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[build prof=R/Mo Expertise=12+1+1 Wilderness=9+1 Marksmanship=9+1][Melandru's Arrows][Distracting Shot][Savage Shot]
 
[build prof=R/Mo Expertise=12+1+1 Wilderness=9+1 Marksmanship=9+1][Melandru's Arrows][Distracting Shot][Savage Shot]
[Debilitating Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build]
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[Dual Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build]
 
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*Maintain Melandru's Arrows and spread bleeding.
 
*Maintain Melandru's Arrows and spread bleeding.
 
*Interrupt skills with [[gw:Distracting Shot|Distracting Shot]] and [[gw:Savage Shot|Savage Shot]].
 
*Interrupt skills with [[gw:Distracting Shot|Distracting Shot]] and [[gw:Savage Shot|Savage Shot]].
*Use [[gw:Debilitating Shot|Debilitating Shot]] to deny an enemy energy.
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*Use [[gw:Dual Shot]] for a powerful spike on enchanted enemies.
 
*Use [[gw:Natural Stride|Natural Stride]] to block attacks and as a speed boost.
 
*Use [[gw:Natural Stride|Natural Stride]] to block attacks and as a speed boost.
   
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== Variants ==
 
== Variants ==
*Replace Debilitating Shot or the [[gw:Resurrection Signet|Resurrection Signet]] with another attack skill([[gw:Dual Shot|Dual Shot]] can provide a powerful spike on enchanted targets) or a utility skill, such as [[gw:Purge Signet|Purge Signet]] or [[gw:Holy Veil|Holy Veil]].
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*Replace Dual Shot or the [[gw:Resurrection Signet|Resurrection Signet]] with another attack skill or a utility skill, such as [[gw:Purge Signet|Purge Signet]] or [[gw:Holy Veil|Holy Veil]].

Revision as of 05:31, 5 August 2007


The Melandru's Archer uses the elite preparation Melandru's Arrows in conjunction with other ranger skills to spread conditions, interrupt skills, and survive.

Attributes and Skills

<pvxbig> [build prof=R/Mo Expertise=12+1+1 Wilderness=9+1 Marksmanship=9+1][Melandru's Arrows][Distracting Shot][Savage Shot] [Dual Shot][Troll Unguent][Natural Stride][Mending Touch][Resurrection Signet][/build] </pvxbig>

Equipment

  • Survivor armor
  • Expertise headgear
  • Minor runes of Expertise, Wilderness Survival, and Marksmanship

Usage

Counters

  • Avatar of Melandru
  • Enchantment-less enemies, to some extent
  • Standard melee counters
  • Non-degeneration hexes.

Variants