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{{Archived-Build|category=good|date=16:47, 1 March 2009|reason1=Metashifts (Turret Rangers etc)|type1=AB|type2=RA|type3=TA|type4=GvG}}
{{Good-Build|AB|RA|TA|GvG}}
 
 
 
 
{{TOCright}}
 
{{TOCright}}
 
The [[Build:R/Mo Melandru's Archer|Melandru's Archer]] uses the elite preparation [[gw:Melandru's Arrows|Melandru's Arrows]] in conjunction with other ranger skills to spread conditions, interrupt skills, and survive.
 
The [[Build:R/Mo Melandru's Archer|Melandru's Archer]] uses the elite preparation [[gw:Melandru's Arrows|Melandru's Arrows]] in conjunction with other ranger skills to spread conditions, interrupt skills, and survive.
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== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=R/Mo Expertise=12+1+1 Wilderness=9+1 Marksmanship=9+1][Melandru's Arrows][Distracting Shot][Savage Shot]
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[build prof=R/Mo Expertise=11+1+1 Wilderness=10+2 Marksmanship=10+1 prot=1][Melandru's Arrows][Distracting Shot][Savage Shot]
[Dual Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build]
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[Sloth Hunter's Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build]
 
</pvxbig>
 
</pvxbig>
   
 
== Equipment ==
 
== Equipment ==
 
* Survivor armor
 
* Survivor armor
* Expertise headgear
 
* Minor runes of Expertise, Wilderness Survival, and Marksmanship
 
 
* [[gw:Barbed|Barbed]] [[gw:Recurve Bow|Recurve Bow]] for normal attacking
 
* [[gw:Barbed|Barbed]] [[gw:Recurve Bow|Recurve Bow]] for normal attacking
 
* Barbed [[gw:Flatbow|Flatbow]] for bleeding NPCs.
 
* Barbed [[gw:Flatbow|Flatbow]] for bleeding NPCs.
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== Counters ==
 
== Counters ==
*[[gw:Avatar of Melandru|Avatar of Melandru]]
 
 
*Enchantment-less enemies, to some extent
 
*Enchantment-less enemies, to some extent
 
*Standard melee counters
 
*Standard melee counters
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== Variants ==
 
== Variants ==
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*[[gw:Debilitating Shot|Debilitating Shot]] for energy denial.
*Replace Dual Shot or the [[gw:Resurrection Signet|Resurrection Signet]] with another attack skill or a utility skill, such as [[gw:Purge Signet|Purge Signet]] or [[gw:Holy Veil|Holy Veil]].
 
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*Take [[gw:Dual Shot|Dual Shot]] for extra damage.
 
*Replace [[gw:Resurrection Signet|Resurrection Signet]] with a utility skill, such as [[gw:Purge Signet|Purge Signet]] or [[gw:Holy Veil|Holy Veil]].
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[[Category:Multi-campaign builds|R/Mo Melandru's Archer]]

Latest revision as of 20:53, 2 November 2010

This build has been archived as of 16:47, 1 March 2009, for the following reason:

  • Metashifts (Turret Rangers etc)

This build had been designed for the following use:

This build was in the category good before being archived.

The Melandru's Archer uses the elite preparation Melandru's Arrows in conjunction with other ranger skills to spread conditions, interrupt skills, and survive.

Attributes and Skills

<pvxbig> [build prof=R/Mo Expertise=11+1+1 Wilderness=10+2 Marksmanship=10+1 prot=1][Melandru's Arrows][Distracting Shot][Savage Shot] [Sloth Hunter's Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build] </pvxbig>

Equipment

  • Survivor armor
  • Barbed Recurve Bow for normal attacking
  • Barbed Flatbow for bleeding NPCs.
  • Vampiric Flatbow for ganking.
  • Vampiric Recurve Bow for spike assists.
  • Vampiric Shortbow for killing Knights and Footmen.
  • Reduce Cripple Shield for moving through lava more quickly.

Usage

Counters

  • Enchantment-less enemies, to some extent
  • Standard melee counters
  • Non-degeneration hexes.

Variants