PvXwiki
mNo edit summary
m (me being lazy)
Line 1: Line 1:
{{Great-Testing|farming|PvE team}}
+
{{Great-Build|farming|PvE team}}
 
{{TOCright}}
 
{{TOCright}}
   

Revision as of 17:08, 19 August 2009

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

600/Smite way to completely farm all enemies and the chest in Foundry HM.

600

<pvxbig> [build prof=Mo/Me Divin=12+1+3 Prote=10+1 Illus=8][Protective Spirit][Spirit Bond][Shield of Absorption][Spell Breaker][Pain Inverter][Sympathetic Visage][Essence Bond][Blessed Aura][/build]</pvxbig>

Usage

  • 600/smite stuff. You get it.
  • Pain Inverter whenever you can on the Ki.
  • Visage when there are either Margo or Titan Wars
  • Ill post a map of the spots later.

Equip

  • Radiant Armor
  • Major/Superior Vigor
  • Attunement Runes
  • 20% Enchantment Staff/Sword/Axe/Spear

Smite

<pvxbig> [build prof=Mo/Any Smiting=12+1+3 Prote=12+1+3 Divin=3+3][Unyielding Aura][Vital Blessing][Life Attunement][Holy Wrath][Retribution]["By Ural's Hammer!"][Restful Breeze][Blessed Signet][/build]</pvxbig>

Usage

  • Smite stuff. Cast Blessed then BuH whenever you can. Restful Breeze to heal.

Equip

  • Smite Equip. Prot head + 3, Smite Head + 3

Alternate Mesmer Smiter

<pvxbig> [build prof=Me/Mo Illusion=12+1+3 Fast=3+1 Inspiration=12+1 ][Signet of Illusions][Vital Blessing][Life Attunement][Retribution][Holy Wrath][Ether Signet]["By Ural's Hammer!"][optional][/build]

Optional skills

  • [[Healing Breeze@16]
  • [[Rebirth@16]
  • [[Mantra of Inscriptions@13]

</pvxbig>

Notes

  • A mesmer smiter makes it possible for smites to be at an attribute level of up to 19 (with the use of cons: Essence of Celerity, Candy Corn, Golden Egg etc.).
  • The draw back to a mesmer smiter is that you must choose either a heal OR rebirth... not both. However, as the ranger has rebith, this choice should not pose a problem for experienced teams.

Famine

<pvxbig> [build prof=R/Mo Wilde=12+1+3 Exp=10+3 Beast=8+3][Famine][Quickening Zephyr][Edge of Extinction][Serpent's Quickness][Balthazar's Spirit][Essence Bond][Succor][Rebirth][/build]</pvxbig>

Usage

  • SQ-> QZ + all other spirits
  • Bonds on 600

Equip

  • Radiant Armor
  • +20 Staff
  • Attunement Runes

5th Room Perma

<pvxbig> [build prof=A/E Shado=12+1+3 Earthm=12 Deadl=3][Glyph of Swiftness][Deadly Paradox][Shadow Form][Lightbringer Signet][Ebon Battle Standard of Honor][Sliver Armor]["By Ural's Hammer!"][Recall][/build]</pvxbig>

Usage

  • Perma stuff
  • Free the captain.
  • Pull the aggro from the captain spawn to the fury and kill it.
  • On the captain have Recall on someone.
  • Try and keep health below 25% by moving.

Equip

  • +20 energy 20% staff.
  • Radiant
  • Attunement Runes

General Usage

  • All the rooms are pretty self explanetory, everyone in corner. BuH whenever possible (make sure team-mates walk around until their health is below 50% so that BUH lasts longer). General-Captain-Silzesh. 600 takes Black beast. Perma only for 5th room, destroy The Fury with Titan/Margo aggro. This is a build that requires experience. Be sure to have done 600/smite/qz foundry before trying this.

Smite/Famine Positioning and Detailed Usage

Room 1

  • Smite + Famine + Perma stand a little bit infront of where the left wall ends and touches rock.

Room 2

  • Smite + Famine + Perma stand in the far right lower corner.

Room 3

  • QZ is put in the upper corner of the door you came through. 600 goes out to the corner of the pillars, you spawn, then run back to original place.

Room 4

  • Stand inbetween the 2 rocks. You will have to move forward to spawn room.

Room 5

  • Depends on the 600 for clearing. I personally put mine next to Tekliss, then move them up to a bone infront of the round thing in the middle, then move them infront of Silzesh.
  • After it is completely cleared, free General. Smite + famine should stand on the edge of the map, and then perma at captain. Spawn general and he should run to the smite/famine. If he dies, its a wipe. PS and SB can help.
  • Perma spawns captain with smite/famine a little bit away. smite and famine run while perma stands still. He should have recall on someone, and he shouldn't kill the spawns.
  • Perma or 600 can spawn Slizesh, do the same thing, but its ok if he dies. Just have another group member take it.
  • Run to the edge where 600 will tank the blackbeast.
  • Have 600 or whoever else has it except for the permasin take it. Permasin pulls the Captains spawn to the fury. The order you kill is Ki->Ki->Fury->Guardians. If you want you can kill the captains spawns or you can just run away and break aggro. Get chest and complete.

Notes

  • The perma and 600 are the only ones that take Foundry Breakout, unless the last snake dies. Then one other must take it.
  • Only the last snake can die, and he can't be the general or you fail.