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{{Archived-Build|type1=HA|category=great|reason1= Return of faster and easier spikes like Bloodspike and Lichspike makes this obsolete|reason2= Never saw much play}}
{{Untested-Testing|HA|PvP team}}
 
 
{{TOCright}}
 
{{TOCright}}
   
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== Overlook ==
 
== Overlook ==
  +
{{mini skill bar|Shadow Prison|Rigor Mortis|Augury of Death|Disrupting Dagger|Crippling Dagger|Deadly Haste|Siphon Speed|Resurrection Signet}}
{{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Offering of Spirit|Pin Down|Favorable Winds|Resurrection Signet}}:{{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Consume Soul|Weapon of Shadow|Destruction|Resurrection Signet}}:{{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Offering of Spirit|Resilient Weapon|Life|Death Pact Signet}}:{{mini skill bar|Dual Shot|Distracting Shot|Read the Wind|Nightmare Weapon|Offering of Spirit|Weapon of Warding|Recovery|Flesh of My Flesh}}:{{mini skill bar|Order of the Vampire|Strip Enchantment|Rend Enchantments|Mark of Subversion|Glyph of Lesser Energy|Grasping Earth|Ward Against Foes|Resurrection Signet}}:{{mini skill bar|Peace and Harmony|Deny Hexes|"We Shall Return!"|Bladeturn Refrain|"Fall Back!"|"Make Haste!"|Song of Concentration|Resurrection Signet}}:{{mini skill bar|Spirit Bond|Life Sheath|Guardian|Shield of Absorption|Aura of Stability|Aegis|Power Drain|Channeling}}:{{mini skill bar|Infuse Health|Patient Spirit|Dwayna's Kiss|Heal Party|Cure Hex|Healer's Boon|Power Drain|Channeling}}
 
  +
:{{mini skill bar|Order of the Vampire|Vampiric Gaze|Well of Blood|Iron Mist|Glyph of Lesser Energy|Grasping Earth|Ward Against Foes|Resurrection Signet}}
== RitSpikers ==
 
  +
:{{mini skill bar|Dual Shot|Distracting Shot|Nightmare Weapon|Magebane Shot|Life|Spirit Siphon|Gaze of Fury|Resurrection Signet}}
=== Pin Down Spiker ===
 
  +
:{{mini skill bar|Dual Shot|Distracting Shot|Nightmare Weapon|Offering of Spirit|Protective Was Kaolai|Mend Body and Soul|Recuperation|Death Pact Signet}}
<pvxbig>
 
[build prof=Rt/R Channeling=12+1+2 Marksmanship=12 spawning=3][Dual Shot][Distracting Shot@0][Read the Wind][Nightmare Weapon][Offering of Spirit][Pin Down][Favorable Winds][Resurrection Signet][/build]
+
:{{mini skill bar|Dual Shot|Distracting Shot|Nightmare Weapon|Offering of Spirit|Protective Was Kaolai|Resilient Weapon|Recovery|Flesh of My Flesh}}
  +
:{{mini skill bar|Divert Hexes|Life Bond|Balthazar's Spirit|Shield of Absorption|"Fall Back!"|"Make Haste!"|Song of Concentration|Blessed Signet}}
</pvxbig>
 
  +
:{{mini skill bar|Spirit Bond|Life Sheath|Guardian|Shield of Absorption|Aura of Stability|Aegis|Holy Veil|Channeling}}
==== Usage ====
 
  +
:{{mini skill bar|Infuse Health|Patient Spirit|Dwayna's Kiss|Heal Party|Cure Hex|Healer's Boon|Power Drain|Channeling}}
*Use OoS to manage energy.
 
*Snare opponents with Pin Down. (make sure to have a Crippling Bow on hand).
 
*Setup Favorable Winds as a backup if someones Read the Wind gets interrupted or shutdown, do not put up versus RSpike!
 
   
  +
==Shadow Prison Caller==
=== Consume Soul Spiker ===
 
 
<pvxbig>
 
<pvxbig>
[build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Read the Wind][Nightmare Weapon][Consume Soul][Weapon of Shadow][Destruction][Resurrection Signet][/build]
+
[build prof=A/N Deadly=12+1+1 Curse=3 crit=12+1][Shadow Prison][Rigor Mortis][Augury of Death][Disrupting Dagger][Crippling Dagger][deadly haste][Siphon speed][Resurrection Signet][/build]
 
</pvxbig>
 
</pvxbig>
  +
*Call spikes every 10s.
==== Usage ====
 
  +
*Maintain [[gw:Deadly Haste|Deadly Haste]]
*Use Consume Soul to take down dangerous enemy spirits (Favorable versus RSpike, Traq/Nature's Renewal/QZ verus IWAY/Infuriating Heat verus Sway etc).
 
  +
*When calling a spike with your [[gw:Rigor Mortis|rigor]], cast rigor on 2, follow immediately with [[gw:Shadow Prison|Shadow Prison]]->[[gw:Augury of Death|augury]]
*Use Weapon of Shadow on allies being trained to give them a very good prot (great on ghostly, make sure to not overuse with Resilient Weapon).
 
  +
*When calling a spike without rigor; [[gw:Augury of Death|Augury of Death]]->[[gw:Shadow Prison|Shadow Prison]] on 1.
*Setup Destruction when possible for AoE damage and another spirit for OoS.
 
  +
*Note, it is not NECESSARY to have shadow prison on every spike, it just acts as a nice cover
=== Resilient Pact Spiker ===
 
  +
*[[gw:Disrupting Dagger|Ddagger]] hard rezzes
<pvxbig>
 
  +
*Help the OoTV snare on relics
[build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Read the Wind][Nightmare Weapon][Offering of Spirit][Resilient Weapon][Life][Death Pact Signet][/build]
 
  +
</pvxbig>
 
==== Usage ====
 
*Use OoS to manage energy.
 
*Use Resilient Weapon on allies being Hexes/Conditioned constantly to give them +AL and Health Regen (great on ghostly, make sure to not overuse with Weapon of Shadow).
 
*Use Life on recharge for party healing.
 
*Always Pact monks, it is your duty.
 
=== Warding Flesh Spiker ===
 
<pvxbig>
 
[build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3+1][Dual Shot][Distracting Shot@0][Read the Wind][Nightmare Weapon][Offering of Spirit][Weapon of Warding][Recovery][Flesh of My Flesh][/build]
 
</pvxbig>
 
====Usage====
 
*Use OoS to manage energy.
 
*Use Weapon of Warding as a pre-prot verus melee.
 
*Maintain Recovery for as long as possible.
 
*Flesh allies as long as you have fairly high health. Call when you are flesh for pre/post heals.
 
===General Spike Usage ===
 
*All Rits shoukd maintain Read the Wind.
 
*Before a spike is called, use Nightmare Weapon on yourself.
 
*All Spike with Dual Shot -> Distracting Shot (on the same time).
 
*Only use Distracting Shot in times where spiking isn't necessary (eg Holding an altar, splitting on cap points etc).
 
===Equipment for Rits===
 
*All Rits should have Vampiric Flatbows and Hornbows for spiking (Flat for long range spikes). 15^50 with health +30.
 
*All Rits should have 40/40 Sets of the spell they use in their 6th Slot (Resto mainly). Consume Soul Spiker should take a 40/40 Spawning Set. Pin Down Spiker should have a Crippling Bow of preference.
 
*All Rits should have defensive sets for when being spiked (All sets with +AL versus certain elements/damages).
 
 
== OotV Snarer ==
 
== OotV Snarer ==
 
<pvxbig>
 
<pvxbig>
[build prof=N/E Blood=12+1+2 Earth=10 soulreaping=8+1 curses=2+1][Order of the Vampire][Strip Enchantment][Rigor Mortis][Mark of Subversion][Glyph of Lesser Energy][Grasping Earth][Ward Against Foes][Resurrection Signet][/build]
+
[build prof=N/E Blood=12+1+3 Earth=10 soulreaping=8+1][Order of the Vampire][Well of Blood][Vampiric Gaze][Iron Mist][Glyph of Lesser Energy][Grasping Earth][Ward Against Foes][Resurrection Signet][/build]
 
</pvxbig>
 
</pvxbig>
 
===Usage===
 
===Usage===
*Use OotV before spikes.
+
*Use OotV on three during spikes, vamp gaze at 1.
  +
*Follow up spikes with [[gw:Well of Blood]]
*Use Strip Enchantment to remove prots and add damage (try to time just before spike lands).
 
*Use Rigor Mortis to make the spike unblockable (great versus weapons).
 
*Use Mark of Subversion on the Infuse to make sure catching the spike is hard.
 
 
*Use Glyph of Lesser Energy to maintain energy.
 
*Use Glyph of Lesser Energy to maintain energy.
 
*Use Grasping Earth and Ward Against Foes to allow your backline to kite from melee. Use it to snare relic runners on relic run maps.
 
*Use Grasping Earth and Ward Against Foes to allow your backline to kite from melee. Use it to snare relic runners on relic run maps.
  +
 
===Equipment===
 
===Equipment===
 
*A 40/20 Staff is advisable for OotV.
 
*A 40/20 Staff is advisable for OotV.
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*Defensive Sets with +AL versus X Damage.
 
*Defensive Sets with +AL versus X Damage.
   
== HexRemovalBot ==
+
== RitSpikers ==
 
=== Magebane Spiker ===
 
<pvxbig>
  +
[build prof=Rt/R Channeling=12+1+3 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Nightmare Weapon][Magebane shot][spirit siphon][life][gaze of fury][res sig][/build]
 
</pvxbig>
 
==== Usage ====
  +
*Use [[gw:Gaze of Fury|Gaze of Fury]] to take down [[gw:Nature's Renewal|Nature's Renewal]]. No other spirits are really dangerous, tranq/QZ can be wanded.
  +
*Use [[gw:Siphon Spirit|Siphon Spirit]] for energy management.
  +
*[[gw:Magebane Shot|Magebane]] important spells such as [[gw:Death Pact Signet|hard]] [[gw:Flesh of my Flesh|rezzes]] and AoE
  +
*Nightmare yourself on three, spike on one.
  +
 
=== Recup Spiker ===
 
<pvxbig>
 
[build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3+1][Dual Shot][Distracting Shot@0][Nightmare Weapon][Offering of Spirit][pwk][Weapon of warding][Recuperation][Death Pact Signet][/build]
 
</pvxbig>
 
==== Usage ====
  +
*Use OoS for energy management.
  +
*Keep [[gw:Recuperation|Recup]] up as much as possible.
  +
*Nightmare yourself on three, spike on one.
  +
 
=== Recov Spiker ===
 
<pvxbig>
 
[build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Nightmare Weapon][Offering of Spirit][pwk][Resilient Weapon][Recovery][Flesh of My Flesh][/build]
 
</pvxbig>
 
==== Usage ====
 
*Use OoS to manage energy.
 
*Use Resilient Weapon on allies being Hexed & Conditioned constantly, (great on ghostly, don't overuse with Weapon of Shadow).
  +
*Maintain Recov for condition management.
  +
*Always flesh anything that dies, except for monks.
  +
*Nightmare yourself on three, spike on one.
  +
 
===Equipment for Rits===
  +
*Armor set should be Ghost Forge insigs (since you will be under Nightmare a fair amount of time), Vitae's are essential.
 
*All Rits should have Vampiric Longbows and Recurve bows for spiking (Longbows for Zaishedn + Fetid). +5e with health +30.
  +
*All Rits should have 40/40 Sets for Channeling/Resto.
 
*All Rits should have defensive sets for when being spiked (All sets with +AL versus certain elements/damages).
  +
  +
== DH Bonder ==
 
<pvxbig>
 
<pvxbig>
[build prof=Mo/P Divine=12+1+1 Command=12][Peace and Harmony][Deny Hexes]["We Shall Return!"][Bladeturn Refrain]["Fall Back!"]["Make Haste!"][Song of Concentration][Resurrection Signet][/build]
+
[build prof=Mo/P Prot=12+1+1 Command=10 div=8+1][Divert Hexes][life bond][balthazar's spirit][shield of absorp]["Fall Back!"]["Make Haste!"][Song of Concentration][blessed Signet][/build]
 
</pvxbig>
 
</pvxbig>
 
===Usage===
 
===Usage===
 
*Keep the party clean of hexes.
 
*Keep the party clean of hexes.
  +
*Life Bond on everything
*Maintain Bladeturn Refrain on everybody with "We Shall Return!"
 
  +
*Balth on yourself. Once match gets rolling you should be able to maintain on monks as well.
 
*Use "Fall Back!" for party wide IMS.
 
*Use "Fall Back!" for party wide IMS.
 
*Use "Make Haste!" on ally who need an IMS (and obviously for Relic Runs).
 
*Use "Make Haste!" on ally who need an IMS (and obviously for Relic Runs).
 
*Use Song of Concentration for party wide anti-interrupt as well as to help the ghostly cap altars.
 
*Use Song of Concentration for party wide anti-interrupt as well as to help the ghostly cap altars.
  +
 
===Equipment===
 
===Equipment===
 
*A 40/40 Divine Set.
 
*A 40/40 Divine Set.
*A 40/20 Prot Set.
+
*A 40/40 Prot Set.
 
*Furious Spear along with various Defensive Sets.
 
*Furious Spear along with various Defensive Sets.
  +
 
== Life Sheath Prot ==
 
== Life Sheath Prot ==
 
<pvxbig>
 
<pvxbig>
[build prof=Mo/Me prot=12+1+1 Divine=10+1 inspir=8][Spirit Bond][Life Sheath][Guardian][Shield of Absorption][Aura of Stability][Aegis][Power Drain][Channeling][/build]
+
[build prof=Mo/Me prot=12+1+1 Divine=10+1 inspir=8][Spirit Bond][Life Sheath][Guardian][Shield of Absorption][Aura of Stability][Aegis][Holy Veil][Channeling][/build]
 
</pvxbig>
 
</pvxbig>
 
=== Equipment + Usage ===
 
=== Equipment + Usage ===
Line 95: Line 109:
 
=== Equipment + Usage ===
 
=== Equipment + Usage ===
 
*Standard meta usages and equipment (like in any other team with a dual monk backline).
 
*Standard meta usages and equipment (like in any other team with a dual monk backline).
  +
[[Category:Multi-campaign builds|Team - HA Nightmare Spike]]

Latest revision as of 21:09, 2 November 2010

This build has been archived as of No date specified, for the following reasons:

  • Return of faster and easier spikes like Bloodspike and Lichspike makes this obsolete
  • Never saw much play

This build had been designed for the following use:

This build was in the category great before being archived.

HA Nightmare Spike uses Nightmare Weapon to produce a full lifestealing spike, using Bows!

Overlook

Shadow Prison Rigor Mortis Augury of Death Disrupting Dagger Crippling Dagger Deadly Haste Siphon Speed Resurrection Signet
Order of the Vampire Vampiric Gaze Well of Blood Iron Mist Glyph of Lesser Energy Grasping Earth Ward Against Foes Resurrection Signet
Dual Shot Distracting Shot Nightmare Weapon Magebane Shot Life Spirit Siphon Gaze of Fury Resurrection Signet
Dual Shot Distracting Shot Nightmare Weapon Offering of Spirit Protective Was Kaolai Mend Body and Soul Recuperation Death Pact Signet
Dual Shot Distracting Shot Nightmare Weapon Offering of Spirit Protective Was Kaolai Resilient Weapon Recovery Flesh of My Flesh
Divert Hexes Life Bond Balthazar's Spirit Shield of Absorption "Fall Back!" "Make Haste!" Song of Concentration Blessed Signet
Spirit Bond Life Sheath Guardian Shield of Absorption Aura of Stability Aegis Holy Veil Channeling
Infuse Health Patient Spirit Dwayna's Kiss Heal Party Cure Hex Healer's Boon Power Drain Channeling


Shadow Prison Caller

<pvxbig> [build prof=A/N Deadly=12+1+1 Curse=3 crit=12+1][Shadow Prison][Rigor Mortis][Augury of Death][Disrupting Dagger][Crippling Dagger][deadly haste][Siphon speed][Resurrection Signet][/build] </pvxbig>

  • Call spikes every 10s.
  • Maintain Deadly Haste
  • When calling a spike with your rigor, cast rigor on 2, follow immediately with Shadow Prison->augury
  • When calling a spike without rigor; Augury of Death->Shadow Prison on 1.
  • Note, it is not NECESSARY to have shadow prison on every spike, it just acts as a nice cover
  • Ddagger hard rezzes
  • Help the OoTV snare on relics

OotV Snarer

<pvxbig> [build prof=N/E Blood=12+1+3 Earth=10 soulreaping=8+1][Order of the Vampire][Well of Blood][Vampiric Gaze][Iron Mist][Glyph of Lesser Energy][Grasping Earth][Ward Against Foes][Resurrection Signet][/build] </pvxbig>

Usage

  • Use OotV on three during spikes, vamp gaze at 1.
  • Follow up spikes with gw:Well of Blood
  • Use Glyph of Lesser Energy to maintain energy.
  • Use Grasping Earth and Ward Against Foes to allow your backline to kite from melee. Use it to snare relic runners on relic run maps.

Equipment

  • A 40/20 Staff is advisable for OotV.
  • A 40/40 Blood Magic set.
  • A 40/40 Curses set (not necessary).
  • A 40/40 Earth Set.
  • Defensive Sets with +AL versus X Damage.

RitSpikers

Magebane Spiker

<pvxbig> [build prof=Rt/R Channeling=12+1+3 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Nightmare Weapon][Magebane shot][spirit siphon][life][gaze of fury][res sig][/build] </pvxbig>

Usage

Recup Spiker

<pvxbig> [build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3+1][Dual Shot][Distracting Shot@0][Nightmare Weapon][Offering of Spirit][pwk][Weapon of warding][Recuperation][Death Pact Signet][/build] </pvxbig>

Usage

  • Use OoS for energy management.
  • Keep Recup up as much as possible.
  • Nightmare yourself on three, spike on one.

Recov Spiker

<pvxbig> [build prof=Rt/R Channeling=12+1+2 Resto=12+1 spawning=3][Dual Shot][Distracting Shot@0][Nightmare Weapon][Offering of Spirit][pwk][Resilient Weapon][Recovery][Flesh of My Flesh][/build] </pvxbig>

Usage

  • Use OoS to manage energy.
  • Use Resilient Weapon on allies being Hexed & Conditioned constantly, (great on ghostly, don't overuse with Weapon of Shadow).
  • Maintain Recov for condition management.
  • Always flesh anything that dies, except for monks.
  • Nightmare yourself on three, spike on one.

Equipment for Rits

  • Armor set should be Ghost Forge insigs (since you will be under Nightmare a fair amount of time), Vitae's are essential.
  • All Rits should have Vampiric Longbows and Recurve bows for spiking (Longbows for Zaishedn + Fetid). +5e with health +30.
  • All Rits should have 40/40 Sets for Channeling/Resto.
  • All Rits should have defensive sets for when being spiked (All sets with +AL versus certain elements/damages).

DH Bonder

<pvxbig> [build prof=Mo/P Prot=12+1+1 Command=10 div=8+1][Divert Hexes][life bond][balthazar's spirit][shield of absorp]["Fall Back!"]["Make Haste!"][Song of Concentration][blessed Signet][/build] </pvxbig>

Usage

  • Keep the party clean of hexes.
  • Life Bond on everything
  • Balth on yourself. Once match gets rolling you should be able to maintain on monks as well.
  • Use "Fall Back!" for party wide IMS.
  • Use "Make Haste!" on ally who need an IMS (and obviously for Relic Runs).
  • Use Song of Concentration for party wide anti-interrupt as well as to help the ghostly cap altars.

Equipment

  • A 40/40 Divine Set.
  • A 40/40 Prot Set.
  • Furious Spear along with various Defensive Sets.

Life Sheath Prot

<pvxbig> [build prof=Mo/Me prot=12+1+1 Divine=10+1 inspir=8][Spirit Bond][Life Sheath][Guardian][Shield of Absorption][Aura of Stability][Aegis][Holy Veil][Channeling][/build] </pvxbig>

Equipment + Usage

  • Standard meta usages and equipment (like in any other team with a dual monk backline).

Healer's Boon Healer

<pvxbig> [build prof=mo/me Heal=12+1+1 divine=10+1 Inspir=8][Infuse Health][Patient Spirit][Dwayna's Kiss][Heal Party][Cure Hex][Healer's Boon][Power Drain][Channeling][/build] </pvxbig>

Equipment + Usage

  • Standard meta usages and equipment (like in any other team with a dual monk backline).