Skakid9090 (talk | contribs) (Undo revision 196247 by Special:Contributions/Misfate (User talk:Misfate)) |
Phenaxkian (talk | contribs) |
||
(11 intermediate revisions by 6 users not shown) | |||
Line 1: | Line 1: | ||
+ | {{Archived-Build|date=23:25, 14 January 2008 (EST)|type1=general|type2=hero|reason1=Replaced by superior hammer bars|category=Good}} |
||
− | {{Good-Build|general}} |
||
{{TOCright}} |
{{TOCright}} |
||
A [[gw:Warrior|Warrior]] build primarily designed for use in [[gw:PvE|PvE]]. Using the [[gw:Hammer Mastery|Hammer Mastery]] line, you gain the ability to constantly [[gw:interrupt|interrupt]] the enemy and disable them through knockdowns, as well as deal tremedous damage through your combination of attack skills. Using it with skills from the [[gw:Tactics|Tactics]] line, you also gain defensive abilities that helps protect you and your party from enemy attacks and spells. |
A [[gw:Warrior|Warrior]] build primarily designed for use in [[gw:PvE|PvE]]. Using the [[gw:Hammer Mastery|Hammer Mastery]] line, you gain the ability to constantly [[gw:interrupt|interrupt]] the enemy and disable them through knockdowns, as well as deal tremedous damage through your combination of attack skills. Using it with skills from the [[gw:Tactics|Tactics]] line, you also gain defensive abilities that helps protect you and your party from enemy attacks and spells. |
||
Line 24: | Line 24: | ||
== Variants == |
== Variants == |
||
− | *Replace [[gw:Healing Signet|Healing Signet]] or [[gw:"For Great Justice!"|"For Great Justice!"]] with condition removal, such as [[gw:Mend Ailment|Mend Ailment]] or [[gw:Purge Conditions|Purge Conditions]]. |
||
− | *Replace [[gw:Devastating Hammer|Devastating Hammer]] with [[gw:Forceful Blow|Forceful Blow]] for additional conditions and damage. |
||
− | *Replace [[gw:Crushing Blow|Crushing Blow]] with [[gw:Counter Blow|Counter Blow]] for an additional knock-down. |
||
− | *Replace [[gw:"For Great Justice!"|"For Great Justice!"]] with [[gw:Berserker Stance|Berserker Stance]] for an attack speed bonus while charging adrenaline, sacrificing the ability to use skills if you wish to recharge. |
||
*[[gw:Irresistible Blow|Irresistible Blow]] can be replaced by another fast-recharging attack, such as [[gw:Power Attack|Power Attack]]. |
*[[gw:Irresistible Blow|Irresistible Blow]] can be replaced by another fast-recharging attack, such as [[gw:Power Attack|Power Attack]]. |
||
− | *Replacing [[gw:"Watch Yourself!"|"Watch Yourself!"]] with [[gw: |
+ | *Replacing [[gw:"Watch Yourself!"|"Watch Yourself!"]] with [[gw:"Save Yourselves!"|"Save Yourselves!"]] allows for greater defense. |
*You may also want to replace [[gw:Irresistible Blow|Irresistible Blow]] or [[gw:Heavy Blow|Heavy Blow]] with [[gw:Fierce Blow|Fierce Blow]]. |
*You may also want to replace [[gw:Irresistible Blow|Irresistible Blow]] or [[gw:Heavy Blow|Heavy Blow]] with [[gw:Fierce Blow|Fierce Blow]]. |
||
− | *With either Monk, Ritualist or Paragon as second proffesion you can also replace the Resurrection Signet with a resurrection of your choice. |
||
*[[gw:Auspicious Blow|Auspicious Blow]] can be used for energy gain. |
*[[gw:Auspicious Blow|Auspicious Blow]] can be used for energy gain. |
||
*With an open secondary profession, consider taking [[gw:Plague Touch|Plague Touch]], [[gw:Remedy Signet|Remedy Signet]], or [[gw:Mending Touch|Mending Touch]] for condition removal. |
*With an open secondary profession, consider taking [[gw:Plague Touch|Plague Touch]], [[gw:Remedy Signet|Remedy Signet]], or [[gw:Mending Touch|Mending Touch]] for condition removal. |
||
+ | *Take [[gw:Whirlwind Attack|Whirlwind Attack]] for AoE damage. |
||
+ | *[[gw:Enraging Charge|Enraging Charge]] is effective as both a speed boost and for adrenaline gain. |
||
− | [[Category:Prophecies builds|W/any Basic PvE Hammer]] |
+ | <!--[[Category:Prophecies builds|W/any Basic PvE Hammer]]--> |
Latest revision as of 21:22, 2 November 2010
This build has been archived as of 23:25, 14 January 2008 (EST), for the following reason:
This build had been designed for the following use: This build was in the category Good before being archived. |
A Warrior build primarily designed for use in PvE. Using the Hammer Mastery line, you gain the ability to constantly interrupt the enemy and disable them through knockdowns, as well as deal tremedous damage through your combination of attack skills. Using it with skills from the Tactics line, you also gain defensive abilities that helps protect you and your party from enemy attacks and spells.
Attributes and Skills
<pvxbig> [build prof=warri/any hammer=12+1+1 streng=8+1 tactic=10+1][irresistible blow][devastating hammer][crushing blow][heavy blow][watch yourself][for great justice][healing signet][resurrection signet][/build] </pvxbig>
Equipment
- Gladiator's Armor for the extra Energy.
- Stonefist Gauntlets to lengthen knockdowns.
- A Hammer, such as Victo's Maul
Usage
- Use "For Great Justice!" at the beginning of the battle for a quick start of adrenaline.
- Spam Irresistible Blow when Energy permits, aiming for enemies that Block attacks.
- Knock down foes with Devastating Hammer followed by Crushing Blow, and then a second knockdown with Heavy Blow.
- Apply "Watch Yourself!" as needed, to make up for the lost armor without a shield.
Counters
Variants
- Irresistible Blow can be replaced by another fast-recharging attack, such as Power Attack.
- Replacing "Watch Yourself!" with "Save Yourselves!" allows for greater defense.
- You may also want to replace Irresistible Blow or Heavy Blow with Fierce Blow.
- Auspicious Blow can be used for energy gain.
- With an open secondary profession, consider taking Plague Touch, Remedy Signet, or Mending Touch for condition removal.
- Take Whirlwind Attack for AoE damage.
- Enraging Charge is effective as both a speed boost and for adrenaline gain.