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This build has been designed for the following use:

Strong spike with lots of caster defense.

Commonality

  • Seen fairly frequently, mostly run by European guilds.

Team Overlook

Eviscerate Body Blow Agonizing Chop Bull's Strike Shock Frenzy Rush Resurrection Signet
Devastating Hammer Crushing Blow Hammer Bash Bull's Strike Flail Enraging Charge Protector's Strike Resurrection Signet
Energy Surge Diversion Mind Wrack Shatter Delusions Shatter Enchantment Drain Enchantment Cry of Frustration Flesh of My Flesh
Mirror of Ice Shard Storm Freezing Gust Blurred Vision Winter's Embrace Glowing Ice Water Attunement Death Pact Signet
Mind Shock Shell Shock Lightning Bolt Blinding Flash Air Attunement Strip Enchantment Glyph of Lesser Energy Resurrection Signet
Reversal of Fortune Restore Condition Spirit Bond Shielding Hands Guardian Aura of Stability Holy Veil Balanced Stance
Infuse Health Word of Healing Patient Spirit Signet of Rejuvenation Guardian Draw Conditions Cure Hex Disciplined Stance
Healer's Boon Heal Party Mending Touch Cure Hex Patient Spirit Guardian Glyph of Lesser Energy Storm Djinn's Haste


Shockaxe

<pvxbig> [build prof=W/E Axe=12+1+1 Strength=12+1 air=3][Eviscerate][Body Blow][Agonizing Chop][Bull's Strike][Shock][Frenzy][Rush][Resurrection Signet][/build] </pvxbig>

Equipment

Armor

  • 4x Radiant Insignia
  • Stonefist Insignia
  • Superior Vigor
  • Minor Axe
  • Clarity
  • Restoration
  • Minor Strength

Weapons

  • Zealous Axe of Defense/Fortitude, 15^50
  • Elemental Axe of Defense/Fortitude, 15^50
  • Vampiric Axe of Defense/Fortitude, 15^50
  • Air Focus of Fortitude, 15/-1 energy (for Shock)
  • Furious Spear of Fortitude, +5 energy
  • Strength Shield of Fortitude, -20% blind
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Variants

Hammer

<pvxbig> [build prof=W/rt Hammer=12+1 Strength=12+1+1 resto=3][Devastating Hammer][Crushing Blow][Hammer Bash][Bull's Strike][Flail][Enraging Charge][Protector's Strike][Death Pact Signet][/build] </pvxbig>

Equipment

Armor

  • 4x Sentinel's Insignia
  • Stonefist Insignia
  • Superior Vigor
  • Minor Hammer
  • Clarity
  • Restoration
  • Minor Strength

Weapons

  • Elemental Hammer of Defense/Fortitude, 15^50
  • Vampiric Hammer of Defense/Fortitude, 15^50
  • Furious Spear of Fortitude, +5 energy
  • Furious or Zealous Axe/Sword of Defense, +5 energy
  • Strength Shield of Fortitude, -20% blind
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Variants

Eviscerate Body Blow Agonizing Chop Bull&#039;s Strike Shock Frenzy Rush Resurrection Signet


ESurge Mesmer

<pvxbig> [build prof=Me/rt Dom=12+1+2 inspiration=10+1 fastcast=8+1 resto=2][Energy Surge][Diversion][Mind Wrack][Shatter Delusions][Shatter Enchantment][Drain Enchantment][Cry of Frustration][Flesh of My Flesh][/build] </pvxbig>

Equipment

Armor

  • 5x Prodigy's Insignia
  • Superior Vigor
  • Minor Restoration
  • Major Domination
  • Minor Fast Casting
  • Minor Inspiration

Weapons

  • Domination Wand of Memory, 20% cast time
  • Domination Focus of Aptitude, 20% recharge
  • Inspiration Wand of Memory, 20% cast time
  • Inspiration Focus of Aptitude, 20% recharge
  • Domination Wand of Memory, +15/-1 energy
  • Domination Focus of Fortitude, +15/-1 energy
  • Adept Restoration Staff of Fortitude, 20% cast time
  • Spear of Defense, +5 energy
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Usage

  • Try to maintain Mind Wrack on monks/warriors as energy permits.
  • Spike with (Mind Wrack) -> Energy Surge/Unnatural Signet -> Shatter Delusions.

Variants

Water Ele

<pvxbig> [build prof=E/Rt wat=12+1+1 ene=12+1 rest=3][Mirror of Ice][Shard Storm][Freezing Gust][Blurred Vision][Winter's Embrace][Glowing Ice][Water Attunement][Death Pact Signet][/build] </pvxbig>

Equipment

Armor

  • 5x Blessed Insignia
  • Superior Vigor
  • Minor Water
  • Minor Energy Storage
  • Restoration
  • Vitae

Weapons

  • Water Wand of Memory, 20% cast time
  • Water Focus of Aptitude, 20% recharge
  • Water Wand of Memory, +15/-1 energy
  • Energy Storage Focus of Fortitude, +15/-1 energy
  • Adept Water Staff of Enchanting, 20% cast time
  • Heavy Spear of Defense, +5 energy or 10% recharge or 10% cast time
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Variants

Ether Prism Shard Storm Freezing Gust Blurred Vision Winter&#039;s Embrace Glowing Ice Rust Glyph of Elemental Power


Mind Shock

<pvxbig> [build prof=E/N air=12+1+1 ene=9+1 blo=9][Mind Shock][Shell Shock][Lightning Bolt][Blinding Flash][Air Attunement][Strip Enchantment][Glyph of Lesser Energy][Resurrection Signet][/build] </pvxbig>

Equipment

Armor

  • 5x Blessed Insignia
  • Superior Vigor
  • Minor Air
  • Minor Energy Storage
  • Restoration
  • Vitae

Weapons

  • Air Wand of Memory, 20% cast time
  • Air Focus of Aptitude, 20% recharge
  • Air Wand of Memory, +15/-1 energy
  • Energy Storage Focus of Fortitude, +15/-1 energy
  • Adept Air Staff of Enchanting, 20% cast time
  • Heavy Spear of Defense, +5 energy or 10% recharge or 10% cast time
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type
  • Blood Wand of Memory, 20% cast time (For Strip Enchantment)
  • Blood Focus of Aptitude, 20% recharge (For Strip Enchantment)

Variants

Blinding Surge Shell Shock Lightning Bolt Gale Air Attunement Strip Enchantment Glyph of Lesser Energy Resurrection Signet


Restore Condition

<pvxbig> [build prof=Mo/W Prot=12+1+1 Divine=10+1 Tactics=8][Restore Condition][Shielding Hands][Reversal of Fortune][Guardian][Aegis][Aura of Stability][Holy Veil][Balanced Stance][/build] </pvxbig>

Equipment

Armor

  • 5x Disciple's Insignia
  • Superior Vigor
  • Restoration
  • Minor Prot
  • Vitae
  • Minor Divine Favor

Weapons

  • Crippling Spear of Enchanting, +5 energy (alternative to 40/40 prot set)
  • Protection Focus of Aptitude, 20% recharge
  • Protection Wand of Memory, +15/-1 energy
  • Protection Focus of Fortitude, +15/-1 energy
  • Adept Protection Staff of Enchanting, 20% cast time
  • Crippling Spear of Defense, +5 energy
  • Crippling Spear of Defense, -5 energy
  • Tactics r7-8 Shield of Fortitude, -20% cripple
  • Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type

Usage

  • Aegis is to be used as an omega prot to stop damage against a target, use it wisely due to it's long recharge.
  • Cast Reversal of Fortune for an immediate heal and damage prevention.
  • Remove harmful conditions and heal allies with conditions on them with Restore Condition.
  • Hexes can be removed with Holy Veil. Be wary of maintaining this enchantment as it harms your energy pool.
  • Aura of Stability is used to protect allies from Knockdown.
  • Guardian for blocking on allies.
  • Use Balanced Stance to prevent knockdowns, especially against Hammer Warriors.

Word of Healing

<pvxbig> [build prof=mo/w healin=12+1+1 protec=8+1 divin=7+1 tactics=8][patient spirit][Guardian][draw condition][infuse health][word of healing][cure hex][Signet of Rejuvenation][disciplined Stance][/build] </pvxbig>

Equipment

Armor

  • 5x Disciple's Insignia
  • Superior Vigor
  • Restoration
  • Minor Prot
  • Minor Healing
  • Minor Divine Favor

Weapons

  • Healing Wand of Memory, 20% cast time
  • Healing Focus of Aptitude, 20% recharge
  • Healing Wand of Memory, +15/-1 energy
  • Healing Focus of Fortitude, +15/-1 energy
  • Adept Protection Staff of Enchanting, 20% cast time
  • Crippling Spear of Defense, +5 energy
  • Crippling Spear of Defense, -5 energy
  • Tactics r7-8 Shield of Fortitude, -20% cripple
  • Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type

Usage

Variants

HB Flagger

<pvxbig> [build prof=Mo/E divine=8+1 healin=12+1+1 protec=10+1 airmag=2][healers boon][heal party][mending touch][cure hex][Patient Spirit][Guardian][Glyph of Lesser Energy][Storm Djinn's Haste][/build] </pvxbig>

Equipment

Armor

  • 5x Disciple's Insignia
  • Superior Vigor
  • Restoration
  • Minor Prot
  • Minor Healing
  • Minor Divine Favor

Weapons

  • Healing Wand of Memory, 20% cast time
  • Healing Focus of Aptitude, 20% recharge
  • Healing Wand of Memory, +15/-1 energy
  • Healing Focus of Fortitude, +15/-1 energy
  • Adept Protection Staff of Enchanting, 20% cast time
  • Crippling Spear of Defense, +5 energy
  • Crippling Spear of Defense, -5 energy
  • Tactics r7-8 Shield of Fortitude, -20% cripple
  • Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type

Usage

  • Stay out of range of the enemy team - when at stand, try to be at least an aggro range behind your backline.
  • Request that a warrior run flags whenever your team is behind.
  • Run flags with Storm Djinn's Haste.
  • Use Heal Party occasionally or when your party needs a heal.
  • Glyph of Lesser Energy should be used for energy management.

Variants

Xinrae&#039;s Weapon Weapon of Warding Resilient Weapon Wielder&#039;s Boon Optional Protective was Kaolai Life Dash


Icy Shackles Weapon of Warding Resilient Weapon Wielder&#039;s Boon Glyph of Lesser Energy Protective was Kaolai Life Armor of Mist
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