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The PvXwiki community finds this to be an excellent build.

If you disagree with this rating, please discuss it on the build's talk page.

This build has been designed for the following use:

  EoC This build requires Consumables to operate properly.  

This build is intended to complete Underworld in either normal mode or hard mode in the shortest time possible. An experienced group of players can expect to complete Underworld with a use of one full Conset. The current record time is 24 minutes.

Overview

  • 2xAssassin/Mesmer Degen Perma
  • 1xAssassin/Dervish Perma Scythe
  • 1xRitualist/Ranger SoS EoE
  • 1xElementalist/Monk Bonder
  • 3xAssassin/Elementalist Terra

M1

<pvxbig> [build prof=A/Me Shadow=12+1+3 Domin=11 Inspi=6][Deadly Paradox][Shadow Form][Channeling][Empathy][Ether Nightmare][Cry of Pain][Radiation Field][Death's Charge][/build]


Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting

Usage

  • Aggro the entire chamber
  • Make sure skeleton is on the stairs
  • Use stairs as a wall block and cast on skeleton until dead
  • Wait for bodyblock in chamber then kill mob

M2

<pvxbig> [build prof=A/Me Shadow=12+1+3 Domin=11 Inspi=6][Deadly Paradox][Shadow Form][Channeling][Empathy][Ether Nightmare][Cry of Pain][Radiation Field][Death's Charge][/build] </pvxbig>

Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting

Usage

The M2 can basically interchange jobs with the M1

D1

<pvxbig> [build prof=A/D Shadow=12+1+3 Scythe=10 Crit=8 Dead=2][Deadly Paradox][Shadow Form][Asuran Scan][Pain Inverter][Aura of Holy Might][Shadow Refuge][Way of the Master][Death's Charge][/build] </pvxbig>

Equipment

  • Zealous Scythe of Enchanting

Usage

SoS

<pvxbig> [build prof=Rit/R Chann=12+1+1 Beast=9 Spawn=9 Resto=2][Signet of Spirits][Vampirism][Painful Bond][Pain Inverter][Summon Spirits][Edge of Extinction][Feast of Souls][Flesh of my Flesh][/build] </pvxbig>

Equipment

  • Staff Set
  • Defensive Set

Usage

EMO

<pvxbig> [build prof=E/Mo Energy=12+1+1 Prot=8 Fire=10][Elemental Lord][Ether Renewal][Aura of Restoration][Burning Speed][Flame Djinn's Haste][Flame Burst][Ebon Escape][Protective Bond][/build] </pvxbig>

Equip

  • Enchanting Staff

T1 Pools

<pvxbig> [build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][I am Unstoppable][Death's Charge][/build]

  • Maintain Shadow Form at all times.
  • Use I Am Unstoppable vs Charged Blackness or to Remove Cripple
  • Kill chain is as follows: Glyph+EBS+Sliver+BUH
  • Use Death Charge to free yourself from being blocked or for a quick heal.

Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting
  • Scrolls of Resurrection

Walkthrough

  • During Clear the Chamber help body block until the doors open when the quest is completed.
  • Running past all foes make your way to the Grenth's monument in the Spawning Pools, kill any Charged Blacknesses that followed.
  • Kill all the Charged Blackness and the one Skeleton between the spawn of Reaper and the Terrorweb Queen Spawn.
  • Pull the Dryders away from Grenth's momument to an area where Reaper won't aggro them and kill them.
  • Take the quest Terroweb Queen and move toward the Queen ignoring the two stationary Skeletons.
  • Kill any Charaged Blackness in your way, then kill the one patrolling Skeleton, before killing the queen.
  • To avoid death run in a zigzag pattern past the Skeleton's to the Chaos Planes.
  • If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the Reaper, otherwise grab aggro and await the Four Horsemen quest.
  • After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  • Assist in finishing the rest of Underworld Quests

Variants

</pvxbig>

T2 Mountains

<pvxbig> [build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][I am Unstoppable][Death's Charge][/build] </pvxbig>

  • Maintain Shadow Form at all times.
  • Use I Am Unstoppable vs Charged Blackness or to Remove Cripple
  • Kill chain is as follows: Glyph+EBS+Sliver+BUH
  • Use Death Charge to free yourself from being blocked or for a quick heal.

Equipment

  • Enchanting Staff
  • Zealous Scythe of Enchanting
  • Scrolls of Resurrection

Walkthrough

  • During Clear the Chamber help body block until the doors open when the quest is completed.
  • Ignoring all foes run to Grenth's monument on Twin Serpent Mountains, kill any Charged Blackness that followed.
  • Kill all Obsidian Behemoths within Aggro range of Reaper before killing Dryders
  • Take the quest Demon Assassin and move down away from the Reaper a bit, but not to far, and wait to Kill the Slayer.
  • The Twin Serpent Mountains Reaper should leave the party list and thereby becoming invincible otherwise you must kill all the Dryders and Keepers.
  • If you are first Terra to arrive at Chaos Planes clear around the Grenth's monument and spawn the Reaper, otherwise grab aggro and await the Four Horsemen quest.
  • After Four Horsemen is Completed wait for others to finish and Teleport to either Bone Pits or Wastes.
  • Assist in finishing the rest of Underworld Quests

Variants

T3 Wastes

<pvxbig> [build prof=A/E Shadow=12+1+3 Earth=12 Deadly=3][Deadly Paradox][Shadow Form][Glyph of Lesser Energy][Ebon Battle Standard of Honor][Sliver Armor][By Ural's Hammer][Shadow Refuge][Death's Charge][/build] </pvxbig>

Equipment

  • Enchanting Staff Set
  • Zealous Scythe of Enchanting

Usage

In the chamber, help bodyblock till the doors open then run to wastes (there is no need to kill anything on the route) In wastes aggro as many smites and coldfires as you can (only the ones between king spawn and reaper spawn) kill the smites using sliver (avoid skeles till all smites are dead). When all smites are dead use the coldfire aggro to kill the skele fast. Then kill the coldfires and pop the reaper. DON'T TAKE THE QUEST!

After wastes reaper is popped ask/check whether UWG is done far enough for you to go to plains. If it is far enough done go to plains (watch out for charged blackness interupting your SF by knockdown) else you have to wait till you can pass (should not happen unless the M1 or M2 is dead)

If your the first T to get here, clear the shrine (dryders last). use the mindblades to kill the skeles that are on both sides. if you weren't the first T here, go kill some banished dreamriders to make aggro for 4H.


Often called E3 or wastes by PuG's (to avoid confusion with FoWSC)

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