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{{Great-Build|general|hero}}
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{{Archived-Build|date=22:31, March 6, 2011 (UTC)|reason1=Update|type1=hero|category=great}}
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The Enduring Scythe Warrior is designed to function as an effective offensive and defensive PvE warrior in most situations.
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{{TOCright}}
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The Enduring Scythe Warrior abuses the scythe and uses Warrior's Endurance to spam attack skills to deal out the big numbers against multiple enemies.
   
 
== Attributes and Skills ==
 
== Attributes and Skills ==
 
<pvxbig>
 
<pvxbig>
[build prof=Warrior/Dervish Scythe=12 Strength=12+1+1][Warrior's Endurance][Power Attack][Eremite's Attack][Mystic Sweep][Asuran Scan][Aura of Holy Might]["Save Yourselves!"][Flail][/build]
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[build prof=Warrior/Dervish Strength=12+1+1 Scythe=12][Warrior's Endurance][Power Attack][Eremite's Attack][Mystic Sweep][Asuran Scan][Aura of Holy Might]["Save Yourselves!"][Flail][/build]
 
</pvxbig>
 
</pvxbig>
 
Luxon template code: OQoiExpMZXIU0cxc9WO6J6xXB
 
Luxon template code: OQoiExpMZXIU0cxc9WO6J6xXB
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===Hero Variant===
 
===Hero Variant===
 
<pvxbig>
 
<pvxbig>
[build prof=Warrior/Dervish Scythe=12 Strength=12+1+1][Warrior's Endurance][Flail][Power Attack][Mystic Sweep][Eremite's Attack][distracting blow][Optional][Resurrection Signet][/build]
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[build prof=Warrior/Dervish Scythe=12 Strength=12+1+1][Warrior's Endurance][Burst of Aggression][Power Attack][Mystic Sweep][Eremite's Attack][distracting blow][Optional][Resurrection Signet][/build]
 
</pvxbig>
 
</pvxbig>
   
 
== Equipment ==
 
== Equipment ==
 
* Sentinel's or Survior's Insignias
 
* Sentinel's or Survior's Insignias
* Zealous Scythe of Fortitude
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* Zealous/Sundering/Furious Scythe of Enchanting
* Non-Zealous Weapon
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* Defensive set
* Best Runes of Absorption and Vigor as Possible.
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* Any longbow for pulling
* Rune of Clarity.
 
   
 
== Usage ==
 
== Usage ==
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== Variants ==
 
== Variants ==
'''Optional Skills:'''
 
 
<pvxbig>
 
<pvxbig>
* [[Body Blow@14] for a hard-hitting adrenal based attack skill (and a possible source of DW).
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* [[Protector's Strike] to spam another skill and abuse AoHM.
* [[Enraging Charge@14] to charge "Save Yourselves!"
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* [[Drunken Master] for IAS/IMS to avoid being snared or as a general IMS/IAS, bring alcohol if possible.
* [[Wild Blow] to Remove blocking stances, keep in mind it makes you lose all adrenaline.
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* [[Whirlwind Attack] if you want to hit more than 3 guys at once.
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* [["You Move Like a Dwarf!"] for KD on demand, snaring, and extra damage. Avoid spamming it.
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* [[Ebon Vanguard Assassin Support] for damage and meat.
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* [[Sneak Attack] for inflicting blindness to all targets struck by scythe attack.
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* [[Body Blow@14] for a hard-hitting adrenaline based attack skill (and a possible source of DW).
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* [[Sprint@14] to cancel Flail and move around.
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* [[Wild Blow] to remove stances and hit hard.
 
* [[Distracting Blow]/[[Distracting Strike] to interrupt key skills.
 
* [[Distracting Blow]/[[Distracting Strike] to interrupt key skills.
* [["I Am The Strongest!"] for additional damage.
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* [[Club of a Thousand Bears] for a KD on demand.
* [[Warrior's Cunning@14] for temporary unblockable attacks.
 
* [[Club of a Thousand Bears] for an energy based KD.
 
 
* [[Brawling Headbutt] for an adrenaline based KD.
 
* [[Brawling Headbutt] for an adrenaline based KD.
* [[Flail@14] or [[Burst of Aggression@14].
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* [[Burst of Aggression@14] if you drop "Save Yourselves!".
'''Optional Equipment:'''
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* [[Enraging Charge@14] to build adrenaline
* A Sundering Scythe of Enchanting with a "Guided by Fate" inscription is preferred if you are going to spam [[Aura of Holy Might] as the enchanting modification increases its duration to 24 seconds; with a recharge of 25 seconds there is only 1 second downtime. The sundering modification is useful as Aura of Holy Might converts your physical damage to holy damage, ignoring the ranger's and warrior's additional armor, you may have to be conservative with your energy when facing only one foe though.
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* [["I Am The Strongest!"] for a little more damage
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* [[Pain Inverter] when it can be abused
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* [[Banishing Strike@12]
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* [[Zealous Sweep@12]
 
</pvxbig>
 
</pvxbig>
   
 
== Notes ==
 
== Notes ==
*Contrary to the skill description of Aura of Holy Might, it raises your damage rating rather than your damage percent. For example, at rank 5, it increases your damage rating by 25. This effectively adds 54% damage to every attack.
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*Contrary to the skill description of Aura of Holy Might, it raises your damage rating rather than your damage percent. For example, at rank 5, it increases your damage rating by 25. This effectively adds 54% damage to every attack. It also causes all attacks to deal holy damage, which turns all damage to armor-ignoring.
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[[Category:Multi-campaign builds|W/D Enduring Scythe]]
 
[[Category:Multi-campaign builds|W/D Enduring Scythe]]

Latest revision as of 22:31, March 6, 2011

This build has been archived as of 22:31, March 6, 2011 (UTC), for the following reason:

  • Update

This build had been designed for the following use:

This build was in the category great before being archived.


The Enduring Scythe Warrior abuses the scythe and uses Warrior's Endurance to spam attack skills to deal out the big numbers against multiple enemies.

Attributes and Skills Edit

<pvxbig> [build prof=Warrior/Dervish Strength=12+1+1 Scythe=12][Warrior's Endurance][Power Attack][Eremite's Attack][Mystic Sweep][Asuran Scan][Aura of Holy Might]["Save Yourselves!"][Flail][/build] </pvxbig> Luxon template code: OQoiExpMZXIU0cxc9WO6J6xXB

Hero VariantEdit

<pvxbig> [build prof=Warrior/Dervish Scythe=12 Strength=12+1+1][Warrior's Endurance][Burst of Aggression][Power Attack][Mystic Sweep][Eremite's Attack][distracting blow][Optional][Resurrection Signet][/build] </pvxbig>

Equipment Edit

  • Sentinel's or Survior's Insignias
  • Zealous/Sundering/Furious Scythe of Enchanting
  • Defensive set
  • Any longbow for pulling

Usage Edit

  • Maintain Warrior's Endurance and Aura of Holy Might during battle.
  • Use your attack skills as often as possible.
  • Use "Save Yourselves!" to maintain a high amount of armor on your team.

Counters Edit

  • General anti-melee.
  • Enchantment removal can lower this build's damage dealing capabilities.

Variants Edit

<pvxbig>

  • [[Protector's Strike] to spam another skill and abuse AoHM.
  • [[Drunken Master] for IAS/IMS to avoid being snared or as a general IMS/IAS, bring alcohol if possible.
  • [[Whirlwind Attack] if you want to hit more than 3 guys at once.
  • [["You Move Like a Dwarf!"] for KD on demand, snaring, and extra damage. Avoid spamming it.
  • [[Ebon Vanguard Assassin Support] for damage and meat.
  • [[Sneak Attack] for inflicting blindness to all targets struck by scythe attack.
  • [[Body Blow@14] for a hard-hitting adrenaline based attack skill (and a possible source of DW).
  • [[Sprint@14] to cancel Flail and move around.
  • [[Wild Blow] to remove stances and hit hard.
  • [[Distracting Blow]/[[Distracting Strike] to interrupt key skills.
  • [[Club of a Thousand Bears] for a KD on demand.
  • [[Brawling Headbutt] for an adrenaline based KD.
  • [[Burst of Aggression@14] if you drop "Save Yourselves!".
  • [[Enraging Charge@14] to build adrenaline
  • [["I Am The Strongest!"] for a little more damage
  • [[Pain Inverter] when it can be abused
  • [[Banishing Strike@12]
  • [[Zealous Sweep@12]

</pvxbig>

Notes Edit

  • Contrary to the skill description of Aura of Holy Might, it raises your damage rating rather than your damage percent. For example, at rank 5, it increases your damage rating by 25. This effectively adds 54% damage to every attack. It also causes all attacks to deal holy damage, which turns all damage to armor-ignoring.
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