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m (One uses a communing elite, the other a channeling elite)
(Usage)
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* Cast [[gw:Dulled Weapon|Dulled Weapon]] on groups of attacking foes; particularly when foes bypass your frontline and threaten the backline.
 
* Cast [[gw:Dulled Weapon|Dulled Weapon]] on groups of attacking foes; particularly when foes bypass your frontline and threaten the backline.
 
* Don't cast any Weapon Spells on yourself as this would end WoQ, although it can be recast quickly since it has 5 second recharge.
 
* Don't cast any Weapon Spells on yourself as this would end WoQ, although it can be recast quickly since it has 5 second recharge.
* Use [[gw:Glyph of Lesser Energy|GoLE]] and [[gw:Essence Strike|Essence Strike]] as often as possible to reduce the pricey [[gw:Great Dwarf Weapon|GDW]], [[gw:Weapon of Quickening|WoQ]] and [[gw:Warmonger's Weapon|W'sW]].
+
* Use [[gw:Glyph of Lesser Energy|GoLE]] and [[gw:Essence Strike|Essence Strike]] as often as possible to reduce the pricey [[gw:Great Dwarf Weapon|GDW]], [[gw:Weapon of Quickening|WoQ]] and [[gw:Dulled Weapon|Dulled Weapon]].
 
* Keep [[gw:Bloodsong|Bloodsong]] and/or [[gw:Vampirism|Vampirism]] up.
 
* Keep [[gw:Bloodsong|Bloodsong]] and/or [[gw:Vampirism|Vampirism]] up.
   

Revision as of 21:14, March 17, 2010

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build uses Weapon of Quickening to be able to recast all weapon spells in high speed to support the team by interrupt and the damage from Splinter Weapon on melee and ranged players.

Attributes and Skills

<pvxbig> [build prof=Rt/E commun=10+3 channe=12+1+3 spawni=8+1 restor=2][Weapon of Quickening][Splinter Weapon][Great Dwarf Weapon] [Ancestor's Rage][Essence Strike][Dulled Weapon][Vampirism][Glyph of Lesser Energy][/build] </pvxbig>

Equipment

Usage

  • Maintain Weapon of Quickening on you and important caster professions! (Elementalists, Monks and Ritualists)
  • Use Splinter Weapon on the martial professions. (Warriors/Dervishes/Paragons/Rangers/Assassins.)
  • Throw Great Dwarf Weapon and/or Warmonger's Weapon on Assassins, Dervishes or Warriors to easily keep causing knockdowns and interrupting casters.
  • Cast Ancestor's Rage on Warriors and other melee fighters to deal AoE damage to adjacent foes.
  • Cast Dulled Weapon on groups of attacking foes; particularly when foes bypass your frontline and threaten the backline.
  • Don't cast any Weapon Spells on yourself as this would end WoQ, although it can be recast quickly since it has 5 second recharge.
  • Use GoLE and Essence Strike as often as possible to reduce the pricey GDW, WoQ and Dulled Weapon.
  • Keep Bloodsong and/or Vampirism up.

Counters

  • Regular anti-caster spells (ie. Backfire, Diversion)
  • Hard interrupt of WoQ (ie. Distracting Shot)

Variants

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