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{{Archived-Build|date=15:44, October 19, 2010 (UTC)|reason1=any more the eviscerate executioners strike spike dont work that much but its fairly effective. very weak against any type of anti-melee and shock is a costly interrupt skill.|type1= GvG|type2= HA|type3= RA|type4= AB|type5= CM|category=Great}}
{{Meta-Build|rating=Great|GvG|HA|RA|AB|CM}}
 
   
 
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:*[[gw:Antidote Signet|Antidote Signet]] or [[gw:Mending Touch|Mending Touch]] to combat blind (and conditions generally).
 
:*[[gw:Antidote Signet|Antidote Signet]] or [[gw:Mending Touch|Mending Touch]] to combat blind (and conditions generally).
 
:*[[gw:Sight Beyond Sight|Sight Beyond Sight]] to Build Wars Bsurge fgts.
 
:*[[gw:Sight Beyond Sight|Sight Beyond Sight]] to Build Wars Bsurge fgts.
 
==See also==
 
*[[Build:W/E Primal Rage Axe]]
 
*[[Build:W/E Gale Eviscerate Warrior]]
 
 
[[Category:Multi-campaign builds|W/E Shock Axe]]
 
[[Category:Multi-campaign builds|W/E Shock Axe]]

Latest revision as of 00:22, 19 September 2014

This build has been archived as of 15:44, October 19, 2010 (UTC), for the following reason:

  • any more the eviscerate executioners strike spike dont work that much but its fairly effective. very weak against any type of anti-melee and shock is a costly interrupt skill.

This build had been designed for the following use:

This build was in the category Great before being archived.

The Shock Axe is a PvP-oriented Warrior/Elementalist build, focusing on adrenaline spikes and disruption through the Elementalist skill Shock.

Attributes and Skills

<pvxbig> [build prof=warri/eleme axemas=12+1+1 streng=12+1 airmag=3][eviscerate][body blow][disrupting chop][shock][bulls strike][frenzy][rush][Resurrection Signet][/build] </pvxbig>

Equipment

  • Zealous Axe of Defense/Fortitude, 15^50
  • Elemental Axe of Defense/Fortitude, 15^50
  • Vampiric Axe of Defense/Fortitude, 15^50
  • Air Focus of Fortitude, 15/-1 energy
  • Furious Spear of Fortitude, +5 energy
  • Strength Shield of Fortitude, -20% blind
  • Strength Shield of Fortitude, -20% cripple
  • Strength Shields of Fortitude, +10 armor vs each damage type

Runes and Insignia

  • 4x Radiant Insignia
  • Stonefist Insignia
  • Superior Vigor
  • Minor Axe
  • Clarity
  • Restoration
  • Minor Strength or Attunement, depending on preference

Usage

  • Upon entering combat, carefully select a target and begin auto-attacking to build up adrenaline (Use a Furious Spear/Bow or a Wand to gain adrenaline when you can't get too close).
  • Knock Down moving foes with Bull's Strike.
  • Disrupt and knock down targets with Shock or create a knockdown-lock with Bull's Strike.
  • Spike targets with Eviscerate and Body Blow (or Executioner's Strike.)
  • Body Blow can also function as a second Deep Wound attack skill if your target is affected by Cracked Armor.
  • Use Frenzy to spike faster and/or increase the amount of pressure you're putting out.
  • Use Rush to chase kiting foes, cancel Frenzy, or as a simple movement speed buff.
  • Use Disrupting Chop at opportune moments to interrupt and disable skills (for example, use it as a Monk recovers from a knockdown).
  • Swap to appropriate weapon sets as necessary (Ebon when attacking another Warrior, etc.)
  • Resurrect allies when necessary.

Variants

  • Body Blow can be replaced by Executioner's Strike, or alternatively Dismember to have more sources of Deep Wound (use with Agonizing Chop and Prot Strike variants).
  • You can switch out Disrupting Chop for Agonizing Chop.
  • Death Pact can be taken over the Res in GvG/HA for a hard res.
  • Possible replacements for Shock: