting Shot|Distracting Shot]] and [[gw:Savage Shot|Savage Shot]].
*Use [[gw:Hunter's Shot|Hunter's Shot]] to spread [[gw:Poison|Poison]] quickly and have a good chance of applying [[gw:Bleeding|Bleeding]].
 
 
*Scroll through and attack each target to spread [[gw:Poison|Poison]] to the enemy team.
 
*Scroll through and attack each target to spread [[gw:Poison|Poison]] to the enemy team.
 
*Block enemy attacks and flee using [[gw:Natural Stride|Natural Stride]].
 
*Block enemy attacks and flee using [[gw:Natural Stride|Natural Stride]].
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==Variants==
 
==Variants==
*[[gw:Purge Signet|Purge Signet]]
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*{{skill icon|Purge Signet}}
*[[gw:Whirling Defense|Whirling Defense]]/[[gw:Lightning Reflexes|Lightning Reflexes]]
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*{{skill icon|Whirling Defense}} or {{skill icon|Lightning Reflexes}}
 
*{{skill icon|Shadow Walk}} to reduce the chance that {{skill icon|Broad Head Arrow}} will miss.
*[[gw:Pin Down|Pin Down]]
 
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* You can change your secondary to Mesmer and replace mending touch with {{skill icon|Epidemic}} to spread dazed and poison (PvE-only).
*[[gw:Shadow Walk|Shadow Walk]] to reduce the chance that [[gw:Broad Head Arrow|Broad Head Arrow]] will miss.
 
* You can change your secondary to Mesmer and replace mending touch with [[gw:Epidemic|Epidemic]] to spread dazed and poison (PvE).
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* You can replace Resurrection Signet with {{skill icon|Rebirth}} or another hard res skill
* You can replace Resurrection Signet with [[gw:Rebirth|Rebirth]] or another hard res skill
 
*[[gw:Zojun's Shot|Zojun's Shot]]/[[gw:Point Blank Shot|Point Blank Shot]]
 
   
 
==See Also==
 
==See Also==
 
*[[Build:R/any BHA PvE Ranger]]
 
*[[Build:R/any BHA PvE Ranger]]
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*[[Guide:Generic Utility Ranger]]
   
 
[[Category:Multi-campaign builds|R/Mo Broad Head Arrow Ranger]]
 
[[Category:Multi-campaign builds|R/Mo Broad Head Arrow Ranger]]

Latest revision as of 21:09, 2 November 2010

This build has been archived as of 13:00, January 22, 2010 (UTC), for the following reason:

  • Buff to elites such as BA and Mel's as well as general inferiority to other elites meant this stopped seeing play.

This build had been designed for the following use:

This build was in the category good before being archived.

This build is designed to put pressure on enemy casters by inflicting Dazed through the use of the Ranger elite skill Broad Head Arrow. Additional skills from the Wilderness Survival line are used to increase survivability and condition spreading with Apply Poison. The Monk secondary is used in conjunction with the main Ranger build to remove conditions.

Attributes and Skills

<pvxbig> [build prof=R/Mo expert=12+1+2 wilder=9+1 marksm=9+1 protec=3][Broad Head Arrow][Optional][Distracting Shot][Savage Shot][Apply Poison][Natural Stride][Mending Touch][Resurrection Signet][/build]

  • [[Point Blank Shot@15] - Big damage.
  • [[Debilitating Shot@10] - Energy Denial.
  • [[Pin Down@10] - Snare.
  • [[Lightning Reflexes@15] - blocking + IAS.

</pvxbig>

Equipment

  • As with most Ranger builds, a Recurve bow is preferred.
  • Bows with Poisonous and Silencing upgrades are required. Additionally, a Vampiric bow may be used.
  • Other bow types include a Flatbow and a Longbow.
  • A +5 Energy martial weapon and a Reduce Crippled Duration shield are recommended for fleeing from enemies.

Usage

Counters

Variants

See Also