This build has been archived as of No date specified, for the following reason:
This build had been designed for the following use: This build was in the category Great before being archived. |
An offensive build used to quickly wipe opponents. Most effective on maps where 8v8 is preferred and flag pushing is possible.
Frequency[]
- Most common GvG build of the current meta.
Team Overlook[]
Axe[]
<pvxbig> [build prof=W/E Axe=12+1+1 Strength=12+1 air=3][Eviscerate][Disrupting Chop][Body Blow][Bull's Strike][Shock][Frenzy][Rush][Resurrection Signet][/build] </pvxbig>
Equipment[]
Armor[]
- 4x Sentinel's Insignia
- Stonefist Insignia
- Superior Vigor
- Minor Axe
- Clarity
- Restoration
- Minor Strength
Weapons[]
- Zealous Axe of Defense/Fortitude, 15^50
- Elemental Axe of Defense/Fortitude, 15^50
- Sundering Axe of Defense/Fortitude, 15^50
- Air Focus of Fortitude, 15/-1 energy (for Shock)
- Furious Spear of Fortitude, +5 energy
- Strength Shield of Fortitude, -20% blind
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage[]
Pressure
Hammer[]
<pvxbig> [build prof=W/rt Hammer=12+1 Strength=12+1+1 resto=3][Devastating Hammer][Crushing Blow][optional][Bull's Strike][Flail][Enraging Charge][optional][Death Pact Signet][/build]
Optionals[]
- [[Yeti Smash@13] + [[Overbearing Smash@13]
- [[Hammer Bash] + [[Protector's Strike@14]
</pvxbig>
Equipment[]
Armor[]
- 4x Sentinel's Insignia
- Stonefist Insignia
- Superior Vigor
- Minor Hammer
- Clarity
- Restoration
- Minor Strength
Weapons[]
- Elemental Hammer of Defense/Fortitude, 15^50
- Sundering Hammer of Defense/Fortitude, 15^50
- Furious Spear of Fortitude, +5 energy
- Furious or Zealous Axe/Sword of Defense, +5 energy
- Strength Shield of Fortitude, -20% blind
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Hit monks or midliners.
- Push the flag when possible; HB flaggers are extremely vulnerable to being pushed by hammers.
- Lineback or run flags as needed.
Wild Throw Hammer[]
<pvxbig> [build prof=W/P Hammer=12+1 Strength=12+1+1 Spear=3][Magehunter's Smash][Crushing Blow][Hammer Bash][Bull's Strike][Flail][Enraging Charge][Wild Throw][Res Sig][/build] </pvxbig>
Equipment[]
Armor[]
- 4x Sentinel's Insignia
- Stonefist Insignia
- Superior Vigor
- Minor Hammer
- Clarity
- Restoration
- Minor Strength
Weapons[]
- Elemental Hammer of Defense/Fortitude, 15^50
- Sundering Hammer of Defense/Fortitude, 15^50
- Furious Spear of Fortitude, +5 energy
- Furious or Zealous Axe/Sword of Defense, +5 energy
- Strength Shield of Fortitude, -20% blind
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Hit monks; break Balanced Stance when used.
- Lineback or run flags as needed.
Cripshot[]
<pvxbig> [build prof=R/Mo Expertise=12+1+1 marks=9+1 wilder=9+1 prot=3][Crippling Shot][Savage Shot][Distracting Shot][Apply Poison][Natural Stride][Lightning Reflexes][Mending Touch][Resurrection Signet][/build] </pvxbig>
Equipment[]
Armor[]
- 5x Radiant or Survivor Insignia
- Superior Vigor
- Minor Expertise
- Minor Marksmanship
- Minor Wilderness Survival
- Restoration
Weapons[]
- Poisonous Recurve of Fortitude, 15^50
- Poisonous Recurve of Fortitude, +5 energy
- Crippling Recurve of Fortitude, +5 energy
- Vampriric Flatbow of Fortitude, 15^50
- Poisonous Spear of Defense, +5 energy
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Push flaggers.
Variants[]
- Burning Arrow
- Magebane Shot
- Point Blank Shot instead of Lightning Reflexes.
Blood Nec[]
<pvxbig> [build prof=N/W Blood=12+1+1 soulre=8 curses=10+1]["You're All Alone!"][Life Siphon][Oppressive Gaze][Angorodon's Gaze][Strip Enchantment][Barbed Signet][Defile Defenses]][Resurrection Signet][/build]</pvxbig>
Equipment[]
Armor[]
- 5x Tormentor's/Undertaker's Insignia
- Superior Vigor
- Restoration
- Minor Curses
- Minor Blood
- Vitae
Weapons[]
- Barbed Spear of Defense, 10% recharge
- Blood Focus of Aptitude, 20% recharge
- Adept Blood Staff of Enchanting, 20% cast time (for Masochism/Blood Renewal)
- Blood Wand of Memory, +15/-1 energy
- Blood Focus of Fortitude, +15/-1 energy
- Barbed Spear of Defense, +5 energy
- Strength Shield of Fortitude, -20% cripple
- Strength Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Spread bleeding at stand.
- Use Life Siphon as often as possible.
- Save Strip Enchantment for Auras of Stability, especially on flaggers.
- Split as needed, the bar can kill most characters that do not have Mending Touch equipped.
Variants[]
Restore Condition[]
<pvxbig> [build prof=Mo/W Prot=12+1+1 Divine=10+1 Tactics=8][Restore Condition][Shielding Hands][Reversal of Fortune][Guardian][Aegis][Aura of Stability][Holy Veil][Balanced Stance][/build] </pvxbig>
Equipment[]
Armor[]
- 5x Disciple's Insignia
- Superior Vigor
- Restoration
- Minor Prot
- Vitae
- Minor Divine Favor
Weapons[]
- Crippling Spear of Enchanting, +5 energy (alternative to 40/40 prot set)
- Protection Focus of Aptitude, 20% recharge
- Protection Wand of Memory, +15/-1 energy
- Protection Focus of Fortitude, +15/-1 energy
- Adept Protection Staff of Enchanting, 20% cast time
- Crippling Spear of Defense, +5 energy
- Crippling Spear of Defense, -5 energy
- Tactics r7-8 Shield of Fortitude, -20% cripple
- Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Aegis is to be used as an omega prot to stop damage against a target, use it wisely due to it's long recharge.
- Cast Reversal of Fortune for an immediate heal and damage prevention.
- Remove harmful conditions and heal allies with conditions on them with Restore Condition.
- Hexes can be removed with Holy Veil. Be wary of maintaining this enchantment as it harms your energy pool.
- Aura of Stability is used to protect allies from Knockdown.
- Guardian for blocking on allies.
- Use Balanced Stance to prevent knockdowns, especially against Hammer Warriors.
Word of Healing[]
<pvxbig> [build prof=mo/w healin=12+1+1 protec=8+1 divin=7+1 tactics=8][patient spirit][Guardian][draw condition][infuse health][word of healing][cure hex][Signet of Rejuvenation][disciplined Stance][/build] </pvxbig>
Equipment[]
Armor[]
- 5x Disciple's Insignia
- Superior Vigor
- Restoration
- Minor Prot
- Minor Healing
- Minor Divine Favor
Weapons[]
- Healing Wand of Memory, 20% cast time
- Healing Focus of Aptitude, 20% recharge
- Healing Wand of Memory, +15/-1 energy
- Healing Focus of Fortitude, +15/-1 energy
- Adept Protection Staff of Enchanting, 20% cast time
- Crippling Spear of Defense, +5 energy
- Crippling Spear of Defense, -5 energy
- Tactics r7-8 Shield of Fortitude, -20% cripple
- Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Catch spikes with Infuse Health.
- Use Word of Healing, Patient Spirit and Signet of Rejuvenation to heal.
- Pre prot targets with Guardian
- Remove hexes with Cure Hex.
- Transfer conditions with Draw Conditions (mainly things like Blind/Weakness for physicals and conditions from the RC monk).
- Use Disciplined Stance as an anti-spike for yourself.
Variants[]
- Shield of Absorption or Dismiss Condition instead of Draw Conditions if the prot runs LS
HB Flagger[]
<pvxbig> [build prof=Mo/E divine=8+1 healin=12+1+1 protec=10+1 airmag=2][healers boon][heal party][mending touch][cure hex][Patient Spirit][Guardian][Glyph of Lesser Energy][Storm Djinn's Haste][/build] </pvxbig>
Equipment[]
Armor[]
- 5x Disciple's Insignia
- Superior Vigor
- Restoration
- Minor Prot
- Minor Healing
- Minor Divine Favor
Weapons[]
- Healing Wand of Memory, 20% cast time
- Healing Focus of Aptitude, 20% recharge
- Healing Wand of Memory, +15/-1 energy
- Healing Focus of Fortitude, +15/-1 energy
- Adept Protection Staff of Enchanting, 20% cast time
- Crippling Spear of Defense, +5 energy
- Crippling Spear of Defense, -5 energy
- Tactics r7-8 Shield of Fortitude, -20% cripple
- Tactics r7-8 Shields of Fortitude, +10 armor vs each damage type
Usage[]
- Stay out of range of the enemy team - when at stand, try to be at least an aggro range behind your backline.
- Request that a warrior run flags whenever your team is behind.
- Run flags with Storm Djinn's Haste.
- Use Heal Party occasionally or when your party needs a heal.
- Glyph of Lesser Energy should be used for energy management.
Variants[]