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This build is intended to complete [[gww:The Underworld|Underworld]] in either normal mode or hard mode in the shortest time possible. An experienced group of players can expect to complete Underworld with a use of one full Conset. The current record time is 23 minutes.
 
This build is intended to complete [[gww:The Underworld|Underworld]] in either normal mode or hard mode in the shortest time possible. An experienced group of players can expect to complete Underworld with a use of one full Conset. The current record time is 23 minutes.
  +
  +
== Overview ==
  +
*2x{{A}}/{{Me}} Degen Perma
  +
*1x{{A}}/{{D}} Perma Scythe
  +
*1x{{Rt}}/{{R}} SoS EoE
  +
*1x{{E}}/{{Mo}} Bonder
  +
*3x{{A}}/{{E}} Terra
  +
  +
== M1 Chamber==
  +
<pvxbig>
  +
[build prof=A/Me Shadow=12+1+3 Domin=11 Inspi=6][Deadly Paradox][Shadow Form][Channeling][Empathy][Ether Nightmare][Cry of Pain][Radiation Field][Death's Charge][/build]
  +
  +
  +
=== Equipment ===
  +
* Enchanting Staff
  +
* Zealous Scythe of Enchanting
  +
* Longbow of Enchanting
  +
  +
=== Usage ===
  +
*Pull the first skeleton on the left without cons and kill him (pull on the team or empathy+cop from behind the wall).
  +
*Aggro the entire chamber.
  +
*Make sure skeleton is on the stairs.
  +
*Use stairs as a wall block and cast on skeleton until it's dead.
  +
*Wait for bodyblock in chamber then kill skeles with empathy and the mob with AoE, here's a video of the correct blocking spot [http://www.youtube.com/watch?v=z3YFtkE3E1g].
  +
*Run in the chamber and pull everything to the right so the vale team can pass by, then kill stuff or pop reaper, here's a video of that [http://www.youtube.com/watch?v=bA8F-xD-S7g].
  +
*Wait for valeteam to be ready for UWG, then take UWG and kill keepers starting from the one in front of the reaper, use your longbow to pull if needed, here's a video [http://www.youtube.com/watch?v=iFWb9NqRTIU].
  +
*Die at Dhuum and spam #1 or #5.
  +
  +
== M2 Vale==
  +
<pvxbig>
  +
[build prof=A/Me Shadow=12+1+3 Domin=11 Inspi=6][Deadly Paradox][Shadow Form][Channeling][Empathy][Ether Nightmare][Cry of Pain][Radiation Field][Death's Charge][/build]
  +
</pvxbig>
  +
  +
=== Equipment ===
  +
* Enchanting Staff
  +
* Zealous Scythe of Enchanting
  +
  +
=== Usage ===
  +
*During [[gww:Clear the Chamber|Clear the Chamber]] help body block and help killing until the group is dead.
  +
*Let the chamber sin go ahead and pull chamber aggro out of the way, then go toward vale with A/D, EMO and SoS.
  +
*Run past the first skeleton, go vale (so you popup the 2 groups of mindblades).
  +
*The first group of mindblades will lose aggro, keep running and collect all graspings in the first half of vale and pull on the left corner and kill mindblades.
  +
*Run and collect all popup and skeletons in vale and go behind the house(so to block graspings and to be immune of skeletons attacks).
  +
*Kill skeleton with empathy+CoP.
  +
*Kill graspings (IMPORTANT: You must kill graspings only AFTER the reaper is popped).
  +
*Go back to lab and kill the keeper there.
  +
*Take escort, pull the first group onto the second and kill(Ether nigthmare the first group alone, then death charge, then ether nightmare the second group, so not to get spiked by Hex Breaker).
  +
*Pull the bridge group a little into vale (on the right) and kill it.
  +
*Die at Dhuum and spam #1 or #5.
  +
  +
=== Counters ===
  +
*Getting killed by skeletons.
  +
*Hex too many mindblades at once and die.
  +
*Aggro a group of tortured spirits in vale when doing escort.
  +
  +
== Vale/pits Sin ==
  +
<pvxbig>
  +
[build prof=A/D Shadow=12+1+3 Scythe=10 Crit=8 Dead=2][Deadly Paradox][Shadow Form][Asuran Scan][By Ural's Hammer!][Aura of Holy Might][Shadow Refuge][Way of the Master][Death's Charge][/build]
  +
</pvxbig>
  +
  +
=== Equipment ===
  +
*Zealous Scythe of Enchanting
  +
  +
=== Usage ===
  +
*Follow the valeteam until the first skele and help kill it.
  +
*Help killing any aatxes.
  +
*Aggro the first group of mindblades (which should be spawned by valesin) and pull out of the way, so that EMO and SoS can pass.
  +
*Go pits, try not to die in the run, use Death's Charge to escape charged.
  +
*Run to the monument, death charge up the hill to avoid the 4-skeles group.
  +
*Kill everything near the monument, kill dryders last.
  +
*Clear as much as you can for the quest.
  +
*OPTIONAL-die at Dhuum and spam #1 or #5.
  +
  +
== SoS ==
  +
<pvxbig>
  +
[build prof=Rit/R Chann=12+1+1 Beast=9 Spawn=9 Resto=2][Signet of Spirits][Vampirism][Painful Bond][Pain Inverter][Summon Spirits][Edge of Extinction][Feast of Souls][Flesh of my Flesh][/build]
  +
</pvxbig>
  +
  +
===Equipment===
  +
* Staff Set
  +
* Defensive Set
  +
  +
===Usage===
  +
*Follow EMO around and help killing stuff.
  +
*Use Feast of Souls when a party wide heal is needed (most needed in 4h, in waste and pits quests).
  +
*At dhuum, maintain spirits and use Pain Inverter when he uses judgment.
  +
  +
== EMO ==
  +
<pvxbig>
  +
[build prof=E/Mo Energy=10+3+1 Prot=11 Fire=10][Elemental Lord][Ether Renewal@15][Aura of Restoration@15][Burning Speed@12][Flame Djinn's Haste@12][Flame Burst@12][Optional][Protective Bond][/build]
  +
</pvxbig>
  +
*Always mantain Protective Bond on yourself and on the Rit.
  +
*Maintain all of your enchantments and spam burning speed for energy and health, note that flame djinn's haste is another enchantment (maintain it as much as possible when under pressure).
  +
  +
=== Usage ===
  +
*After sins have blocked aggro at start, help killing with your nukes, if you get attacked too much and cant sustain energy drain, just back up a bit and you will be safe.
  +
*Wait till the chambersin has pulled all foes away and go towards vale.
  +
*Kill the skeleton on the way, also kill any aatxes if there are some.
  +
*Wait for A/D and A/I to pull mindblades away and go to vale.
  +
*After the bridge, go on the right and stay there while the valesin collect other aggro, DO NOT aggro mindblades that will return at the bridge, Aggro and kill any graspings lost by the A/I.
  +
*When the A/I has blocked his aggro at the house, run past him and kill the dryders.
  +
*Wait for A/I to kill his graspings, then take your position for the quest.
  +
*After the rit has taken the quest look around for spirits, you will notice allied ones because they are fighting enemy ones, bond 1 or 2 allied ones.
  +
*Kill all enemy spirits, you do not require to target them to kill, so take your target on the allied one and heal as needed if you have a heal.
  +
*Solo the 2 groups near major alghieri, stay near him (major alghieri), tank and kill. DO NOT AGGRO MINDBLADES!
  +
*At Dhuum, use you consumables to get to Protection prayers 13, tank him and mantain Protective bond on anyone staying in the area.
  +
===Variants===
  +
Use [[gww:Infuse Health|Infuse Health]] for safer vale and strong heal, [[gww:Heal Party|Heal Party]] +10hp/sec party heal, drop fire magic by 1 Point or Ebon Escape safe vale but high recharge.
  +
=== Notes ===
  +
You need 13 protection prayers at dhuum, so change you attributes for that: 11+1(personal cons)+1(cons) or 10+2(personal cons)+1(cons).
  +
===Equip===
  +
* Enchanting Staff
  +
  +
==T1 Pools==
  +
<pvxbig>
  +
[build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][I am Unstoppable][Death's Charge][/build]
  +
  +
*Maintain Shadow Form at all times.
  +
*Use "I Am Unstoppable!" vs Charged Blackness or to Remove Cripple
  +
*Kill chain is as follows: Glyph->EBS->Sliver->BUH
  +
*Use Death Charge to free yourself from being blocked or for a quick heal.
  +
  +
===Equipment===
  +
*Enchanting Staff
  +
*Zealous Scythe of Enchanting
  +
*Scrolls of Resurrection
  +
  +
===Walkthrough===
  +
*During [[gww:Clear the Chamber|Clear the Chamber]] help body block until the doors open when the quest is completed.<br>
  +
*Running past all foes make your way to the Grenth's monument in the [[gww:Spawning Pools|Spawning Pools]], kill any [[gww:Charged Blackness|Charged Blacknesses]] that followed.
  +
*Kill all the Charged Blackness and the one [[gww:Skeleton of Dhuum|Skeleton]] between the spawn of [[gww:Reaper of the Spawning Pools|Reaper]] and the [[gww:Terrorweb Queen (NPC)|Terrorweb Queen]] Spawn.
  +
*Pull the [[gww:Terroweb Dryders|Dryders]] away from Grenth's momument to an area where Reaper won't aggro them and kill them.
  +
*Take the quest [[gww:Terrorweb Queen(quest)|Terroweb Queen]] and move toward the Queen ignoring the two stationary Skeletons.
  +
*Kill any Charaged Blackness in your way, then kill the one patrolling Skeleton, before killing the queen.
  +
*To avoid death run in a zigzag pattern past the Skeleton's to the [[gww:Chaos Planes|Chaos Planes]].
  +
*If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the [[gww:Reaper of the Chaos Planes|Reaper]], otherwise grab aggro and await the [[gww:The Four Horsemen|Four Horsemen]] quest.
  +
*After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  +
*Assist in finishing the rest of Underworld Quests
  +
  +
===Variants===
  +
*Use [[gww:Shadow Refuge|Shadow Refuge]],[[gww:Shadow Sanctuary|Shadow Sanctuary]],or [[gww:Feigned Neutrality|Feigned Neutrality]] instead of [[gww:by urals hammer|"By Ural's Hammer"]] for better survivability.
  +
</pvxbig>
  +
  +
==T2 Mountains==
  +
<pvxbig>
  +
[build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][I am Unstoppable][Death's Charge][/build]
  +
</pvxbig>
  +
  +
*Maintain Shadow Form at all times.
  +
*Use I Am Unstoppable vs Charged Blackness or to Remove Cripple
  +
*Kill chain is as follows: Glyph->EBS->Sliver->BUH
  +
*Use Death Charge to free yourself from being blocked or for a quick heal.
  +
  +
===Equipment===
  +
*Enchanting Staff
  +
*Zealous Scythe of Enchanting
  +
*Scrolls of Resurrection
  +
  +
===Walkthrough===
  +
*During [[gww:Clear the Chamber|Clear the Chamber]] help body block until the doors open when the quest is completed.
  +
*Ignoring all foes run to Grenth's monument on [[gww:Twin Serpent Mountains|Twin Serpent Mountains]], kill any Charged Blackness that followed.
  +
*Kill all Obsidian Behemoths within Aggro range of Reaper before killing Dryders
  +
*Take the quest [[gww:Demon Assassin|Demon Assassin]] and move down away from the Reaper a bit, but not to far, and wait to Kill the [[gww:Slayer|Slayer]].
  +
*The Twin Serpent Mountains Reaper should leave the party list and thereby becoming invincible otherwise you must kill all the Dryders and Keepers.
  +
*If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the [[gww:Reaper of the Chaos Planes|Reaper]], otherwise grab aggro and await the [[gww:The Four Horsemen|Four Horsemen]] quest.
  +
*After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  +
*Assist in finishing the rest of Underworld Quests
  +
  +
===Variants===
  +
*Use [[gww:Shadow Refuge|Shadow Refuge]],or [[gww:Feigned Neutrality|Feigned Neutrality]] instead of [[gww:by urals hammer|"By Ural's Hammer"]] for better survivability.
  +
*Do not use [[gww:Shadow Sanctuary|Shadow Sanctuary]] as it blinds you. When blinded your wand will miss and thus you can't interrupt the obsidian behemoths.
  +
  +
==T3 Wastes==
  +
<pvxbig>
  +
[build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][Shadow Refuge][Death's Charge][/build]
  +
</pvxbig>
  +
  +
*Maintain Shadow Form at all times.
  +
*Use I Am Unstoppable vs Charged Blackness or to Remove Cripple
  +
*Kill chain is as follows: Glyph->EBS->Sliver->BUH
  +
*Use Death Charge to free yourself from being blocked or for a quick heal.
  +
  +
===Equipment===
  +
*Enchanting Staff
  +
*Zealous Scythe of Enchanting
  +
*Scrolls of Resurrection
  +
  +
===Walkthrough===
  +
*During [[gww:Clear the Chamber|Clear the Chamber]] help body block until the doors open when the quest is completed.
  +
*Ignoring all foes run to the [[gww:Ice Wastes|Ice Wastes]].
  +
*In wastes aggro as many [[gww:Smite Crawler|Smites]] and [[gww:Coldfire Night|Coldfires]] as you can between [[gww:King Frozenwind|King Frozenwind]] spawn and Reaper spawn at Grenth's monument.
  +
*Kill the smites before killing the Skeletons and then finish the Coldfires.
  +
*Finally kill the Dryders and spawn the Reaper. <u><B>DO NOT TAKE THE QUEST!</B></u>
  +
*Before running to Chaos Planes check the progress of the quest Unwanted Guests to be sure the path is clear.
  +
*If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the [[gww:Reaper of the Chaos Planes|Reaper]], otherwise grab aggro and await the [[gww:The Four Horsemen|Four Horsemen]] quest.
  +
*After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  +
*Assist in finishing the rest of Underworld Quests.

Revision as of 14:46, 28 December 2009

The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

  EoC This build requires Consumables to operate properly.  

This build is intended to complete Underworld in either normal mode or hard mode in the shortest time possible. An experienced group of players can expect to complete Underworld with a use of one full Conset. The current record time is 23 minutes.

Overview

  • 2xAssassin/Mesmer Degen Perma
  • 1xAssassin/Dervish Perma Scythe
  • 1xRitualist/Ranger SoS EoE
  • 1xElementalist/Monk Bonder
  • 3xAssassin/Elementalist Terra

M1 Chamber

<pvxbig> [build prof=A/Me Shadow=12+1+3 Domin=11 Inspi=6][Deadly Paradox][Shadow Form][Channeling][Empathy][Ether Nightmare][Cry of Pain][Radiation Field][Death's Charge][/build]


Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting
  • Longbow of Enchanting

Usage

  • Pull the first skeleton on the left without cons and kill him (pull on the team or empathy+cop from behind the wall).
  • Aggro the entire chamber.
  • Make sure skeleton is on the stairs.
  • Use stairs as a wall block and cast on skeleton until it's dead.
  • Wait for bodyblock in chamber then kill skeles with empathy and the mob with AoE, here's a video of the correct blocking spot [1].
  • Run in the chamber and pull everything to the right so the vale team can pass by, then kill stuff or pop reaper, here's a video of that [2].
  • Wait for valeteam to be ready for UWG, then take UWG and kill keepers starting from the one in front of the reaper, use your longbow to pull if needed, here's a video [3].
  • Die at Dhuum and spam #1 or #5.

M2 Vale

<pvxbig> [build prof=A/Me Shadow=12+1+3 Domin=11 Inspi=6][Deadly Paradox][Shadow Form][Channeling][Empathy][Ether Nightmare][Cry of Pain][Radiation Field][Death's Charge][/build] </pvxbig>

Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting

Usage

  • During Clear the Chamber help body block and help killing until the group is dead.
  • Let the chamber sin go ahead and pull chamber aggro out of the way, then go toward vale with A/D, EMO and SoS.
  • Run past the first skeleton, go vale (so you popup the 2 groups of mindblades).
  • The first group of mindblades will lose aggro, keep running and collect all graspings in the first half of vale and pull on the left corner and kill mindblades.
  • Run and collect all popup and skeletons in vale and go behind the house(so to block graspings and to be immune of skeletons attacks).
  • Kill skeleton with empathy+CoP.
  • Kill graspings (IMPORTANT: You must kill graspings only AFTER the reaper is popped).
  • Go back to lab and kill the keeper there.
  • Take escort, pull the first group onto the second and kill(Ether nigthmare the first group alone, then death charge, then ether nightmare the second group, so not to get spiked by Hex Breaker).
  • Pull the bridge group a little into vale (on the right) and kill it.
  • Die at Dhuum and spam #1 or #5.

Counters

  • Getting killed by skeletons.
  • Hex too many mindblades at once and die.
  • Aggro a group of tortured spirits in vale when doing escort.

Vale/pits Sin

<pvxbig> [build prof=A/D Shadow=12+1+3 Scythe=10 Crit=8 Dead=2][Deadly Paradox][Shadow Form][Asuran Scan][By Ural's Hammer!][Aura of Holy Might][Shadow Refuge][Way of the Master][Death's Charge][/build] </pvxbig>

Equipment

  • Zealous Scythe of Enchanting

Usage

  • Follow the valeteam until the first skele and help kill it.
  • Help killing any aatxes.
  • Aggro the first group of mindblades (which should be spawned by valesin) and pull out of the way, so that EMO and SoS can pass.
  • Go pits, try not to die in the run, use Death's Charge to escape charged.
  • Run to the monument, death charge up the hill to avoid the 4-skeles group.
  • Kill everything near the monument, kill dryders last.
  • Clear as much as you can for the quest.
  • OPTIONAL-die at Dhuum and spam #1 or #5.

SoS

<pvxbig> [build prof=Rit/R Chann=12+1+1 Beast=9 Spawn=9 Resto=2][Signet of Spirits][Vampirism][Painful Bond][Pain Inverter][Summon Spirits][Edge of Extinction][Feast of Souls][Flesh of my Flesh][/build] </pvxbig>

Equipment

  • Staff Set
  • Defensive Set

Usage

  • Follow EMO around and help killing stuff.
  • Use Feast of Souls when a party wide heal is needed (most needed in 4h, in waste and pits quests).
  • At dhuum, maintain spirits and use Pain Inverter when he uses judgment.

EMO

<pvxbig> [build prof=E/Mo Energy=10+3+1 Prot=11 Fire=10][Elemental Lord][Ether Renewal@15][Aura of Restoration@15][Burning Speed@12][Flame Djinn's Haste@12][Flame Burst@12][Optional][Protective Bond][/build] </pvxbig>

  • Always mantain Protective Bond on yourself and on the Rit.
  • Maintain all of your enchantments and spam burning speed for energy and health, note that flame djinn's haste is another enchantment (maintain it as much as possible when under pressure).

Usage

  • After sins have blocked aggro at start, help killing with your nukes, if you get attacked too much and cant sustain energy drain, just back up a bit and you will be safe.
  • Wait till the chambersin has pulled all foes away and go towards vale.
  • Kill the skeleton on the way, also kill any aatxes if there are some.
  • Wait for A/D and A/I to pull mindblades away and go to vale.
  • After the bridge, go on the right and stay there while the valesin collect other aggro, DO NOT aggro mindblades that will return at the bridge, Aggro and kill any graspings lost by the A/I.
  • When the A/I has blocked his aggro at the house, run past him and kill the dryders.
  • Wait for A/I to kill his graspings, then take your position for the quest.
  • After the rit has taken the quest look around for spirits, you will notice allied ones because they are fighting enemy ones, bond 1 or 2 allied ones.
  • Kill all enemy spirits, you do not require to target them to kill, so take your target on the allied one and heal as needed if you have a heal.
  • Solo the 2 groups near major alghieri, stay near him (major alghieri), tank and kill. DO NOT AGGRO MINDBLADES!
  • At Dhuum, use you consumables to get to Protection prayers 13, tank him and mantain Protective bond on anyone staying in the area.

Variants

Use Infuse Health for safer vale and strong heal, Heal Party +10hp/sec party heal, drop fire magic by 1 Point or Ebon Escape safe vale but high recharge.

Notes

You need 13 protection prayers at dhuum, so change you attributes for that: 11+1(personal cons)+1(cons) or 10+2(personal cons)+1(cons).

Equip

  • Enchanting Staff

T1 Pools

<pvxbig> [build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][I am Unstoppable][Death's Charge][/build]

  • Maintain Shadow Form at all times.
  • Use "I Am Unstoppable!" vs Charged Blackness or to Remove Cripple
  • Kill chain is as follows: Glyph->EBS->Sliver->BUH
  • Use Death Charge to free yourself from being blocked or for a quick heal.

Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting
  • Scrolls of Resurrection

Walkthrough

  • During Clear the Chamber help body block until the doors open when the quest is completed.
  • Running past all foes make your way to the Grenth's monument in the Spawning Pools, kill any Charged Blacknesses that followed.
  • Kill all the Charged Blackness and the one Skeleton between the spawn of Reaper and the Terrorweb Queen Spawn.
  • Pull the Dryders away from Grenth's momument to an area where Reaper won't aggro them and kill them.
  • Take the quest Terroweb Queen and move toward the Queen ignoring the two stationary Skeletons.
  • Kill any Charaged Blackness in your way, then kill the one patrolling Skeleton, before killing the queen.
  • To avoid death run in a zigzag pattern past the Skeleton's to the Chaos Planes.
  • If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the Reaper, otherwise grab aggro and await the Four Horsemen quest.
  • After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  • Assist in finishing the rest of Underworld Quests

Variants

</pvxbig>

T2 Mountains

<pvxbig> [build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][I am Unstoppable][Death's Charge][/build] </pvxbig>

  • Maintain Shadow Form at all times.
  • Use I Am Unstoppable vs Charged Blackness or to Remove Cripple
  • Kill chain is as follows: Glyph->EBS->Sliver->BUH
  • Use Death Charge to free yourself from being blocked or for a quick heal.

Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting
  • Scrolls of Resurrection

Walkthrough

  • During Clear the Chamber help body block until the doors open when the quest is completed.
  • Ignoring all foes run to Grenth's monument on Twin Serpent Mountains, kill any Charged Blackness that followed.
  • Kill all Obsidian Behemoths within Aggro range of Reaper before killing Dryders
  • Take the quest Demon Assassin and move down away from the Reaper a bit, but not to far, and wait to Kill the Slayer.
  • The Twin Serpent Mountains Reaper should leave the party list and thereby becoming invincible otherwise you must kill all the Dryders and Keepers.
  • If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the Reaper, otherwise grab aggro and await the Four Horsemen quest.
  • After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  • Assist in finishing the rest of Underworld Quests

Variants

T3 Wastes

<pvxbig> [build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][Shadow Refuge][Death's Charge][/build] </pvxbig>

  • Maintain Shadow Form at all times.
  • Use I Am Unstoppable vs Charged Blackness or to Remove Cripple
  • Kill chain is as follows: Glyph->EBS->Sliver->BUH
  • Use Death Charge to free yourself from being blocked or for a quick heal.

Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting
  • Scrolls of Resurrection

Walkthrough

  • During Clear the Chamber help body block until the doors open when the quest is completed.
  • Ignoring all foes run to the Ice Wastes.
  • In wastes aggro as many Smites and Coldfires as you can between King Frozenwind spawn and Reaper spawn at Grenth's monument.
  • Kill the smites before killing the Skeletons and then finish the Coldfires.
  • Finally kill the Dryders and spawn the Reaper. DO NOT TAKE THE QUEST!
  • Before running to Chaos Planes check the progress of the quest Unwanted Guests to be sure the path is clear.
  • If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the Reaper, otherwise grab aggro and await the Four Horsemen quest.
  • After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  • Assist in finishing the rest of Underworld Quests.