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<pvxbig> |
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[build prof=R/Mo Expertise=12+1+1 Wilderness=9+1 Marksmanship=9+1][Melandru's Arrows][Distracting Shot][Savage Shot] |
[build prof=R/Mo Expertise=12+1+1 Wilderness=9+1 Marksmanship=9+1][Melandru's Arrows][Distracting Shot][Savage Shot] |
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− | [ |
+ | [Dual Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build] |
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*Maintain Melandru's Arrows and spread bleeding. |
*Maintain Melandru's Arrows and spread bleeding. |
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*Interrupt skills with [[gw:Distracting Shot|Distracting Shot]] and [[gw:Savage Shot|Savage Shot]]. |
*Interrupt skills with [[gw:Distracting Shot|Distracting Shot]] and [[gw:Savage Shot|Savage Shot]]. |
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− | *Use [[gw: |
+ | *Use [[gw:Dual Shot]] for a powerful spike on enchanted enemies. |
*Use [[gw:Natural Stride|Natural Stride]] to block attacks and as a speed boost. |
*Use [[gw:Natural Stride|Natural Stride]] to block attacks and as a speed boost. |
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== Variants == |
== Variants == |
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− | *Replace |
+ | *Replace Dual Shot or the [[gw:Resurrection Signet|Resurrection Signet]] with another attack skill or a utility skill, such as [[gw:Purge Signet|Purge Signet]] or [[gw:Holy Veil|Holy Veil]]. |
Revision as of 05:31, 5 August 2007
The Melandru's Archer uses the elite preparation Melandru's Arrows in conjunction with other ranger skills to spread conditions, interrupt skills, and survive.
Attributes and Skills
<pvxbig> [build prof=R/Mo Expertise=12+1+1 Wilderness=9+1 Marksmanship=9+1][Melandru's Arrows][Distracting Shot][Savage Shot] [Dual Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build] </pvxbig>
Equipment
- Survivor armor
- Expertise headgear
- Minor runes of Expertise, Wilderness Survival, and Marksmanship
Usage
- Maintain Melandru's Arrows and spread bleeding.
- Interrupt skills with Distracting Shot and Savage Shot.
- Use gw:Dual Shot for a powerful spike on enchanted enemies.
- Use Natural Stride to block attacks and as a speed boost.
Counters
- Avatar of Melandru
- Enchantment-less enemies, to some extent
- Standard melee counters
- Non-degeneration hexes.
Variants
- Replace Dual Shot or the Resurrection Signet with another attack skill or a utility skill, such as Purge Signet or Holy Veil.