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+ | {{Archived-Build|category=good|date=16:47, 1 March 2009|reason1=Metashifts (Turret Rangers etc)|type1=AB|type2=RA|type3=TA|type4=GvG}} |
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− | {{Good-Build|AB|RA|TA|GvG}} |
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The [[Build:R/Mo Melandru's Archer|Melandru's Archer]] uses the elite preparation [[gw:Melandru's Arrows|Melandru's Arrows]] in conjunction with other ranger skills to spread conditions, interrupt skills, and survive. |
The [[Build:R/Mo Melandru's Archer|Melandru's Archer]] uses the elite preparation [[gw:Melandru's Arrows|Melandru's Arrows]] in conjunction with other ranger skills to spread conditions, interrupt skills, and survive. |
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== Counters == |
== Counters == |
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− | *[[gw:Avatar of Melandru|Avatar of Melandru]] |
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*Enchantment-less enemies, to some extent |
*Enchantment-less enemies, to some extent |
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*Standard melee counters |
*Standard melee counters |
Latest revision as of 20:53, 2 November 2010
This build has been archived as of 16:47, 1 March 2009, for the following reason:
This build had been designed for the following use: This build was in the category good before being archived. |
The Melandru's Archer uses the elite preparation Melandru's Arrows in conjunction with other ranger skills to spread conditions, interrupt skills, and survive.
Attributes and Skills
<pvxbig> [build prof=R/Mo Expertise=11+1+1 Wilderness=10+2 Marksmanship=10+1 prot=1][Melandru's Arrows][Distracting Shot][Savage Shot] [Sloth Hunter's Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build] </pvxbig>
Equipment
- Survivor armor
- Barbed Recurve Bow for normal attacking
- Barbed Flatbow for bleeding NPCs.
- Vampiric Flatbow for ganking.
- Vampiric Recurve Bow for spike assists.
- Vampiric Shortbow for killing Knights and Footmen.
- Reduce Cripple Shield for moving through lava more quickly.
Usage
- Maintain Melandru's Arrows and spread bleeding.
- Interrupt skills with Distracting Shot and Savage Shot.
- Use Dual Shot for a powerful spike on enchanted enemies.
- Use Natural Stride to block attacks and as a speed boost.
Counters
- Enchantment-less enemies, to some extent
- Standard melee counters
- Non-degeneration hexes.
Variants
- Debilitating Shot for energy denial.
- Take Dual Shot for extra damage.
- Replace Resurrection Signet with a utility skill, such as Purge Signet or Holy Veil.