This build has been archived as of 09 August 2008, for the following reason:
This build had been designed for the following use: This build was in the category No category specified before being archived. |
This team uses 2 hex units paired with a Dwayna dervish. The Dwayna dervish is used to negate anti-melee hexes, and to provide a small amount of healing for itself. By having 2 Hex units this team is able to completely shut the opposing team down.
Team Composition[]
Avatar of Dwayna Dervish[]
<pvxbig> [build prof=Dervish/Warrior Mysticism=12+1 ScytheMastery=12+1+1][Avatar of Dwayna][Pious Assault][Eremite's Attack][Wild Blow][Imbue Health][Distracting Strike][Rush][Resurrection Signet][/build] </pvxbig>
Equipment[]
- Scythe with 15^50, 20/20, +30.
- Armor with Survivor Insignias.
Usage[]
- When the battle is going to start, cast Avatar of Dwayna.
- Spike with Pious Assault - Eremite's Attack.
- Use Wild Blow to get rid of annoying stances.
- You can safe a party member by using Imbue Health.
- Interupt with Distracting Strike.
- Use Rush when charged to keep up with kiting foes.
Wail of Doom Necro[]
<pvxbig> [build prof=Necromancer/Dervish SoulReaping=12+1+1 Curses=12+1 EarthPrayers=3][Wail of Doom][Faintheartedness][Defile Defenses][Foul Feast][Plague Sending][Price of Failure][Pious Concentration][Resurrection Signet][/build] </pvxbig>
Equipment[]
- High/low energy set.
- Shields vs common damage types.
- Armor with Survivor Insignias.
Usage[]
- Drain all attributes of someone to 0 for a short while by casting Wail of Doom.
- Slow physical opponents such as Magebane Rangers to cause them some delay with interupts.
- Use Defile Defenses as a cover hex, use it on opponents the Dervish is calling to cause damage when they block.
- Safe your party from conditions with Foul Feast and spread them back with Plague Sending.
- Foul Feast also gives you extra health and energy too.
- Cast Price of Failure on a physical target to give them extra chance to miss and taking damage that way.
- NOTE: Since the Mesmer spams the Blind condition, Price of Failure would deal damage on the hexed foe almost every time.
- Use Pious Concentration when casting Price of Failure to prevent yourself from getting interupted.
Signet of Midnight Mesmer[]
<pvxbig> [build prof=mesme/necro inspir=11+1+1 fastca=10+1 dom=9+1 curses=4][Signet of Midnight][Plague sending][Diversion][Shame][Rend Enchantments][Signet of Humility][Mantra of Inscriptions][resurrection signet][/build] </pvxbig>
Equipment[]
- High/Low energy set.
- Shields vs common damage.
- Armor with Survivor Insignias.
Usage[]
- Cause blinding on a physical opponent with Signet of Midnight.
- Since Signet of Midnight gives you blind aswell, take the advantage of it and spread it on someone else with Plague Sending.
- You can also spread any other condition you recieved.
- Pressure targets with Diversion and Shame.
- Strip enchantments of when called with Rend Enchantments.
- Disable an Elite Skill with Signet of Humility.
- Maintain Mantra of Inscriptions.
Balanced WoH[]
<pvxbig> [build prof=Monk/Mesmer HealingPrayers=12+1+1 ProtectionPrayers=9+1 DivineFavor=8+1 DominationMagic=5][Guardian][Shield of Absorption][Word of Healing][Patient Spirit][Dismiss Condition][Spirit Bond][Holy Veil][Hex Breaker][/build] </pvxbig>
Equipment[]
- High/low energy set.
- Shields vs common damage.
- Armor with Survivor Insignias.
Usage[]
- Word of healing is your big red bar go up spell.
- So is Patient Spirit.
- Guardian is your defense against easy melee pressure.
- Dismiss Condition is your condition removal.
- Shield of Absorption is for people under heavy pressure.
- Spirit Bond is your big prot for major spike dmg.
- Holy Veil is your only hex removal, don't forget to preveil against strong hexes.
- Keep up Hex Breaker to keep yourself more safe from hexes.