FANDOM


(Usage)
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== Usage ==
 
== Usage ==
 
* Maintain [[gw:Weapon of Quickening|Weapon of Quickening]] on you and important caster professions! (Elementalists, Monks and Ritualists)
 
* Maintain [[gw:Weapon of Quickening|Weapon of Quickening]] on you and important caster professions! (Elementalists, Monks and Ritualists)
* Use [[gw:Splinter Weapon|Splinter Weapon]] on the martial professions. (Warriors/Dervishes/Paragons/Rangers/Assassins.)
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:* Use [[gw:Splinter Weapon|Splinter Weapon]] and/or [[gw:Vital Weapon|Vital Weapon]] on the martial professions. (Warriors/Dervishes/Paragons/Rangers/Assassins.)
* Throw [[gw:Great Dwarf Weapon|Great Dwarf Weapon]] and/or [[gw:Warmonger's Weapon|Warmonger's Weapon]] on Assassins, Dervishes or Warriors to easily keep causing knockdowns and interrupting casters.
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:* Throw [[gw:Great Dwarf Weapon|Great Dwarf Weapon]] and/or [[gw:Warmonger's Weapon|Warmonger's Weapon]] on Assassins, Dervishes or Warriors to easily keep causing knockdowns and interrupting casters.
  +
:* Don't cast any Weapon Spells on yourself as this would end WoQ, although it can be recast quickly since it has 5 second recharge.
 
* Cast [[gw:Ancestor's Rage|Ancestor's Rage]] on Warriors and other melee fighters to deal [[gw:Area of Effect|AoE]] damage to adjacent foes.
 
* Cast [[gw:Ancestor's Rage|Ancestor's Rage]] on Warriors and other melee fighters to deal [[gw:Area of Effect|AoE]] damage to adjacent foes.
 
* Cast [[gw:Dulled Weapon|Dulled Weapon]] on groups of attacking foes; particularly when foes bypass your frontline and threaten the backline.
 
* Cast [[gw:Dulled Weapon|Dulled Weapon]] on groups of attacking foes; particularly when foes bypass your frontline and threaten the backline.
* Don't cast any Weapon Spells on yourself as this would end WoQ, although it can be recast quickly since it has 5 second recharge.
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* Use [[gw:Glyph of Lesser Energy|GoLE]] and/or [[gw:Essence Strike|Essence Strike]] as often as possible to reduce the pricey [[gw:Great Dwarf Weapon|GDW]], [[gw:Weapon of Quickening|WoQ]] and [[gw:Dulled Weapon|Dulled Weapon]].
* Use [[gw:Glyph of Lesser Energy|GoLE]] and [[gw:Essence Strike|Essence Strike]] as often as possible to reduce the pricey [[gw:Great Dwarf Weapon|GDW]], [[gw:Weapon of Quickening|WoQ]] and [[gw:Dulled Weapon|Dulled Weapon]].
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* Keep [[gw:Bloodsong|Bloodsong]] and/or [[gw:Vampirism|Vampirism]] and/or [[gw:Rejuvanation|Rejuvanation]] up.
* Keep [[gw:Bloodsong|Bloodsong]] and/or [[gw:Vampirism|Vampirism]] up.
 
   
 
== Counters ==
 
== Counters ==

Revision as of 22:20, March 27, 2010

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build uses Weapon of Quickening to be able to recast all weapon spells in high speed to support the team by interrupt and the damage from Splinter Weapon on melee and ranged players. Particularly designed to supplement various Spell-heavy builds and Spirit-heavy builds listed on PvX-wiki, without the need for energy management skills such as Siphon Siphon or Boon of Creation which are prevalent in most ritualist builds.

A second variant utilizes Restoration Magic Healing Spells to provide healing support.

Attributes and Skills

Channeling WoQ Support

<pvxbig> [build prof=Rt/E commun=10+3 channe=12+1+3 spawni=8+1][Weapon of Quickening][Splinter Weapon][Great Dwarf Weapon] [Ancestor's Rage][Essence Strike][Dulled Weapon][Vampirism][Glyph of Lesser Energy][/build] </pvxbig>


Restoration WoQ Support

<pvxbig> [build prof=Rt/E commun=12+3 restor=10+1+3 spawni=8+1][Weapon of Quickening][Vital Weapon][Great Dwarf Weapon] [Wielder's Boon][Rejuvenation][Dulled Weapon][Breath of the Great Dwarf][Glyph of Lesser Energy][/build] </pvxbig>


Equipment

Usage

  • Maintain Weapon of Quickening on you and important caster professions! (Elementalists, Monks and Ritualists)
  • Use Splinter Weapon and/or Vital Weapon on the martial professions. (Warriors/Dervishes/Paragons/Rangers/Assassins.)
  • Throw Great Dwarf Weapon and/or Warmonger's Weapon on Assassins, Dervishes or Warriors to easily keep causing knockdowns and interrupting casters.
  • Don't cast any Weapon Spells on yourself as this would end WoQ, although it can be recast quickly since it has 5 second recharge.

Counters

  • Regular anti-caster spells (ie. Backfire, Diversion)
  • Hard interrupt of WoQ (ie. Distracting Shot)

Variants

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