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The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

This build smilar too 600/Smiter and 600Rit/Smiter but this build use the powerfully enchants of dervish to gain a great health regeneration. You can have your energy always in the maximum because of Mysticism, and Essence Bond and Balth. Spirit. With 600Derv/Smiter you can farm and vanquish many areas and you can kill many bosses. We are working on more bosses and more areas.

Team Composition

Protective Spirit Spirit Bond Reaper's Sweep Mystic Sweep Mystic Regeneration Life Attunement Essence Bond Vital Blessing
Blessed Signet Spell Breaker Blood Ritual Holy Wrath Retribution Balthazar's Spirit Blessed Aura Rebirth


Attributes and Skills

600Derv

<pvxbig> [build prof=dervi/monk earthp=10 scythe=10+1 protect=11][Protective Spirit][Spirit Bond][Reaper's Sweep][Mystic Sweep][Mystic Regeneration][Life Attunement][Essence Bond][Vital Blessing][/build] </pvxbig>

  • You can change Mystic Sweep for Victorious Sweep or Zealous Sweep.
  • To prevent interrupts you can switch Life Attunement with gw:Pious Renewal, if you do this cast Spirit Bond before Mystic Regeneration.

Smiter

<pvxbig> [build prof=Mo/N blo=3 smi=12+3 div=12+1+3][Blessed Signet][Spell Breaker][Blood Ritual][Holy Wrath][Retribution][Balthazar's Spiri][Blessed Aura][Rebirth][/build] </pvxbig>

Equipment

  • Armor
  • 600Derv - Any armor with low AL, Radiant Armor Of Attunement is the best, with the best vigor rune you can afford.
  • Smiter - Any Armor with a Superior Rune of Divine Favor on Headpiece and a Superior Rune of Smiting Prayers.
  • Weapons
  • 600Derv - Zealous Scythe Of Enchanting such as a Asteriu's Scythe, Droknar's Reaper and Scythe Of Corruption.
  • Smiter - Any Weapon that increase duration of enchants.

Usage

  • 600Derv
  • Cast Essence Bond, Life Attunement and Vital Blessing before the battle.
  • Just before you lure the enemies use Protective Spirit and Mystic Regeneration. REMEMBER TO ALWAYS HAVE PROTECTIVE SPIRIT ON YOU.
  • During the battle just spam spirit bond and the scythe mastery skills.
  • Caste Spirit Bond BEFORE Mystic Regeneration because, in this way, if you are interrupted you will Myst Reg instead of Spirit Bond.
  • Smiter
  • Cast on Dervish Holy Wrath, Retribution, Balthazar's Spirit and cast on you Blessed Aura.
  • If fighting against foes that remove enchants cast Spell Breaker on Dervish before he lure enemies.
  • Use Blessed Signet to you gain energy and cast blood ritual on Dervish if he needs energy.

Counters

  • Interrupts
  • Enchant Removal
  • Daze

Farmable Areas

  • Underworld Smites HM - Easy. [Tested: 06/12/08]
  • Glacial Solo Farm HM - Very Hard. [Tested: 06/12/08]
  • Fahranur, The First City HM - Easy. [Tested: 06/12/08]
  • Cathedral Of Flames HM - Normal. [Tested: 06/13/08]
  • Elementals outside Sardelac Sanitarium HM - Easy. [Tested: 06/14/08]
  • Ravenhearth Gloom HM - Hard. [Tested: 06/15/08]
  • Raptors/Raptors Nesting outside Rata Sum HM - Normal [Tested: 06/24/08]
  • Monolith Temple HM - Normal. [Tested: 06/28/08]
  • The Great Destroyer HM - Normal. [Tested: 07/05/08]
  • Ooze Pit HM - Easy. [Tested by: The Real Divine God]

Vanquisher Areas

  • Prophecies:
  • Nebo Terrace - Easy [Tested: 06/12/08]
  • Perdiction Rock - Easy [Tested: 06/15/08]
  • Factions
  • Bukdek Byway - Normal. [Tested: 07/28/08]

Farmable Bosses

  • Factions:
  • Elementalist Lian, Dragon's Petal HM - Normal. [Tested: 06/12/08]
  • RitualistRitualist's Construct HM - Easy. [Tested: 07/28/08}
  • Nightfall:
  • Dervish Acolyte of Balthazar HM - Hard. [Tested: 06/14/08]
  • Warrior Dupek the Mighty HM - Hard. [Tested: 06/28/08]
  • Necromancer Hauseh the Defiler HM - Hard. [Tested: 06/28/08]
  • Elementalist Tanmahk the Arcane HM - Hard. [Tested: 06/28/08]
  • Eye Of The North
  • Dervish Asterius the Mighty HM - Normal. [Tested by: Orzhov Soulmage and Sek Raiku]
  • Paragon Fenrir HM - Normal. [Tested by: Orzhov Soulmage and Sek Raiku]

Notes

  • We are testing new areas and bosses where this build can be used but remember that this takes a long time.
  • To contact us in-game you can whisp Dervish Pale.
  • Note that in all Vanquisher Areas you must take more six players, but you just use it in groups that have a monk. There arent too much groups with monks per area. A elementalist with good tanking skills and a great damage can kill the monks in a bit and then run away cause the 600 do the rest.
  • Thanks to The Real Divine God, Orzhov Soulmage, Sek Raiku and all other people that contact me in-game!
  • If someone wants to change my build say it in discussion dont edit it plz.

External links

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