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Revision as of 22:24, 22 May 2010
This build requires a rating. Please apply the appropriate tag based upon consensus. This build has been designed for the following use: |
This build uses the very upgraded mesmers to pressure, kill, and spread the words of interrupt.
Team Composition
Enchantment Assaulter
<pvxbig> [build prof=A/W Crit=12+1 Dagger=12+1+1][Jagged Strike][Fox Fangs][Death Blossom][Twisting Fangs][Optional][Assault Enchantments][Rush][Resurrection Signet][/build] </pvxbig>
Optional:
<pvxbig>
- Critical Strike [[Critical Strike@13] for more energy.
- Bull's Strike [[Bull's Strike@0] for a knockdown.
- Exhausting Assault [[Exhausting Assault@13], because it interrupts and exhausts.
- Flurry [[Flurry] for an IAS.
- Bonetti's Defense [[Bonetti's Defense@3], because all the best swordsmen use it.
- You can swap Rush for Dash [[Dash], allowing an optional from another secondary (such as a Conjure), though this is usually more energy-intensive.
</pvxbig>
Usage:
<pvxbig>
- Jagged Strike [[Jagged Strike@14] - Fox Fangs [[Fox Fangs@14] - Death Blossom [[Death Blossom@14] for pressure.
- Twisting Fangs [[Twisting Fangs@14] for mini-spikes.
- Assault Enchantments [[Assault Enchantments@13] after your chain to strip enchantments.
- Rush [["Fall Back!"@9] for IMS.
</pvxbig>
Way to:
<pvxbig>
- Keep enchantments off the monks so their energy goes down.
- Kill people.
</pvxbig>
Equipment:
<pvxbig>
- Survivor's armor. Runes given, Rune of Superior Vigor, Rune(s) of Vitae.
- 1st set: Vampiric Daggers of Fortitude (15^50).
- 2nd set: Zealous Daggers of Fortitude (15^50).
- 3th set: Furious/Sundering/Elemental Daggers of Fortitude (15^50).
- 4th set: Spear/Shield set.
</pvxbig>
Notes:
<pvxbig>
- You are not the only enchantment remover. You only remove on spikes! Leave the rest for the mesmers to make them have energy.
</pvxbig>
Counters:
<pvxbig>
- Standard anti-melee.
</pvxbig>
SW SoC
<pvxbig> [build prof=A/P Crit=12+1+1 Spear=9 Comma=9][Seeping Wound][Optional][Optional]["Make Haste!"][Song of Concentration][Deadly Haste][Way of the Master][Resurrection Signet][/build] </pvxbig>
Optional:
<pvxbig>
- Barbed Spear [[Barbed Spear@9] for aiding with the bleed pressure.
- Holy Spear [[Holy Spear@9] to be mister anti-spirit.
- Vicious Attack [[Vicious Attack@9] to aid with DW. This is favorable since TF has a long recharge.
</pvxbig>
Usage:
<pvxbig>
- Seeping Wound [[Seeping Wound@14] for pressure.
- Barbed Spear [[Barbed Spear@9] for party-wide bleed pressure.
- Vicious Attack [[Vicious Attack@9] to apply DW.
- "Make Haste!" [["Make Haste!"@9] for relic runs.
- Song of Concentration [[Song of Concentration@14] for party-wide anti-interrupt. Also for the hero.
- Deadly Haste [[Deadly Haste@14] to maintain SW longer.
- Way of the Master [[Way of the Master@14] for increased chance in critical hits.
- Resurrection Signet [[Resurrection Signet@14] for resurrecting fallen allies.
</pvxbig>
Way to:
<pvxbig>
- Maintain Deadly Haste Deadly Haste and Way of the Master Way of the Master.
- Use Song of Concentration Song of Concentration on command and in HoH.
- Use "Make Haste!" "Make Haste!" to make somebody run faster in relic runs.
- Spread pressure with 1-3.
</pvxbig>
Equipment:
<pvxbig>
- Survivor's armor. Runes given, Rune of Superior Vigor, Rune(s) of Vitae.
- 1st set: Vampiric Spear of Fortitude (15^50) with Command Shield of Fortitude (+10 vs different kinds).
- 2nd set: Barbed Spear of Fortitude (15^50) with Command Shield of Fortitude (+10 vs different kinds).
- 3rd set: Heavy Spear of Fortitude (15^50) with Command Shield of Fortitude (+10 vs different kinds).
- 4th set: Furious/Sundering/Ebon Spear of Fortitude (15^50) with Command Shield of Fortitude (+10 vs different kinds).
</pvxbig>
Notes:
<pvxbig>
- Since 21/5/2010, SW has a higher energy cost. If you get energy probs, you just have bad luck or you spam alot.
- Want to pressure on one person, use SW after the other.
</pvxbig>
Counters:
<pvxbig>
- E-Denial.
- Enchantment-Denial.
- Anti-melee.
</pvxbig>
E-Surge E-Denial
<pvxbig> [build prof=Me/Any Dom=12+1+2 Fast=8+1 Insp=10+1][Energy Surge][Energy Burn][Wastrel's Worry][Mind Wrack][Aneurysm][Drain Enchantment][Power Drain][Resurrection Signet][/build] </pvxbig>
Usage:
<pvxbig>
- Energy Surge [[Energy Surge@15] to pressure-spike with e-loss.
- Energy Burn [[Energy Burn@15] to pressure-spike with e-loss.
- Wastrel's Worry [[Wastrel's Worry@15] To constant-spike.
- Mind Wrack [[Mind Wrack@15] to spike all-time long and of course as 1: Hard damage @ 0 energy, 2: Sign that target has 0 energy ( Aneurysm Aneurysm). This makes your spike complete.
- Aneurysm [[Aneurysm@15] to spike harsh against e-drained targets.
- Drain Enchantment [[Drain Enchantment@11] to do 3 things. 1: Remove enchantment. 2: Gain Health. 3: Gain Energy.
- Power Drain [[Power Drain@11] to interrupt and energy gain.
- Resurrection Signet [[Resurrection Signet] for ressurecting fallen allies.
</pvxbig>
Way to:
<pvxbig>
- Pressure with Mind Wrack Mind Wrack and your skills.
- Put a big damage in the game by using 4-1-2-5.
- Remove Enchantments on command.
</pvxbig>
Equipment:
<pvxbig>
- Survivor's armor. Runes given, Rune of Superior Vigor, Rune(s) of Vitae.
- 1st set: 40/40 Domination Magic.
- 2nd set: 40/40 Inspiration Magic.
- 3rd+4th set: low set, high set, defensive sets.
</pvxbig>
Notes:
<pvxbig>
- You are more or less the main damager of the team.
- Do not use drain if you want to spike.
- A Ritualist secondary is preferable to confuse the opposition.
</pvxbig>
Counters:
<pvxbig>
- Caster-Hate.
- Co-ordinated low-energy.
</pvxbig>
E-Surge Shattering E-Denial
<pvxbig> [build prof=Me/Rt Dom=12+1+2 Fast=8+1 Insp=10+1 Resto=2][Energy Surge][Energy Burn][Shatter Enchantment][Mind Wrack][Aneurysm][Drain Enchantment][Power Drain][Flesh of My Flesh (PvP)][/build] </pvxbig>
Usage:
<pvxbig>
- Energy Surge [[Energy Surge@15] to pressure-spike with e-loss.
- Energy Burn [[Energy Burn@15] to pressure-spike with e-loss.
- Shatter Enchantment [[Shatter Enchantment@15] To get rid of annoying enchantments in spikes.
- Mind Wrack [[Mind Wrack@15] to spike all-time long and of course as 1: Hard damage @ 0 energy, 2: Sign that target has 0 energy ( Aneurysm Aneurysm). This makes your spike complete.
- Aneurysm [[Aneurysm@15] to spike harsh against e-drained targets.
- Drain Enchantment [[Drain Enchantment@11] to do 3 things. 1: Remove enchantment. 2: Gain Health. 3: Gain Energy.
- Power Drain [[Power Drain@11] to interrupt and energy gain.
- Flesh of My Flesh [[Flesh of My Flesh (PvP)@2] for ressurecting fallen allies.
</pvxbig>
Way to:
<pvxbig>
- Pressure with Mind Wrack Mind Wrack and your skills.
- Put a big damage in the game by using 4-1-2-5.
- Remove Enchantments on command.
</pvxbig>
Equipment:
<pvxbig>
- Survivor's armor. Runes given, Rune of Superior Vigor, Rune(s) of Vitae.
- 1st set: 40/40 Domination Magic.
- 2nd set: 40/40 Inspiration Magic.
- 3rd+4th set: low set, high set, defensive sets.
</pvxbig>
Notes:
<pvxbig>
- You are more or less the main damager of the team.
- Do not use drain if you want to spike.
</pvxbig>
Counters:
<pvxbig>
- Caster-Hate.
- Co-ordinated low-energy.
</pvxbig>
Panic AoE-Interrupt
<pvxbig> [build prof=Me/Rt Dom=12+1+1 Fast=8+1 Insp=10+1 Resto=2][Panic][Backfire][Empathy][Diversion][Shame][Drain Enchantment][Power Drain][Death Pact Signet (PvP)][/build] </pvxbig>
Usage:
<pvxbig>
- Panic [[Panic@14] to make others gain punishment for one's casting.
- Backfire [[Backfire@14] to punish casters.
- Empathy [[Empathy@14] to punish melee.
- Diversion [[Diversion@14] to anti-important spells.
- Shame [[Shame@14] to anti-spell.
- Drain Enchantment [[Drain Enchantment@11] to do 3 things. 1: Remove enchantment. 2: Gain Health. 3: Gain Energy.
- Power Drain [[Power Drain@11] to interrupt and energy gain.
- Death Pact Signet [[Death Pact Signet (PvP)@2] for ressurecting fallen allies (generally only use this on the monks).
</pvxbig>
Way to:
<pvxbig>
- Stop protectors by using Panic Panic on someone who casts alot.
- Punish alot with your 2-5.
- Do not drain if the e-denial wants to spike.
</pvxbig>
Equipment:
<pvxbig>
- Survivor's armor. Runes given, Rune of Superior Vigor, Rune(s) of Vitae.
- 1st set: 40/40 Domination Magic.
- 2nd set: 40/40 Inspiration Magic.
- 3rd+4th set: low set, high set, defensive sets.
</pvxbig>
Notes:
<pvxbig>
- Your main use is to punish, pressure, and aid the e-denial.
</pvxbig>
Counters:
<pvxbig>
- Caster-hate.
</pvxbig>
Lingering Warder
<pvxbig> [build prof=N/E Curses=12+1+1 Earth=10 Soulre=8+1][Lingering Curse][Suffering][Insidious Parasite][Enfeeble (PvP][Grasping Earth][Ward Against Foes][Glyph of Lesser Energy][Resurrection Signet][/build] </pvxbig>
Usage:
<pvxbig>
- Lingering Curse [[Lingering Curse@14] for AoE-degen and less health beneficial.
- Suffering [[Suffering@14] for AoE-degen.
- Insidious Parasite [[Insidious Parasite@14] for anit-melee, particularly on Assassins.
- Enfeeble [[Enfeeble@14] as more anti-melee.
- Grasping Earth [[Grasping Earth@10] to slow others.
- Ward Against Foes [[Ward Against Foes@10] to slow others.
- Glyph of Lesser Energy [[Glyph of Lesser Energy@0] for e-management.
- Resurrection Signet [[Resurrection Signet] to resurrect fallen areas.
</pvxbig>
Way to:
<pvxbig>
- Give a hard degen with Lingering Curse Lingering Curse and Suffering Suffering.
- Aid against melee.
- Slow down foes to make pressure easier. Use this too to counter relic runs and melee.
</pvxbig>
Equipment:
<pvxbig>
- Survivor's armor. Runes given, Rune of Superior Vigor, Rune(s) of Vitae.
- 1st set: 40/40 Curses.
- 2nd set: 40/40 Earth Magic.
- 3rd+4th set: low set, high set, defensive sets.
</pvxbig>
Notes:
<pvxbig>
- For single-target pressure, you can give a hard -9 degen. Most to all people have no regen spells. With the addition of interrupt spams you are safe to pressure hard.
</pvxbig>
Counters:
<pvxbig>
- Caster-hate.
</pvxbig>
Life Sheath Monk
<pvxbig> [build prof=Monk/Mesmer Prot=12+1+1 Inspiration=8 Divine=10+1][Spirit Bond (PvP)][Aegis (PvP)][Life Sheath][Guardian][Shield of Absorption][Aura of Stability][Holy Veil][Channeling][/build] </pvxbig>
As of [[1]]
Healer's Boon Monk
<pvxbig> [build prof=Monk/Mesmer Heal=12+1+1 Inspiration=8 Divine=10+1][Infuse Health][Patient Spirit][Dwayna's Kiss][Heal Party][Power Drain][Healer's Boon][Cure Hex][Channeling][/build] </pvxbig>
As of [[2]]