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+ | {{Archived-Build|date=11:50, March 13, 2010 (UTC)|reason1=[[gww:Feedback:Game updates/20100225|Game update 20100225]]|category=Good|type1=PvE team|type2=running}}<br> |
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− | {{Untested-Testing|farming|hero|PvE team}} |
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− | <br>{{Dungeon Build}} |
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{{TOCright}} |
{{TOCright}} |
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==600 Monk== |
==600 Monk== |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Mo/ |
+ | [build prof=Mo/Me prot=12+1+1 divinefavor=12+1][Shield of Absorption][Spirit Bond][Protective Spirit][Spell Breaker][Arcane Echo][Pain Inverter][Essence Bond][Blessed Aura][/build] |
</pvxbig> |
</pvxbig> |
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==Smiter Monk== |
==Smiter Monk== |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Mo/ |
+ | [build prof=Mo/N smiting=12+1+3 prot=12+3 blood=3 divinefavor=0+3] |
− | [ |
+ | [Blood is Power][Blessed Signet][Optional][Balthazar's Spirit][Vital Blessing][Holy Wrath][Retribution][Rebirth][/build] |
</pvxbig> |
</pvxbig> |
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==Usage== |
==Usage== |
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+ | * Use Spell Breaker against casters while running there otherwise Protective Spirit and Spirit Bond will keep you alive. |
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− | *The only hard part to this dungeon is the having Remlok run in beside you. If you can pass the first room, then you'll complete the dungeon. |
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+ | * Use Pain Inverter on Regents and the boss. |
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===Level 1=== |
===Level 1=== |
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− | * |
+ | * Move everyone to the left so they don't aggro Dryders. |
− | * |
+ | * Precast Arcane Echo->Spell Breaker and aggro both groups, keep moving so Remlok doesn't use his Healing Signet. He'll die quickly. |
+ | * Touch the Proof of Strength and head through the northern door. |
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− | *Cast SB then SoA |
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⚫ | |||
− | *From there, pick up the Strength thing, open the door, and take the North exit to the main room, with the traps and elementals. |
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+ | * Head through the left passage and aggro the group with Avalanches, you will need to echo Spell Breaker here. Flag hero so he won't get hit by the ice darts. |
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− | *Flag hero well back, don't worry about WoQ anymore because of Quickening Zephyr. |
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+ | * Follow the hallway north killing the next group with Avalanches and the circle of Djinn. Touch the Proof of Kinship and head back down. |
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⚫ | |||
+ | * Take a right into the newly opened room and get the next proof after killing all the guys then head back north and proceed east. |
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− | *From there, bring your hero Forward and complete rest of dungeon leaving Remlok dead. |
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+ | * Kill the enemies along the way until you get to the second level, you don't need to kill the Regent group. |
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===Lvl 2=== |
===Lvl 2=== |
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− | *Remlok will level with you |
+ | * Remlok will level with you, echo Spell Breaker and aggro all the Dryders so he dies and kill them all. |
+ | * Proceed to the room with groups of Avalanches and Frozen Elementals. |
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+ | * Dispatch all the groups, echo Spell Breaker so Avalanches won't use Maelstrom. |
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+ | * Aggro the boss and head to the east side to stay out of Diamondshard Mist. |
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+ | * Spam Protective Spirit, Spirit Bond, and Pain Inverter until he dies. |
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+ | |||
+ | == Variants == |
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+ | * Serpent's Quickness or Glyph of Swiftness with Weapon of Quickening on hero since groups will only need a couple Spell Breakers. |
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==Notes== |
==Notes== |
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+ | * Remlok can easily get your party wiped, make sure he dies. |
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− | *Make sure to have lots of energy to deal with Remlok |
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− | *Only use WoQ & SQ to halve your SB recharge when dealing with dryders. |
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− | *SQ meshes nicely with pain inverter for bosses. |
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− | *SQ then SB for slowdown hexes for elementals & reduce downtime. |
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− | *Make sure the smiter has atleast 5 divine favor so you get 10 energy from blessed signet for WoQ |
Latest revision as of 21:06, 2 November 2010
This build has been archived as of 11:50, March 13, 2010 (UTC), for the following reason: This build had been designed for the following use: This build was in the category Good before being archived. |
A simple 600/Smite build for going through the Sepulchre of Dragimmar dungeon quickly.
600 Monk
<pvxbig> [build prof=Mo/Me prot=12+1+1 divinefavor=12+1][Shield of Absorption][Spirit Bond][Protective Spirit][Spell Breaker][Arcane Echo][Pain Inverter][Essence Bond][Blessed Aura][/build] </pvxbig>
Smiter Monk
<pvxbig> [build prof=Mo/N smiting=12+1+3 prot=12+3 blood=3 divinefavor=0+3] [Blood is Power][Blessed Signet][Optional][Balthazar's Spirit][Vital Blessing][Holy Wrath][Retribution][Rebirth][/build] </pvxbig>
Usage
- Use Spell Breaker against casters while running there otherwise Protective Spirit and Spirit Bond will keep you alive.
- Use Pain Inverter on Regents and the boss.
Level 1
- Move everyone to the left so they don't aggro Dryders.
- Precast Arcane Echo->Spell Breaker and aggro both groups, keep moving so Remlok doesn't use his Healing Signet. He'll die quickly.
- Touch the Proof of Strength and head through the northern door.
- Keep hero flagged behind the first ice jet and kill all the enemies around the first group of Stalagmites, Remlok will die and won't res because of the Icy Stalagmites.
- Head through the left passage and aggro the group with Avalanches, you will need to echo Spell Breaker here. Flag hero so he won't get hit by the ice darts.
- Follow the hallway north killing the next group with Avalanches and the circle of Djinn. Touch the Proof of Kinship and head back down.
- Take a right into the newly opened room and get the next proof after killing all the guys then head back north and proceed east.
- Kill the enemies along the way until you get to the second level, you don't need to kill the Regent group.
Lvl 2
- Remlok will level with you, echo Spell Breaker and aggro all the Dryders so he dies and kill them all.
- Proceed to the room with groups of Avalanches and Frozen Elementals.
- Dispatch all the groups, echo Spell Breaker so Avalanches won't use Maelstrom.
- Aggro the boss and head to the east side to stay out of Diamondshard Mist.
- Spam Protective Spirit, Spirit Bond, and Pain Inverter until he dies.
Variants
- Serpent's Quickness or Glyph of Swiftness with Weapon of Quickening on hero since groups will only need a couple Spell Breakers.
Notes
- Remlok can easily get your party wiped, make sure he dies.