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+ | {{Archived-Build|type1=HA|category=great|reason1= Return of faster and easier spikes like Bloodspike and Lichspike makes this obsolete|reason2= Never saw much play}} |
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− | {{Untested-Testing|HA|PvP team}} |
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{{TOCright}} |
{{TOCright}} |
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== Overlook == |
== Overlook == |
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+ | {{mini skill bar|Shadow Prison|Rigor Mortis|Augury of Death|Disrupting Dagger|Crippling Dagger|Deadly Haste|Siphon Speed|Resurrection Signet}} |
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− | {{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Offering of Spirit|Pin Down|Favorable Winds|Resurrection Signet}}:{{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Consume Soul|Weapon of Shadow|Destruction|Resurrection Signet}}:{{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Offering of Spirit|Resilient Weapon|Life|Death Pact Signet}}:{{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Offering of Spirit|Weapon of Warding|Recovery|Flesh of My Flesh}}:{{mini skill bar|Order of the Vampire|Strip Enchantment|Rend Enchantments|Mark of Subversion|Glyph of Lesser Energy|Grasping Earth|Ward Against Foes|Resurrection Signet}}:{{mini skill bar|Peace and Harmony|Deny Hexes|"We Shall Return!"|Bladeturn Refrain|"Fall Back!"|"Make Haste!"|Song of Concentration|Resurrection Signet}}:{{mini skill bar|Spirit Bond|Life Sheath|Guardian|Shield of Absorption|Aura of Stability|Aegis|Power Drain|Channeling}}:{{mini skill bar|Infuse Health|Patient Spirit|Dwayna's Kiss|Heal Party|Cure Hex|Healer's Boon|Power Drain|Channeling}} |
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+ | :{{mini skill bar|Order of the Vampire|Vampiric Gaze|Well of Blood|Iron Mist|Glyph of Lesser Energy|Grasping Earth|Ward Against Foes|Resurrection Signet}} |
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− | == RitSpikers == |
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+ | :{{mini skill bar|Dual Shot|Distracting Shot|Nightmare Weapon|Magebane Shot|Life|Spirit Siphon|Gaze of Fury|Resurrection Signet}} |
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⚫ | |||
+ | :{{mini skill bar|Dual Shot|Distracting Shot|Nightmare Weapon|Offering of Spirit|Protective Was Kaolai|Mend Body and Soul|Recuperation|Death Pact Signet}} |
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⚫ | |||
− | + | :{{mini skill bar|Dual Shot|Distracting Shot|Nightmare Weapon|Offering of Spirit|Protective Was Kaolai|Resilient Weapon|Recovery|Flesh of My Flesh}} |
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+ | :{{mini skill bar|Divert Hexes|Life Bond|Balthazar's Spirit|Shield of Absorption|"Fall Back!"|"Make Haste!"|Song of Concentration|Blessed Signet}} |
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⚫ | |||
+ | :{{mini skill bar|Spirit Bond|Life Sheath|Guardian|Shield of Absorption|Aura of Stability|Aegis|Holy Veil|Channeling}} |
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⚫ | |||
+ | :{{mini skill bar|Infuse Health|Patient Spirit|Dwayna's Kiss|Heal Party|Cure Hex|Healer's Boon|Power Drain|Channeling}} |
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⚫ | |||
− | *Snare opponents with Pin Down. (make sure to have a Crippling Bow on hand). |
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− | *Setup Favorable Winds as a backup if someones Read the Wind gets interrupted or shutdown, do not put up versus RSpike! |
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+ | ==Shadow Prison Caller== |
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⚫ | |||
<pvxbig> |
<pvxbig> |
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− | [build prof= |
+ | [build prof=A/N Deadly=12+1+1 Curse=3 crit=12+1][Shadow Prison][Rigor Mortis][Augury of Death][Disrupting Dagger][Crippling Dagger][deadly haste][Siphon speed][Resurrection Signet][/build] |
</pvxbig> |
</pvxbig> |
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+ | *Call spikes every 10s. |
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⚫ | |||
+ | *Maintain [[gw:Deadly Haste|Deadly Haste]] |
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− | *Use Consume Soul to take down dangerous enemy spirits (Favorable versus RSpike, Traq/Nature's Renewal/QZ verus IWAY/Infuriating Heat verus Sway etc). |
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+ | *When calling a spike with your [[gw:Rigor Mortis|rigor]], cast rigor on 2, follow immediately with [[gw:Shadow Prison|Shadow Prison]]->[[gw:Augury of Death|augury]] |
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⚫ | |||
+ | *When calling a spike without rigor; [[gw:Augury of Death|Augury of Death]]->[[gw:Shadow Prison|Shadow Prison]] on 1. |
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− | *Setup Destruction when possible for AoE damage and another spirit for OoS. |
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+ | *Note, it is not NECESSARY to have shadow prison on every spike, it just acts as a nice cover |
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⚫ | |||
+ | *[[gw:Disrupting Dagger|Ddagger]] hard rezzes |
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⚫ | |||
+ | *Help the OoTV snare on relics |
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⚫ | |||
+ | |||
⚫ | |||
⚫ | |||
− | *Use OoS to manage energy. |
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− | *Use Resilient Weapon on allies being Hexes/Conditioned constantly to give them +AL and Health Regen (great on ghostly, make sure to not overuse with Weapon of Shadow). |
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− | *Use Life on recharge for party healing. |
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− | *Always Pact monks, it is your duty. |
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− | === Warding Flesh Spiker === |
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⚫ | |||
⚫ | |||
⚫ | |||
− | ====Usage==== |
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− | *Use OoS to manage energy. |
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− | *Use Weapon of Warding as a pre-prot verus melee. |
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− | *Maintain Recovery for as long as possible. |
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− | *Flesh allies as long as you have fairly high health. Call when you are flesh for pre/post heals. |
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− | ===General Spike Usage === |
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− | *All Rits shoukd maintain Read the Wind. |
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− | *Before a spike is called, use Nightmare Weapon on yourself. |
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− | *All Spike with Dual Shot -> Distracting Shot (on the same time). |
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− | *Only use Distracting Shot in times where spiking isn't necessary (eg Holding an altar, splitting on cap points etc). |
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⚫ | |||
⚫ | |||
− | *All Rits should have 40/40 Sets of the spell they use in their 6th Slot (Resto mainly). Consume Soul Spiker should take a 40/40 Spawning Set. Pin Down Spiker should have a Crippling Bow of preference. |
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⚫ | |||
== OotV Snarer == |
== OotV Snarer == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=N/E Blood=12+1+ |
+ | [build prof=N/E Blood=12+1+3 Earth=10 soulreaping=8+1][Order of the Vampire][Well of Blood][Vampiric Gaze][Iron Mist][Glyph of Lesser Energy][Grasping Earth][Ward Against Foes][Resurrection Signet][/build] |
</pvxbig> |
</pvxbig> |
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===Usage=== |
===Usage=== |
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− | *Use OotV |
+ | *Use OotV on three during spikes, vamp gaze at 1. |
+ | *Follow up spikes with [[gw:Well of Blood]] |
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− | *Use Strip Enchantment to remove prots and add damage (try to time just before spike lands). |
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− | *Use Rigor Mortis to make the spike unblockable (great versus weapons). |
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− | *Use Mark of Subversion on the Infuse to make sure catching the spike is hard. |
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*Use Glyph of Lesser Energy to maintain energy. |
*Use Glyph of Lesser Energy to maintain energy. |
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*Use Grasping Earth and Ward Against Foes to allow your backline to kite from melee. Use it to snare relic runners on relic run maps. |
*Use Grasping Earth and Ward Against Foes to allow your backline to kite from melee. Use it to snare relic runners on relic run maps. |
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+ | |||
===Equipment=== |
===Equipment=== |
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*A 40/20 Staff is advisable for OotV. |
*A 40/20 Staff is advisable for OotV. |
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*Defensive Sets with +AL versus X Damage. |
*Defensive Sets with +AL versus X Damage. |
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− | == |
+ | == RitSpikers == |
⚫ | |||
⚫ | |||
+ | [build prof=Rt/R Channeling=12+1+3 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Nightmare Weapon][Magebane shot][spirit siphon][life][gaze of fury][res sig][/build] |
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⚫ | |||
⚫ | |||
+ | *Use [[gw:Gaze of Fury|Gaze of Fury]] to take down [[gw:Nature's Renewal|Nature's Renewal]]. No other spirits are really dangerous, tranq/QZ can be wanded. |
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+ | *Use [[gw:Siphon Spirit|Siphon Spirit]] for energy management. |
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+ | *[[gw:Magebane Shot|Magebane]] important spells such as [[gw:Death Pact Signet|hard]] [[gw:Flesh of my Flesh|rezzes]] and AoE |
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+ | *Nightmare yourself on three, spike on one. |
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+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *Use OoS for energy management. |
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+ | *Keep [[gw:Recuperation|Recup]] up as much as possible. |
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+ | *Nightmare yourself on three, spike on one. |
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+ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
⚫ | |||
+ | *Maintain Recov for condition management. |
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+ | *Always flesh anything that dies, except for monks. |
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+ | *Nightmare yourself on three, spike on one. |
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+ | |||
⚫ | |||
+ | *Armor set should be Ghost Forge insigs (since you will be under Nightmare a fair amount of time), Vitae's are essential. |
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⚫ | |||
+ | *All Rits should have 40/40 Sets for Channeling/Resto. |
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⚫ | |||
+ | |||
+ | == DH Bonder == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Mo/P |
+ | [build prof=Mo/P Prot=12+1+1 Command=10 div=8+1][Divert Hexes][life bond][balthazar's spirit][shield of absorp]["Fall Back!"]["Make Haste!"][Song of Concentration][blessed Signet][/build] |
</pvxbig> |
</pvxbig> |
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===Usage=== |
===Usage=== |
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*Keep the party clean of hexes. |
*Keep the party clean of hexes. |
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+ | *Life Bond on everything |
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− | *Maintain Bladeturn Refrain on everybody with "We Shall Return!" |
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+ | *Balth on yourself. Once match gets rolling you should be able to maintain on monks as well. |
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*Use "Fall Back!" for party wide IMS. |
*Use "Fall Back!" for party wide IMS. |
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*Use "Make Haste!" on ally who need an IMS (and obviously for Relic Runs). |
*Use "Make Haste!" on ally who need an IMS (and obviously for Relic Runs). |
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*Use Song of Concentration for party wide anti-interrupt as well as to help the ghostly cap altars. |
*Use Song of Concentration for party wide anti-interrupt as well as to help the ghostly cap altars. |
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+ | |||
===Equipment=== |
===Equipment=== |
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*A 40/40 Divine Set. |
*A 40/40 Divine Set. |
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− | *A 40/ |
+ | *A 40/40 Prot Set. |
*Furious Spear along with various Defensive Sets. |
*Furious Spear along with various Defensive Sets. |
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+ | |||
== Life Sheath Prot == |
== Life Sheath Prot == |
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<pvxbig> |
<pvxbig> |
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− | [build prof=Mo/Me prot=12+1+1 Divine=10+1 inspir=8][Spirit Bond][Life Sheath][Guardian][Shield of Absorption][Aura of Stability][Aegis][ |
+ | [build prof=Mo/Me prot=12+1+1 Divine=10+1 inspir=8][Spirit Bond][Life Sheath][Guardian][Shield of Absorption][Aura of Stability][Aegis][Holy Veil][Channeling][/build] |
</pvxbig> |
</pvxbig> |
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=== Equipment + Usage === |
=== Equipment + Usage === |
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=== Equipment + Usage === |
=== Equipment + Usage === |
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*Standard meta usages and equipment (like in any other team with a dual monk backline). |
*Standard meta usages and equipment (like in any other team with a dual monk backline). |
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+ | [[Category:Multi-campaign builds|Team - HA Nightmare Spike]] |
Latest revision as of 21:09, 2 November 2010
This build has been archived as of No date specified, for the following reasons:
This build had been designed for the following use: This build was in the category great before being archived. |
HA Nightmare Spike uses Nightmare Weapon to produce a full lifestealing spike, using Bows!
Overlook
Shadow Prison Caller
<pvxbig> [build prof=A/N Deadly=12+1+1 Curse=3 crit=12+1][Shadow Prison][Rigor Mortis][Augury of Death][Disrupting Dagger][Crippling Dagger][deadly haste][Siphon speed][Resurrection Signet][/build] </pvxbig>
- Call spikes every 10s.
- Maintain Deadly Haste
- When calling a spike with your rigor, cast rigor on 2, follow immediately with Shadow Prison->augury
- When calling a spike without rigor; Augury of Death->Shadow Prison on 1.
- Note, it is not NECESSARY to have shadow prison on every spike, it just acts as a nice cover
- Ddagger hard rezzes
- Help the OoTV snare on relics
OotV Snarer
<pvxbig> [build prof=N/E Blood=12+1+3 Earth=10 soulreaping=8+1][Order of the Vampire][Well of Blood][Vampiric Gaze][Iron Mist][Glyph of Lesser Energy][Grasping Earth][Ward Against Foes][Resurrection Signet][/build] </pvxbig>
Usage
- Use OotV on three during spikes, vamp gaze at 1.
- Follow up spikes with gw:Well of Blood
- Use Glyph of Lesser Energy to maintain energy.
- Use Grasping Earth and Ward Against Foes to allow your backline to kite from melee. Use it to snare relic runners on relic run maps.
Equipment
- A 40/20 Staff is advisable for OotV.
- A 40/40 Blood Magic set.
- A 40/40 Curses set (not necessary).
- A 40/40 Earth Set.
- Defensive Sets with +AL versus X Damage.
RitSpikers
Magebane Spiker
<pvxbig> [build prof=Rt/R Channeling=12+1+3 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Nightmare Weapon][Magebane shot][spirit siphon][life][gaze of fury][res sig][/build] </pvxbig>
Usage
- Use Gaze of Fury to take down Nature's Renewal. No other spirits are really dangerous, tranq/QZ can be wanded.
- Use Siphon Spirit for energy management.
- Magebane important spells such as hard rezzes and AoE
- Nightmare yourself on three, spike on one.
Recup Spiker
<pvxbig> [build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3+1][Dual Shot][Distracting Shot@0][Nightmare Weapon][Offering of Spirit][pwk][Weapon of warding][Recuperation][Death Pact Signet][/build] </pvxbig>
Usage
- Use OoS for energy management.
- Keep Recup up as much as possible.
- Nightmare yourself on three, spike on one.
Recov Spiker
<pvxbig> [build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Nightmare Weapon][Offering of Spirit][pwk][Resilient Weapon][Recovery][Flesh of My Flesh][/build] </pvxbig>
Usage
- Use OoS to manage energy.
- Use Resilient Weapon on allies being Hexed & Conditioned constantly, (great on ghostly, don't overuse with Weapon of Shadow).
- Maintain Recov for condition management.
- Always flesh anything that dies, except for monks.
- Nightmare yourself on three, spike on one.
Equipment for Rits
- Armor set should be Ghost Forge insigs (since you will be under Nightmare a fair amount of time), Vitae's are essential.
- All Rits should have Vampiric Longbows and Recurve bows for spiking (Longbows for Zaishedn + Fetid). +5e with health +30.
- All Rits should have 40/40 Sets for Channeling/Resto.
- All Rits should have defensive sets for when being spiked (All sets with +AL versus certain elements/damages).
DH Bonder
<pvxbig> [build prof=Mo/P Prot=12+1+1 Command=10 div=8+1][Divert Hexes][life bond][balthazar's spirit][shield of absorp]["Fall Back!"]["Make Haste!"][Song of Concentration][blessed Signet][/build] </pvxbig>
Usage
- Keep the party clean of hexes.
- Life Bond on everything
- Balth on yourself. Once match gets rolling you should be able to maintain on monks as well.
- Use "Fall Back!" for party wide IMS.
- Use "Make Haste!" on ally who need an IMS (and obviously for Relic Runs).
- Use Song of Concentration for party wide anti-interrupt as well as to help the ghostly cap altars.
Equipment
- A 40/40 Divine Set.
- A 40/40 Prot Set.
- Furious Spear along with various Defensive Sets.
Life Sheath Prot
<pvxbig> [build prof=Mo/Me prot=12+1+1 Divine=10+1 inspir=8][Spirit Bond][Life Sheath][Guardian][Shield of Absorption][Aura of Stability][Aegis][Holy Veil][Channeling][/build] </pvxbig>
Equipment + Usage
- Standard meta usages and equipment (like in any other team with a dual monk backline).
Healer's Boon Healer
<pvxbig> [build prof=mo/me Heal=12+1+1 divine=10+1 Inspir=8][Infuse Health][Patient Spirit][Dwayna's Kiss][Heal Party][Cure Hex][Healer's Boon][Power Drain][Channeling][/build] </pvxbig>
Equipment + Usage
- Standard meta usages and equipment (like in any other team with a dual monk backline).