This build is designed to pressure and cause heavy damage to enemy mobs through the use of Broad Head Arrow and Volley coupled with various other skills. Poison Tip Signet is used to applay a cover condition, while Distracting Shot, Savage Shot and Needling Shot are used to damage and shut-down an enemy caster.

Attributes and Skills

<pvxbig> [build prof=Ran/any Expertise=12+1 Marksmanship=10+1+3 Wilderness=8+1][Whirling Defense][Poison Tip Signet][broad head arrow][Volley][Distracting Shot][Savage Shot][Needling Shot][Resurrection Signet][/build] </pvxbig>


  • Any armor can be used though Radiant is best.
  • A Silencing Bow of your choice, with either "Strength and Honor" or "I Have the Power" inscription.
  • Recurve Bows are prefered in general although other bow types can also be used.



  • Blocking stances.
  • On-hit hexes.
  • Blind.
  • Stance removal can leave you vulnerable to normal attacks.





  • Vigorous Spirit will return health to you for every creature hit which can be up to 4 per Volley.
  • Take Restful Breeze for health regeneration.
  • Judge's Insight to add Armor penetration to each arrow and typically defeat masses of the undead or others weak to holy damage.
  • Mending Touch to remove blindness or other conditions.
  • Rebirth is a useful skill to replace Resurrection Signet in PvE, as it allows you to resurrect players out of mobs after a wipe without accidentally aggroing the mob again, though the total energy loss effect limits it's use in mid-battle.


  • Mark of Pain may cause scatter but can be very useful.
  • Barbs is similar to Mark of Paint.
  • Many Necromancer skills, such as orders, can benefit a Volleyer but usually they need to be cast by another party member that is dedicated to that role.


  • Any Conjure skill with the appropriate bow string can add damage to each Volley.


  • Epidemic can be used to transfer Daze from a single target to a whole mob.


  • Splinter Weapon can be used for mass AoE damage. It's relatively short recharge time synergises well with Volley and with an appropriate level of Channeling Magic can do huge ammounts of damage to foes, regardless of AL. Due to it's great synergy with Volley, another party member can bring this spell and keep spamming it on the Ranger.
  • Nightmare Weapon can be useful for stealing health on up to 3 enemies hit per casting. Synergises well with Triple Shot.
  • Brutal Weapon can add damage to every arrow provided they aren't enchanted. This can be very tricky as many healers will enchant the entire group or those damaged and may ruin this weapon spell unintentionally.



Title Ranks

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