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+ | {{Archived-Build|date=10:23, September 11, 2009 (UTC)|reason1=Buff to Spirit Siphon and Signet of Spirits lead to OoS inferiority in PvE.|reason2=new build [[Build:Rt/any SoS Channeling Rit]]|type1=general|type2=hero|category=good}} |
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− | {{Good-Build|general|hero}} |
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{{TOCright}} |
{{TOCright}} |
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− | The '''Offering of Spirit Support |
+ | The '''Offering of Spirit Support Ritualist''' uses Channeling Magic build that the Hero AI is capable of coping with and managing effectively to provide a versatile support character that can assist physical characters with single target spikes and AoE damage buffs, and utilize secondary attributes to relieve pressure through cheap party heals and weapon spells or using spirits to provide moderate protection. |
+ | |||
== Attributes and Skills == |
== Attributes and Skills == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=ritua/secon channe=12+1+1 restor=12+2 spawni=3][ |
+ | [build prof=ritua/secon channe=12+1+1 restor=12+2 spawni=3][offering of spirit][splinter weapon][ancestor's rage][bloodsong][optional][optional][optional][Death Pact Signet][/build] |
+ | |||
+ | :'''{{skill icon|Optional}} slots for one of the following (invest 8 points in Spawning Power);''' |
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+ | |||
+ | *[[gww:Communing|Communing]] support (put attributes as Channeling:11+1+1, Spawning:10+1, Restoration:10+1): |
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+ | ** {{skill icon|Mighty Was Vorizun}} for defense & energy management. |
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+ | ** {{skill icon|Shadowsong}} for more melee support. |
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+ | ** {{skill icon|Sundering Weapon}} for more melee support. |
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+ | ** {{skill icon|Shelter}} for damage reduction. (Replaces Bloodsong.) |
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+ | ** {{skill icon|Union}} for damage reduction. (Replaces Bloodsong.) |
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+ | |||
+ | *[[gww:Smiting Prayers|Smiting]] support (put attributes as Smiting Prayers:12, Channeling:12+1+1, Spawning:3+1): |
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+ | ** {{skill icon|Strength of Honor}} for more melee support. |
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+ | ** {{skill icon|Judge's Insight}} for more melee support. |
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+ | ** {{skill icon|Castigation Signet}} for better energy management |
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+ | ** {{skill icon|Smite Hex}} for hex removal. |
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+ | ** {{skill icon|Smite Condition}} for condition removal. |
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+ | |||
+ | * For [[gww:Curses|Curses]] support (put attributes as Channeling:12+1+1, Curses:10, Restoration:8+1): |
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+ | ** {{skill icon|Barbs}} if your party has many melee characters, or a minion master |
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+ | ** {{skill icon|Mark of Pain}} for more AoE damage. |
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+ | ** {{skill icon|Defile Defenses}} useful for anti-blocking in HM. |
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+ | ** {{skill icon|Rip Enchantment}} for enchant heavy areas. |
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+ | ** {{skill icon|Rigor Mortis}} useful for anti-blocking in HM. |
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+ | |||
+ | * For [[gww:Restoration Magic|Restoration Magic]] support (put attributes as Channeling:12+1+1, Restoration:12+2): |
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+ | ** {{skill icon|Spirit Transfer}} for massive heal. |
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+ | ** {{skill icon|Life}} for part-wide heal. (Replaces Bloodsong.) |
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+ | ** {{skill icon|Mend Body and Soul}} for condition removal and a heal. |
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+ | ** {{skill icon|Protective Was Kaolai}} for party-wide heal. |
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+ | ** {{skill icon|Weapon of Warding}} for damage reduction. |
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+ | |||
</pvxbig> |
</pvxbig> |
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* Full Survivor's Insignias. A rune of superior vigor. |
* Full Survivor's Insignias. A rune of superior vigor. |
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* A weapon of fortitude with +5 energy. A HCT/HRT channeling set for casting weapon spells. A Focus of Fortitude. A +10 armour shield of fortitude for every type of damage. |
* A weapon of fortitude with +5 energy. A HCT/HRT channeling set for casting weapon spells. A Focus of Fortitude. A +10 armour shield of fortitude for every type of damage. |
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+ | * 40/40 channeling set. |
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+ | * Keep energy above 45. The [[gw:Hourglass Staff | Hourglass Staff]] is perfect. |
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* Template code: Pk5hUNz6TjGNpKSF/MF5pm/MFpnoFNFpp6+MFZYd/MFZYB |
* Template code: Pk5hUNz6TjGNpKSF/MF5pm/MFpnoFNFpp6+MFZYd/MFZYB |
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== Usage == |
== Usage == |
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⚫ | |||
⚫ | |||
⚫ | |||
+ | *The hero will do the rest. |
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+ | :- |
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*Place Life in a strategic position allowing for a large AoE heal when it ends. |
*Place Life in a strategic position allowing for a large AoE heal when it ends. |
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⚫ | |||
*Use Mend Body and Soul for a general heal and condition removal. |
*Use Mend Body and Soul for a general heal and condition removal. |
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*Use Weapon of Warding to relieve physical pressure. |
*Use Weapon of Warding to relieve physical pressure. |
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⚫ | |||
⚫ | |||
*Use Flesh of My Flesh as a hard resurrect. |
*Use Flesh of My Flesh as a hard resurrect. |
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+ | :- |
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+ | *Make sure Shelter and Union are available for bosses. |
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+ | :- |
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+ | *Try to hex with Mark of Pain in the middle of the mob and call it. |
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+ | *Use Barbs vs. single enemies/bosses; Disable Barbs vs. mobs. |
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== Counters == |
== Counters == |
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− | *Standard caster counters, including interrupts or skill disabling. |
+ | *Standard caster counters, including hex removal, interrupts or skill disabling. |
+ | *Large AoE damage which annihilates the spirits and stops Offering of Spirit. |
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== Variants == |
== Variants == |
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*[[gw:Recuperation|Recuperation]] and/or [[gw:Recovery|Recovery]]. |
*[[gw:Recuperation|Recuperation]] and/or [[gw:Recovery|Recovery]]. |
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*[[gw:Signet of Spirits|Signet of Spirits]] can be better than OoS on heroes since heroes have a hard time using this OoS, unless you micro it. |
*[[gw:Signet of Spirits|Signet of Spirits]] can be better than OoS on heroes since heroes have a hard time using this OoS, unless you micro it. |
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+ | *{{skill icon|Great Dwarf Weapon}} |
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+ | *{{skill icon|Pain Inverter}} |
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+ | *{{skill icon|"You Move Like a Dwarf!"}} |
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− | == |
+ | == Notes == |
+ | *This build can do more AoE damage than most elementalists if it's used properly |
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− | *[[Build:Rt/A Offering of Spirit Runner]] |
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+ | ==See also== |
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+ | * [[Build:Rt/any SoS Channeling Rit]] |
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[[Category:Multi-campaign builds|Rt/any OoS Support Ritualist]] |
[[Category:Multi-campaign builds|Rt/any OoS Support Ritualist]] |
Latest revision as of 21:22, 2 November 2010
This build has been archived as of 10:23, September 11, 2009 (UTC), for the following reasons:
This build had been designed for the following use: This build was in the category good before being archived. |
The Offering of Spirit Support Ritualist uses Channeling Magic build that the Hero AI is capable of coping with and managing effectively to provide a versatile support character that can assist physical characters with single target spikes and AoE damage buffs, and utilize secondary attributes to relieve pressure through cheap party heals and weapon spells or using spirits to provide moderate protection.
Attributes and Skills
<pvxbig> [build prof=ritua/secon channe=12+1+1 restor=12+2 spawni=3][offering of spirit][splinter weapon][ancestor's rage][bloodsong][optional][optional][optional][Death Pact Signet][/build]
- Optional slots for one of the following (invest 8 points in Spawning Power);
- Communing support (put attributes as Channeling:11+1+1, Spawning:10+1, Restoration:10+1):
- Mighty Was Vorizun for defense & energy management.
- Shadowsong for more melee support.
- Sundering Weapon for more melee support.
- Shelter for damage reduction. (Replaces Bloodsong.)
- Union for damage reduction. (Replaces Bloodsong.)
- Smiting support (put attributes as Smiting Prayers:12, Channeling:12+1+1, Spawning:3+1):
- Strength of Honor for more melee support.
- Judge's Insight for more melee support.
- Castigation Signet for better energy management
- Smite Hex for hex removal.
- Smite Condition for condition removal.
- For Curses support (put attributes as Channeling:12+1+1, Curses:10, Restoration:8+1):
- Barbs if your party has many melee characters, or a minion master
- Mark of Pain for more AoE damage.
- Defile Defenses useful for anti-blocking in HM.
- Rip Enchantment for enchant heavy areas.
- Rigor Mortis useful for anti-blocking in HM.
- For Restoration Magic support (put attributes as Channeling:12+1+1, Restoration:12+2):
- Spirit Transfer for massive heal.
- Life for part-wide heal. (Replaces Bloodsong.)
- Mend Body and Soul for condition removal and a heal.
- Protective Was Kaolai for party-wide heal.
- Weapon of Warding for damage reduction.
</pvxbig>
Equipment
- Full Survivor's Insignias. A rune of superior vigor.
- A weapon of fortitude with +5 energy. A HCT/HRT channeling set for casting weapon spells. A Focus of Fortitude. A +10 armour shield of fortitude for every type of damage.
- 40/40 channeling set.
- Keep energy above 45. The Hourglass Staff is perfect.
- Template code: Pk5hUNz6TjGNpKSF/MF5pm/MFpnoFNFpp6+MFZYd/MFZYB
Usage
- Maintain Splinter Weapon on your frontliners; Disable splinter vs. strong single targets.
- Use Ancestor's Rage for spike assistance, or general damage.
- Use Offering of Spirit for energy management.
- The hero will do the rest.
- -
- Place Life in a strategic position allowing for a large AoE heal when it ends.
- Use Mend Body and Soul for a general heal and condition removal.
- Use Weapon of Warding to relieve physical pressure.
- Use Flesh of My Flesh as a hard resurrect.
- -
- Make sure Shelter and Union are available for bosses.
- -
- Try to hex with Mark of Pain in the middle of the mob and call it.
- Use Barbs vs. single enemies/bosses; Disable Barbs vs. mobs.
Counters
- Standard caster counters, including hex removal, interrupts or skill disabling.
- Large AoE damage which annihilates the spirits and stops Offering of Spirit.
Variants
- Bring Warmonger's Weapon to produce rapid interruption.
- Replace a skill with Spirit Light in spirit heavy builds.
- Some teams prefer Death Pact Signet over Flesh of My Flesh.
- Resilient Weapon or Weapon of Shadow instead of Protective Was Kaolai.
- Wielder's Boon.
- Recuperation and/or Recovery.
- Signet of Spirits can be better than OoS on heroes since heroes have a hard time using this OoS, unless you micro it.
- Great Dwarf Weapon
- Pain Inverter
- "You Move Like a Dwarf!"
Notes
- This build can do more AoE damage than most elementalists if it's used properly