This build has been archived as of 03:23, February 26, 2010 (UTC), for the following reason:

This build had been designed for the following use:

This build was in the category Good before being archived.

   Dungeon Guide This is part of the Dungeon Build series, see Dungeon Guide for all Dungeon builds.  
  EoC This build requires Consumables to operate properly.  

Uses easy sinway to finish another dungeon in quick times mostly for the farming of the frog scepter which drops from the dungoen end chest.


  • 2-3 Assassin-icon-small/Elementalist-icon-small Sliver Damage Dealers
  • 3-5 Assassin-icon-small/Elementalist-icon-small Runners
  • 0-2 Assassin-icon-small/Asterisk Support

Sliver Damage Dealers

<pvxbig> [build prof=a/e shadow=11+1+3 Earth=12 Deadly=3][deadly paradox][shadow form][glyph of less][ebon battle standard of honor][sliver armor]["By Ural's Hammer!"]["I Am Unstoppable!"][optional][/build]

  • [[Shadow Refuge@16]
  • [[Heart of Shadow@16]



<pvxbig> [build prof=a/e shadow=12+1+3 Deadly=11 air=4][glyph of swift][deadly paradox][shadow form][dwarven stability][Optional]["I Am Unstoppable!"][Shadow Sanctuary][Heart of Shadow][/build]

  • [[Dash]
  • [[Dark Escape@16]



<pvxbig> [build prof=a/any shadow=12+1+3 Deadly=11 air=4][deadly paradox][shadow form][Optional][Optional][Optional]["I Am Unstoppable!"][Shadow Sanctuary][Heart of Shadow][/build]

  • [[Great Dwarf Weapon]
  • [[Empathy@12]
  • [[Price of Failure@12]
  • [[Ebon Battle Standard of Honor]
  • [[Ebon Vanguard Sniper Support]
  • [["You Move Like a Dwarf!"]



  • Radiant/Blessed Insignias
  • -1/1 Daggers +20% Enchanting
  • +20 energy Staff of Enchanting
  • Longbows


Running There

  • You can run all the way to the dungoen without getting hurt, so anyone can run there
  • Head downwards towards the NPC infront of the swamp
  • Take a right a head in the general direction towards a res shrine which is along the swamp
  • Continue fowards make your way past two groups of two hecket, they do not attack you
  • Cut across the map now taking a right
  • You should be near a hill where simian groups are patrolling
  • Dodge their patrols and grab the quest (only one person needs the quest!)
  • Enter the dungeon

Level 1

  • Not all runners need to run here, 3 will be suffice
  • Follow the magical yellow line, very simple, easy and streight foward


Level 2

  • Activate Essence of Celerity
  • PUG groups will usually ask everyone to drop 500 gold for the use of the BU (Essence of Celerity)
  • Run through the plants, using "IAU" if you are crippled, it cures cripple so don't use it untill you are crippled
  • Wait for everyone to make it across, there is a little safe spot here before the incubus
  • Where the cream coloured circle is there are many incubus groups patrolling, stay together and make your way to the res shrine, remember only one needs to make it there and activate it
  • Continue running, now this time throgh bettle groups who also cripple
  • At the next circle there is a boss, let 1 Sliver sin run in a aggro the group, once balled everyone else run past (not aggroing boss group) to the door and wait for key
  • While running near frogs stay apart so that they do not use ancestors rage (PBAoE)
  • Continue running to last boss, the final circle
  • Again only one sliver go aggro this boss
  • If the boss hasn't died after a few sliver armours and the sliver sin is running out of fuel
  • Then with your longbows (flatbows also work here) attack the boss with GDW up and EBSoH up, you should be hitting for around 30s
  • Only do these last two steps if you have supports with GDW and a sliver or support with EBSoH


Community content is available under CC-BY-NC-SA 2.5 unless otherwise noted.