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{{Archived-Build|03:24, January 18, 2010 (UTC)|reason1=Not as universal as Sabway/Discordway|reason2=RoJ Fix|type1=general|type2=hero|type3=PvE team|category=good}}
{{Great-Build|general|hero|PvE team}}
 
 
{{TOCright}}
 
{{TOCright}}
 
<br>
 
<br>
Abuse Ray of Judgment for some smiting love combined with a tank-ish player to ball up aggro and blow stuff up. Highly effective in areas with enemies with undead.
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Abuse Ray of Judgment for some smiting love combined with a tank-ish player to ball up aggro and blow stuff up. Highly effective in areas with undead enemies.
 
<br>
 
<br>
 
== Composition ==
 
== Composition ==
{{mo}}/{{any}} '''[[Build:Team_-_PvE Smiteway#Smite Assist|Smite Assist]]'''
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{{mo}}/{{any}} '''[[#Smite Assist|Smite Assist]]'''
 
{{mini skill bar|Ray of Judgment|Castigation Signet|Reversal of Damage|Smite Condition|Divine Healing|Optional|Smiter's Boon|optional}}
 
{{mini skill bar|Ray of Judgment|Castigation Signet|Reversal of Damage|Smite Condition|Divine Healing|Optional|Smiter's Boon|optional}}
{{mo}}/{{e}} '''[[Build:Team_-_PvE Smiteway#Smite Prot|Smite Protter]]'''
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{{mo}}/{{e}} '''[[#Smite Prot|Smite Protter]]'''
 
{{mini skill bar|Ray of Judgment|Castigation Signet|Protective Spirit|Aegis|Smite Hex|Optional|Glyph of Lesser Energy|Optional}}
 
{{mini skill bar|Ray of Judgment|Castigation Signet|Protective Spirit|Aegis|Smite Hex|Optional|Glyph of Lesser Energy|Optional}}
{{mo}}/{{any}} '''[[Build:Team_-_PvE Smiteway#Smite Snarer|Smite Snarer]]'''
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{{mo}}/{{any}} '''[[#Smite Snarer|Smite Snarer]]'''
 
{{mini skill bar|Ray of Judgment|Castigation Signet|Reversal of Damage|Smite Condition|Divine Healing|Optional|Smiter's Boon|Optional}}
 
{{mini skill bar|Ray of Judgment|Castigation Signet|Reversal of Damage|Smite Condition|Divine Healing|Optional|Smiter's Boon|Optional}}
 
<br>
 
<br>
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==Smite Assist==
 
==Smite Assist==
 
<pvxbig>
 
<pvxbig>
[build prof=Mo/any smi=12+1+1 div=9+1][Ray of Judgment][Castigation Signet][Reversal of Damage][Smite Condition][Divine Healing][Optional][Smiter's Boon][optional][/build]
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[build prof=Mo/any smi=12+1+1 div=12+1][Ray of Judgment][Castigation Signet][Reversal of Damage][Smite Condition][Divine Healing][Optional][Smiter's Boon][optional][/build]
 
</pvxbig>
 
</pvxbig>
 
'''1st Option'''
 
'''1st Option'''
* {{skill icon|Enfeebling Blood}} raise curses to 6.
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* {{skill icon|Enfeebling Blood}} raise Curses to 6, decrease Divine to 11+1.
 
* {{skill icon|Shadow of Fear}}
 
* {{skill icon|Shadow of Fear}}
* {{skill icon|Mark of Pain}} or {{skill icon|Barbs}} if running physicals henches or teammates.
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* {{skill icon|Mark of Pain}} or {{skill icon|Barbs}} if running physicals henchmen or teammates.
* {{skill icon|Splinter Weapon}} raise channeling to 10 decrease divine to 8.
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* {{skill icon|Splinter Weapon}} raise Channeling to 10, decrease Divine to 8+1.
 
'''2nd Option'''
 
'''2nd Option'''
 
* {{skill icon|Heaven's Delight}}
 
* {{skill icon|Heaven's Delight}}
 
* {{skill icon|Smite Hex}}
 
* {{skill icon|Smite Hex}}
  +
* {{skill icon|Strength of Honor}} if running 2+ melee characters
 
* A resurrection skill
 
* A resurrection skill
 
<br>
 
<br>
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==Smite Snarer==
 
==Smite Snarer==
 
<pvxbig>
 
<pvxbig>
[build prof=Mo/x smi=12+1+1 div=9+1][Ray of Judgment][Castigation Signet][Reversal of Damage][Smite Condition][Divine Healing][Optional][Smiter's Boon][optional][/build]
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[build prof=Mo/x smi=12+1+1 div=12+1][Ray of Judgment][Castigation Signet][Reversal of Damage][Smite Condition][Divine Healing][Optional][Smiter's Boon][optional][/build]
 
</pvxbig>
 
</pvxbig>
 
'''1st Option'''
 
'''1st Option'''
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== Equipment ==
 
== Equipment ==
 
*The best equipment for each hero would be a 40/40 smite set.
 
*The best equipment for each hero would be a 40/40 smite set.
:*Three of these can easily be crafted by [[gww:Gertrud|Gertrud]] in Vasburg Armory.
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:*Three of these can easily be crafted by [[gww:Gertrud|Gertrud]] in [[gww:Vasburg Armory|Vasburg Armory]] or [[gww:Telamon|Telamon]] in [[gww:Leviathan Pits|Leviathan Pits]].
 
:*[[gww:Droknar's Smiting Scepter|Droknar's Smiting Scepter]] and [[gww:Droknar's Focus|Droknar's Focus]] could also be used.
 
:*[[gww:Droknar's Smiting Scepter|Droknar's Smiting Scepter]] and [[gww:Droknar's Focus|Droknar's Focus]] could also be used.
:*[[gww:Farrer|Farrer]] will craft a 20/20 smiting offhand for 5 [[gww:Azure Crests|Azure Crests]] and many weaponcrafters can make adequate smiting rods; however, no crafter makes a perfect 20/20 smiting rod (you may have to settle for a [http://guildwars.wikia.com/wiki/Weapon_modifier#Caster_weapons HSR] rod if you don't have enough money to craft one or buy the mods yourself)
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:*[[gww:Farrer|Farrer]] will craft a 20/20 smiting offhand for 5 [[gww:Azure Crest|Azure Crests]] and many weaponcrafters can make adequate smiting rods; however, no crafter makes a perfect 20/20 smiting rod (you may have to settle for a [http://guildwars.wikia.com/wiki/Weapon_modifier#Caster_weapons HSR] rod if you don't have enough money to craft one or buy the mods yourself)
 
<br>
 
<br>
  +
 
== Notes ==
 
== Notes ==
 
*This build works best with 2 players and 6 heroes (all using RoJ); however, it can work just as well with heroes and henchmen.
 
*This build works best with 2 players and 6 heroes (all using RoJ); however, it can work just as well with heroes and henchmen.
*Currently, AI does not recognize the damage from [[gww:Ray of Judgment|RoJ]] as [[gww:Area of Effect|AoE]] [[gww:Damage over time|DoT]], so the AI will not scatter.
 
 
*The damage caused by [[gww:Ray of Judgment|RoJ]] is armor-ignoring holy damage and is very useful in [[gww:Hard Mode|HM]].
 
*The damage caused by [[gww:Ray of Judgment|RoJ]] is armor-ignoring holy damage and is very useful in [[gww:Hard Mode|HM]].

Latest revision as of 21:22, 2 November 2010

This build has been archived as of No date specified, for the following reasons:

  • Not as universal as Sabway/Discordway
  • RoJ Fix

This build had been designed for the following use:

This build was in the category good before being archived.


Abuse Ray of Judgment for some smiting love combined with a tank-ish player to ball up aggro and blow stuff up. Highly effective in areas with undead enemies.

Composition

Monk/Asterisk Smite Assist

Ray of Judgment Castigation Signet Reversal of Damage Smite Condition Divine Healing Optional Smiter's Boon optional

Monk/Elementalist Smite Protter

Ray of Judgment Castigation Signet Protective Spirit Aegis Smite Hex Optional Glyph of Lesser Energy Optional

Monk/Asterisk Smite Snarer

Ray of Judgment Castigation Signet Reversal of Damage Smite Condition Divine Healing Optional Smiter's Boon Optional


Smite Assist

<pvxbig> [build prof=Mo/any smi=12+1+1 div=12+1][Ray of Judgment][Castigation Signet][Reversal of Damage][Smite Condition][Divine Healing][Optional][Smiter's Boon][optional][/build] </pvxbig> 1st Option

2nd Option


Smite Protter

<pvxbig> [build prof=Mo/E smi=12+1+1 div=9+1 prot=9+1][Ray of Judgment][Castigation Signet][Protective Spirit][Aegis][Smite Hex][Optional][Glyph of Lesser Energy][Optional][/build] </pvxbig> 1st Option

2nd Option


Smite Snarer

<pvxbig> [build prof=Mo/x smi=12+1+1 div=12+1][Ray of Judgment][Castigation Signet][Reversal of Damage][Smite Condition][Divine Healing][Optional][Smiter's Boon][optional][/build] </pvxbig> 1st Option

2nd Option


Usage

  • Set heroes to Guard and let them do the job.
  • Optionally, disable RoJ and manual it.
  • Aggro and tank the mob while your heroes blow it up.


Equipment

  • The best equipment for each hero would be a 40/40 smite set.


Notes

  • This build works best with 2 players and 6 heroes (all using RoJ); however, it can work just as well with heroes and henchmen.
  • The damage caused by RoJ is armor-ignoring holy damage and is very useful in HM.