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{{Archived-Build|date=20:10, 25 December 2008 (EST)|type1=HA|type2=PvP team|reason1=Meta shifts and buffs/nerfs to various skills made more efficient team builds viable, and accordingly this fell out of the meta}}
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{{Archived-Build|date=20:10, 25 December 2008 (EST)|type1=HA|type2=PvP team|reason1=Meta shifts and buffs/nerfs to various skills made more efficient team builds viable, and accordingly this fell out of the meta|category="good"}}
   
 
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Revision as of 08:35, 30 January 2009

This build has been archived as of 20:10, 25 December 2008 (EST), for the following reason:

  • Meta shifts and buffs/nerfs to various skills made more efficient team builds viable, and accordingly this fell out of the meta

This build had been designed for the following use:

This build was in the category "good" before being archived.

The Balanced IV Spike uses 2 Necromancer IV healers paired with other spiking players to create a balanced/spike build with a strong backline.

Composition

Earth Shaker Crushing Blow Mighty Blow Flail Rush "For Great Justice!" Song of Concentration Resurrection Signet
Vicious Attack Holy Spear "Go for the Eyes!" Rend Enchantments Make Haste! optional Aggressive Refrain Signet of Return
Vicious Attack Holy Spear Watch Yourself! Defensive Anthem 'Shields Up!' Anthem of Flame Aggressive Refrain Signet of Return
Shatterstone Freezing Gust Blurred Vision Frozen Burst optional Glyph of Lesser Energy Water Attunement Resurrection Signet
Icy Veins Spirit Light Mend Body and Soul Spirit Transfer Weapon of Warding Protective Was Kaolai Life Recuperation
Icy Veins Spirit Light Mend Body and Soul Spirit Transfer Weapon of Shadow Protective Was Kaolai Recovery Rejuvenation
Restore Condition Gift of Health Reversal of Fortune Shield of Absorption Steadfast Soul Spirit Bond Holy Veil Channeling
Word of Healing Infuse Health Dwayna's Kiss Reversal of Fortune Draw Conditions Healing Seed Holy Veil Channeling


Earth Shaker War

Attributes and Skills

<pvxbig> [build name="earth shaker" prof=warri/parag hammer=12+1+1 streng=12+2][earth shaker][crushing blow][mighty blow][flail][rush][Enraging Charge][song of concentration][resurrection signet][/build] </pvxbig>

Equipment

  • 15/>50 Sundering, Vampiric, and Elemental Hammers of Fortitude.
  • Defensive Spear/Sword/Axe + Strength Shield of Fortitude weapon swap.
  • Proper runes, survivor insignias with stoneskin on the hands/feet, and fill up with vitae runes.

Usage

Rend Para

Attributes and Skills

<pvxbig> [build name="shatter para" prof=parag/necro spearm=11+1+1 leader=11+1 comman=8+1][vicious attack][holy spear][go for the eyes][rend enchantments][make haste][optional][aggressive refrain][signet of return][/build] </pvxbig>

Equipment

  • _______ Spear of Fortitude and a Command shield vs. the elements.
  • Suvivor insignias, the proper runes, a sup vigor rune, and rest with vitaes.

Usage

DA

Attributes and Skills

<pvxbig> [build prof=P/any leader=11+1 spearm=11+1+1 comman=8+1][Spear of Lightning][Vicious Attack]["Go for the Eyes!"]["Brace Yourself!"][Anthem of Weariness][Defensive Anthem][Aggressive Refrain][Resurrection Signet][/build] </pvxbig>


Equipment

  • Centurion's or Survivor Insignia on armor.
  • High energy set for Aggressive Refrain.
  • Various spear sets such as Vampiric, Ebon, and Furious

Usage

Shatterstone Snare

Attributes and Skills

<pvxbig> [build name="shatterstone snare" prof=eleme/any waterm=12+1+1 energy=12+1][shatterstone][freezing gust][blurred vision][frozen burst][optional][glyph of lesser energy@0][water attunement][resurrection signet][/build] </pvxbig>

Equipment

  • Full Survivor's Insignias. A rune of superior vigor, a minor water magic, and a minor energy storage.
  • Weapons of Enchanting and Fortitude with +5 energy. A Focus of Fortitude. A HCT/HRT set for water hexes. +10 armour shields for each type of damage.

Usage

WoW IV Spiker

Attributes and Skills

<pvxbig> [build name="iv 1" prof=necro/ritua soulre=12+1+1 restor=12][icy veins][spirit light][mend body and soul][spirit transfer][weapon of warding][protective was kaolai][life][recuperation][/build] </pvxbig>

Equipment

  • Defensive weapon swaps with shields against the elements.
  • 40/40 set for restoration.
  • Proper runes (soul reaping is at your own discretion, you can run major or superior), with survivor insignias and vitae runes.

Usage

WoS IV Spiker

Attributes and Skills

<pvxbig> [build name="iv 2" prof=necro/ritua soulre=12+1+1 restor=12][icy veins][spirit light][mend body and soul][spirit transfer][weapon of shadow][protective was kaolai][recovery][rejuvenation][/build] </pvxbig>

Equipment

  • Defensive weapon swaps with shields against the elements.
  • 40/40 set for restoration.
  • Proper runes (soul reaping is at your own discretion, you can run major or superior), with survivor insignias and vitae runes.

Usage

RC/Prot

Attributes and Skills

<pvxbig> [build name="rc prot" prof=monk/mesme protec=12+1+1 divine=9+1 healin=8+1 inspir=5][restore condition][guardian][reversal of fortune][shield of absorption][aura of stability][spirit bond][holy veil][channeling][/build] </pvxbig>

Equipment

  • Listed runes, rune of vigor and runes of vitaes for the rest of the slots.
  • Survivor armor.
  • Normal weapon swaps.

Usage

  • RC stuff, RoF stuff, heal stuff.
  • Prot with SoA and Spirit Bond. Spirit Bond is also great spike prevention
  • Aura of Stability on targets pressured by KD's, relic runners, and the ghostly while capping.
  • Holy veil to remove hexes, channeling for e-management.

WoH/Infuse

Attributes and Skills

<pvxbig> [build name="woh infuse" prof=monk/mesme healin=12+1+1 divine=9+1 protec=8+1 inspir=5][word of healing][infuse health][dwaynas kiss][reversal of fortune][draw conditions][healing seed][holy veil][channeling][/build] </pvxbig>

Equipment

  • Listed runes, rune of vigor and runes of vitaes for the rest of the slots.
  • Survivor armor.
  • Normal weapon swaps.

Usage

  • WoH stuff, heal stuff, and orison stuff.
  • Infuse targets being spiked or at low health.
  • Draw only your RC or targets getting spammed by blind.
  • Seed stuff under pressure, and the ghostly hero while on the altar.
  • Holy veil to remove hexes, channeling for e-management.

Variants

  • The warrior can be replaced for an AoM Derv, a Shock Axe, or a Wounding Strike Spiker.
  • The 2 paras can be replaced by SH eles, or Mind Blast eles. In this case, spike with either Fireball or Rodgort's Invocation.
  • The monks' skills are interchangable, its preference really.
  • This can be run with only 1 monk, and drop the RC for a SH ele. In this case give the infuser Spirit Bond and Aura of Stability; remove Draw Conditions and Protective Spirit.

Notes

  • With a 4 healer backline, you shouldn't die very often.
  • Make sure that the paras/sh eles are on all time spirit control (when not spiking) Holy Spear and Rodgort's Invocation are great for this.