FANDOM


m (Build:R/Rt Splintering BHA moved to Build:R/any BHA PvE Ranger: No longer using Splinter Weapon in main setup.)
Line 3: Line 3:
 
{{TOCright}}
 
{{TOCright}}
   
The Splintering BHA ranger is intended for use mostly in high end areas and Hard Mode. It allows the party to bring daze and additional support, while still retaining some of the damage dealing capability of the Splinter Barrage build.
+
This build is designed to pressure and cause heavy damage to enemy mobs through the use of Broad Head Arrow and Volley coupled with various other skills. Poison Tip Signet is used to applay a cover condition, while Distracting Shot, Savage Shot and Needling Shot are used to damage and shut-down an enemy caster.
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
Line 10: Line 10:
   
 
==Equipment==
 
==Equipment==
* Radiant armor
+
* Any armor can be used though Radiant is best.
* Silencing bow of your choice, with either "Strength and Honor" or "I Have the Power" inscription.
+
* A Silencing Bow of your choice, with either "Strength and Honor" or "I Have the Power" inscription.
  +
* Recurve Bows are prefered in general although other bow types can also be used.
   
 
==Usage==
 
==Usage==
  +
* Ready [[gw:Poison Tip Signet|Poison Tip Signet]] as a cover condition.
  +
* Use [[gw:Broad Head Arow|Broad Head Arrow]] on an enemy caster. Because of the increase in Arc angle, it has an increased chance of being dodged by moving targets, so you may wish to close in on the target before firing.
  +
* Fire [[gw:Volley|Volley]] at clumped up mobs.
  +
* Interrupt your targets with [[gw:Distracting Shot|Distracting Shot]] and [[gw:Savage Shot|Savage Shot]].
  +
* Use [[gw:Needling Shot|Needling Shot]] to damage and further interrupt through [[gw:Daze|Daze]] your targets.
  +
* Activate [[gw:Whirling Defense|Whirling Defense]] when facing normal attackers.
  +
* Resurrect fallen party members with [[gw:Resurrection Signet|Resurrection Signet]].
   
 
==Counters==
 
==Counters==
*Blocking stances.
+
* Blocking stances.
*On-hit hexes.
+
* On-hit hexes.
*Blind.
+
* Blind.
*Stance removal can leave you vulnerable to physical attackers.
+
* Stance removal can leave you vulnerable to normal attacks.
   
 
==Variants==
 
==Variants==
  +
===Ranger===
  +
* [[gw:Throw Dirt|Throw Dirt]] to blind foes attacking you or your allies.
  +
* [[gw:Antidote Signet|Antidote Signet]] can be used to remove Blind.
  +
* [[gw:Screaming Shot|Screaming Shot]] can act as a cover condition as well, while also applying -3 health regen.
  +
* [[gw:Sloth Hunter's Shot|Sloth Hunter's Shot]], [[gw:Zojun's Shot|Zojun's Shot]] and [[gw:Point Blank Shot|Point Blank Shot]] can be used as single target damage skills.
  +
  +
===Warrior===
  +
*Take [[gw:"Save Yourselves!"|"Save Yourselves!"]] for a constant +100 AL boost to the entire party. [[gw:"Watch Yourself!"|"Watch Yourself!"]] can charge out of one shot of Volley and slightly increase your party's [[gw:AL|AL]] without any cast time. This also synergises well with [[gw:Soldier's Defense|Soldier's Defense]].
  +
  +
===Monk===
  +
* [[gw:Vigorous Spirit|Vigorous Spirit]] will return health to you for every creature hit which can be up to 4 per Volley.
  +
* Take [[gw:Restful Breeze|Restful Breeze]] for health regeneration.
  +
* [[gw:Judge's Insight|Judge's Insight]] to add [[gw:Armor penetration|Armor penetration]] to each arrow and typically defeat masses of the [[gw:undead|undead]] or others weak to [[gw:holy damage|holy damage]].
  +
* [[gw:Mending Touch|Mending Touch]] to remove blindness or other conditions.
  +
* [[gw:Rebirth|Rebirth]] is a useful skill to replace Resurrection Signet in PvE, as it allows you to resurrect players out of mobs after a wipe without accidentally aggroing the mob again, though the total energy loss effect limits it's use in mid-battle.
  +
  +
===Necromancer===
  +
* '''[[gw:Mark of Pain|Mark of Pain]]''' may cause scatter but can be very useful.
  +
* [[gw:Barbs|Barbs]] is similar to Mark of Paint.
  +
* Many Necromancer skills, such as orders, can benefit a Volleyer but usually they need to be cast by another party member that is dedicated to that role.
  +
  +
===Elementalist===
  +
* Any Conjure skill with the appropriate bow string can add damage to each Volley.
  +
  +
===Mesmer===
  +
* '''[[gw:Epidemic|Epidemic]]''' can be used to transfer Daze from a single target to a whole mob.
  +
  +
===Ritualist===
  +
* '''[[gw:Splinter Weapon|Splinter Weapon]]''' can be used for mass AoE damage. It's relatively short recharge time synergises well with Volley and with an appropriate level of [[gw:Channeling Magic|Channeling Magic]] can do huge ammounts of damage to foes, regardless of AL. Due to it's great synergy with Volley, another party member can bring this spell and keep spamming it on the Ranger.
  +
* [[gw:Nightmare Weapon|Nightmare Weapon]] can be useful for stealing health on up to 3 enemies hit per casting. Synergises well with [[gw:Triple Shot|Triple Shot]].
  +
* [[gw:Brutal Weapon|Brutal Weapon]] can add damage to every arrow provided they aren't enchanted. This can be very tricky as many healers will enchant the entire group or those damaged and may ruin this weapon spell unintentionally.
  +
  +
===Paragon===
  +
* [[gw:"Go for the Eyes!"|"Go for the Eyes!"]] couple with [[gw:Keen Arrow|Keen Arrow]] can prove a good source of damage.
  +
* [[gw:"Find Their Weakness!"|"Find Their Weakness!"]] to increase damage.
  +
* [[gw:Anthem of Envy|Anthem of Envy]] can add some minor damage at the easy cost of adrenaline.
  +
* [[gw:Bladeturn Refrain|Bladeturn Refrain]] can be used to add defense to yourself or others and last a long time if using other chants or shouts allowing you to cover the party or at least multiple members.
  +
* [[gw:Remedy Signet|Remedy Signet]] for a good condition removal skill.
  +
* [[gw:Signet of Return|Signet of Return]] is useful as repeatable resurrection skill, even without access to the Leadership attribute.
  +
  +
===Dervish===
  +
* [[gw:Heart of Holy Flame|Heart of Holy Flame]] can be used to change your weapon damage type to [[gw:holy damage|holy damage]]. (do not use if you are working with an [[gw:orders|orders]] necromancer.)
  +
  +
===Title Ranks===
  +
* [[gw:"I Am The Strongest!"|"I Am The Strongest!"]], from the [[gw:Norn Title Track|Norn Title Track]], can add 10...20 damage to each arrow.
  +
* [[gw:Asuran Scan|Asuran Scan]] will greatly increas your damage on a single target, provided your rank is high enough.

Revision as of 21:34, November 4, 2007

This build is designed to pressure and cause heavy damage to enemy mobs through the use of Broad Head Arrow and Volley coupled with various other skills. Poison Tip Signet is used to applay a cover condition, while Distracting Shot, Savage Shot and Needling Shot are used to damage and shut-down an enemy caster.

Attributes and Skills

<pvxbig> [build prof=Ran/any Expertise=12+1 Marksmanship=10+1+3 Wilderness=8+1][Whirling Defense][Poison Tip Signet][broad head arrow][Volley][Distracting Shot][Savage Shot][Needling Shot][Resurrection Signet][/build] </pvxbig>

Equipment

  • Any armor can be used though Radiant is best.
  • A Silencing Bow of your choice, with either "Strength and Honor" or "I Have the Power" inscription.
  • Recurve Bows are prefered in general although other bow types can also be used.

Usage

Counters

  • Blocking stances.
  • On-hit hexes.
  • Blind.
  • Stance removal can leave you vulnerable to normal attacks.

Variants

Ranger

Warrior

Monk

  • Vigorous Spirit will return health to you for every creature hit which can be up to 4 per Volley.
  • Take Restful Breeze for health regeneration.
  • Judge's Insight to add Armor penetration to each arrow and typically defeat masses of the undead or others weak to holy damage.
  • Mending Touch to remove blindness or other conditions.
  • Rebirth is a useful skill to replace Resurrection Signet in PvE, as it allows you to resurrect players out of mobs after a wipe without accidentally aggroing the mob again, though the total energy loss effect limits it's use in mid-battle.

Necromancer

  • Mark of Pain may cause scatter but can be very useful.
  • Barbs is similar to Mark of Paint.
  • Many Necromancer skills, such as orders, can benefit a Volleyer but usually they need to be cast by another party member that is dedicated to that role.

Elementalist

  • Any Conjure skill with the appropriate bow string can add damage to each Volley.

Mesmer

  • Epidemic can be used to transfer Daze from a single target to a whole mob.

Ritualist

  • Splinter Weapon can be used for mass AoE damage. It's relatively short recharge time synergises well with Volley and with an appropriate level of Channeling Magic can do huge ammounts of damage to foes, regardless of AL. Due to it's great synergy with Volley, another party member can bring this spell and keep spamming it on the Ranger.
  • Nightmare Weapon can be useful for stealing health on up to 3 enemies hit per casting. Synergises well with Triple Shot.
  • Brutal Weapon can add damage to every arrow provided they aren't enchanted. This can be very tricky as many healers will enchant the entire group or those damaged and may ruin this weapon spell unintentionally.

Paragon

Dervish

Title Ranks

Community content is available under CC-BY-NC-SA 2.5 unless otherwise noted.