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{{Great-Build|HA|PvP team}}
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{{Archived-Build|category=Great|type1=HA|type2=PvP team|reason1=Fell out of meta due to nerfs.}}
 
{{TOCright}}
 
{{TOCright}}
This build is designed to keep up Teams in Heroes ascent using [[gw:Healer's Boon|Healer's Boon]] and [[gw:Restore Condition|Restore Condition]]
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This build is designed to keep up Teams in Heroes' Ascent using [[gw:Healer's Boon|Healer's Boon]] and [[gw:Restore Condition|Restore Condition]]/[[gw:Life Sheath|Life Sheath]].
   
 
== Team Composition ==
 
== Team Composition ==
   
 
*1 Healing Monk {{mo}}/{{me}}
 
*1 Healing Monk {{mo}}/{{me}}
{{mini skill bar|Infuse Health|Dwayna's Kiss|Patient Spirit|Heal Party|Draw Conditions|Healer's Boon|Holy Veil|Channeling}}
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:{{mini skill bar|Infuse Health|Patient Spirit|Dwayna's Kiss|Healer's Boon|Cure Hex|Heal Party|Power Drain|Channeling}}
 
*1 Protection Monk {{mo}}/{{me}}
 
*1 Protection Monk {{mo}}/{{me}}
{{mini skill bar|Reversal of Fortune|Spirit Bond|Restore Condition|Guardian|Shield of Absorption|Holy Veil|Aura of Stability|Channeling}}
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:{{mini skill bar|Spirit Bond|Reversal of Fortune|Restore Condition|Guardian|Shield of Absorption|Holy Veil|Aura of Stability|Channeling}}
  +
:{{mini skill bar|Spirit Bond|Aegis|Life Sheath|Guardian|Shield of Absorption|Holy Veil|Aura of Stability|Channeling}}
   
  +
== Healer ==
 
  +
== Heal Monk a.k.a Infuse ==
 
<pvxbig>
 
<pvxbig>
[build prof=monk/mes healing=12+1+1 divin=10+1 insp=8][infuse health][patient spirit][dwayna's kiss][heal party][draw conditions@0][holy veil][healer's boon][channeling][/build]
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[build prof=Mo/Me Healing=12+1+1 Divine=10+1 Inspiration=8][Infuse Health][Patient Spirit][Dwayna's Kiss][Healer's Boon][Cure Hex][Heal Party][Power Drain][Channeling][/build]
 
</pvxbig>
 
</pvxbig>
   
 
==== Equipment ====
 
==== Equipment ====
  +
<pvxbig>
 
*Full Runes of Vitae and Survivor Insignias with a Superior Vigor, Minor healing prayers, and Minor Divine Favor.
 
*Full Runes of Vitae and Survivor Insignias with a Superior Vigor, Minor healing prayers, and Minor Divine Favor.
*Template, PkZVIkEpnWZcEZYZTMF5IqDsEZYdNMFpJA
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{{equipment-template|data=PkZVIkEpnWZcEZYZTMF5IqDsEZYdNMFpJA}}
 
*1st set: 40/40 Healing Set.
 
*1st set: 40/40 Healing Set.
 
*2nd set: Low energy Set
 
*2nd set: Low energy Set
 
*3rd set: Martial Weapon & Shield (shields modded for an assortment of different spikes).
 
*3rd set: Martial Weapon & Shield (shields modded for an assortment of different spikes).
 
*4th set: High Energy Set (+30 energy)
 
*4th set: High Energy Set (+30 energy)
  +
</pvxbig>
 
 
==== Usage ====
 
==== Usage ====
*Maintain [[gw:Healer's Boon|Healer's Boon]] at ALL times.
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*Maintain [[gw:Healer's Boon|Healer's Boon]].
 
*[[gw:Patient Spirit|Patient Spirit]] and [[gw:Dwayna's Kiss|Dwayna's Kiss]] are your primary healing skills.
 
*[[gw:Patient Spirit|Patient Spirit]] and [[gw:Dwayna's Kiss|Dwayna's Kiss]] are your primary healing skills.
 
*Use [[gw:Infuse Health|Infuse Health]] to catch spikes or heal very low targets.
 
*Use [[gw:Infuse Health|Infuse Health]] to catch spikes or heal very low targets.
*Use [[gw:Heal Party|Heal Party]] for a powerful party-wide heal.
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*Use [[gw:Cure Hex|Cure Hex]] to remove hexes from party members.
*Use [[gw:draw conditions|draw conditions]] on the RC Monk.
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*Use [[gw:Heal Party|Heal Party]] to pump up everybody.
*Use [[gw:Holy Veil|Holy Veil]] to remove hexes from party members and to prevent counters such as diversion.
 
 
*Use [[gw:Channeling|Channeling]] to gain energy, do this by "channel tanking" (Standing in the middle of enemies).
 
*Use [[gw:Channeling|Channeling]] to gain energy, do this by "channel tanking" (Standing in the middle of enemies).
  +
*Use [[gw:Power Drain|Power Drain]] for more energy management.
  +
 
=== Variants ===
  +
*[[gw:Auspicious Incantation|Auspicious Incantation]] for [[gw:Power Drain|Power Drain]] for energy that doesn't require you to interrupt something.
  +
*[[gw:Holy Veil|Holy Veil]] for [[gw:Cure Hex|Cure Hex]] for maintaining on yourself to counter those massive hexways.
   
 
==== Counters ====
 
==== Counters ====
  +
*Standard caster counters, enchantment removal.
*Enchant removal can be a minor problem, but this is not a significant issue as channeling can be used as a cover and [[gw:Healer's Boon|Healer's Boon]] only has a 10 second recharge timer.
 
*Standard caster counters, [[gw:Diversion|Diversion]], [[gw:Migraine|Migraine]] etc.
 
 
====Variants====
 
*[[gw:Spotless Mind|Spotless Mind]], [[gw:Cure Hex|Cure Hex]], or [[gw:Hex Breaker|Hex Breaker]] can replace [[gw:Holy Veil|Holy Veil]].
 
*[[gw:Healing Seed|Healing Seed]] or a secondary source of hex removal in place of [[gw:Draw Conditions|Draw Conditions]]
 
   
 
== Protector ==
 
== Protector ==
 
<pvxbig>
 
<pvxbig>
[build prof=monk/mesme protec=12+1+1 divine=11+1 insp=6][reversal of fortune][spirit bond][restore condition][guardian][shield of absorption][holy veil][aura of stability][channeling][/build]
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[build prof=monk/mesme protec=12+1+1 divine=10+1 insp=8][spirit bond][Reversal of Fortune][restore condition][guardian][shield of absorption][holy veil][aura of stability][channeling][/build]
  +
[Build prof=monk/mesme prot=12+1+1 divine=10+1 insp=8][Spirit Bond][Aegis][Life Sheath][Guardian][Shield of Absorption][Holy Veil][Aura of stability][Channeling][/Build]
  +
PvP skills:[[Aegis (PvP)@14], [[Spirit Bond (PvP)@14]
 
</pvxbig>
 
</pvxbig>
 
 
==== Equipment ====
 
==== Equipment ====
 
*+5/-5 energy Spears of Fortitude.
 
*+5/-5 energy Spears of Fortitude.
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==== Usage ====
 
==== Usage ====
*Protect the infuser and try to Spirit Bond spikes.
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*Protect the infuser and try to [[gw:Spirit Bond (PvP)|Spirit Bond]] spikes.
*Use [[gw:Channeling|Channeling]] to gain energy, do this by "channel tanking" (Standing in the middle of enemies).
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*Use [[gw:Channeling|Channeling]] to gain energy, do this by "channel tanking" (standing in the middle of enemies).
  +
*Use [[gw:Aura Of Stability|Aura Of Stability]] to counter knockdown, useful on the Ghostly Hero to allow him to capture shrines.
  +
*Use [[gw:Guardian|Guardian]] to counter physical damage and deny adrenaline.
  +
*Use [[gw:Shield Of Absorption|Shield Of Absorption]] to counter low packets of damage and reduce pressure. Spirit Bond protects against bigger spikes.
  +
*Use [[gw:Life Sheath|Life Sheath]] or [[gw:Restore Condition|Restore Condition]] to remove conditions and heal.
  +
*Use [[gw:Life Sheath|Life Sheath]] or [[gw:Reversal of Fortune|Reversal of Fortune]] to stop damage and counter spikes.
  +
*Use [[gw:Aegis (PvP)|Aegis]] as a strong defense and an emergency save against spikes, especially useful for preventing interrupts on SoC.
 
*Use [[gw:Holy Veil|Holy Veil]] to remove hexes. Maintain on party members (pre-veil) to slow hex cast times and quick removal. Adjust prots to fit veil's energy denial.
   
 
==== Counters ====
 
==== Counters ====
 
*Standard anti-caster counters, [[gw:Diversion|Diversion]], [[gw:Migraine|Migraine]] etc.
 
*Standard anti-caster counters, [[gw:Diversion|Diversion]], [[gw:Migraine|Migraine]] etc.
   
  +
====Variants====
 
  +
*[[gw:Shielding Hands|Shielding Hands]]
[[Category:Multi-campaign builds|Team - HA 2 Monk Backline]]
 

Latest revision as of 04:49, 30 November 2010

This build has been archived as of No date specified, for the following reason:

  • Fell out of meta due to nerfs.

This build had been designed for the following use:

This build was in the category Great before being archived.

This build is designed to keep up Teams in Heroes' Ascent using Healer's Boon and Restore Condition/Life Sheath.

Team Composition

  • 1 Healing Monk Monk/Mesmer
Infuse Health Patient Spirit Dwayna's Kiss Healer's Boon Cure Hex Heal Party Power Drain Channeling
  • 1 Protection Monk Monk/Mesmer
Spirit Bond Reversal of Fortune Restore Condition Guardian Shield of Absorption Holy Veil Aura of Stability Channeling
Spirit Bond Aegis Life Sheath Guardian Shield of Absorption Holy Veil Aura of Stability Channeling


Heal Monk a.k.a Infuse

<pvxbig> [build prof=Mo/Me Healing=12+1+1 Divine=10+1 Inspiration=8][Infuse Health][Patient Spirit][Dwayna's Kiss][Healer's Boon][Cure Hex][Heal Party][Power Drain][Channeling][/build] </pvxbig>

Equipment

<pvxbig>

  • Full Runes of Vitae and Survivor Insignias with a Superior Vigor, Minor healing prayers, and Minor Divine Favor.
Skillsdisk
The Equipment Template for this build is:
PkZVIkEpnWZcEZYZTMF5IqDsEZYdNMFpJA
  • 1st set: 40/40 Healing Set.
  • 2nd set: Low energy Set
  • 3rd set: Martial Weapon & Shield (shields modded for an assortment of different spikes).
  • 4th set: High Energy Set (+30 energy)

</pvxbig>

Usage

Variants

Counters

  • Standard caster counters, enchantment removal.

Protector

<pvxbig> [build prof=monk/mesme protec=12+1+1 divine=10+1 insp=8][spirit bond][Reversal of Fortune][restore condition][guardian][shield of absorption][holy veil][aura of stability][channeling][/build] [Build prof=monk/mesme prot=12+1+1 divine=10+1 insp=8][Spirit Bond][Aegis][Life Sheath][Guardian][Shield of Absorption][Holy Veil][Aura of stability][Channeling][/Build] PvP skills:[[Aegis (PvP)@14], [[Spirit Bond (PvP)@14] </pvxbig>

Equipment

  • +5/-5 energy Spears of Fortitude.
  • +10 armor vs x damage type Shields of Fortitude.
  • 40/40 Protection Wand/Offhand set.
  • 40/20/20% Protection Staff.
  • High Energy set: wand/offhand both +15/-1 energy.

Usage

  • Protect the infuser and try to Spirit Bond spikes.
  • Use Channeling to gain energy, do this by "channel tanking" (standing in the middle of enemies).
  • Use Aura Of Stability to counter knockdown, useful on the Ghostly Hero to allow him to capture shrines.
  • Use Guardian to counter physical damage and deny adrenaline.
  • Use Shield Of Absorption to counter low packets of damage and reduce pressure. Spirit Bond protects against bigger spikes.
  • Use Life Sheath or Restore Condition to remove conditions and heal.
  • Use Life Sheath or Reversal of Fortune to stop damage and counter spikes.
  • Use Aegis as a strong defense and an emergency save against spikes, especially useful for preventing interrupts on SoC.
  • Use Holy Veil to remove hexes. Maintain on party members (pre-veil) to slow hex cast times and quick removal. Adjust prots to fit veil's energy denial.

Counters

Variants